Discuss Scratch
- Discussion Forums
- » Advanced Topics
- » Lucky7 Mod - The Revival: Currently in development!
- LuckyLucky7
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
Lucky7 Mod development backstory:This mod has been development ever since January 7, 2019. Below is a list of features that I am planning to add/remove.
Then(June 2018)
A couple of months ago, I tried finding a way to mod Scratch 3 without the method mentioned in the sticky because I kept having problems that prevented me from being able to, and then I did find a way, but then it failed because there were too many errors with the code for some reason…
Now(January 2019)
Now, I tried to actually mod Scratch 3 using the method that the sticky mentions, and all the problems that I had were solved. I may have more questions and problems in the future, but I hope that doesn't completely mess up the mod.
Features to add/remove:
- A button that switches between 4:3 resolution and 16:9 resolution
- New blocks
- Navigation bar redesign(I will change the color of it and add the logo for this mod)
- @SheepMaker's feature suggestion: 60 FPS projects and no clone limit or increased clone limit(Done)
- @dude341's feature suggestions:
- Stretch/skew blocks
- Proper vector rendering in full screen (in 3.0 it's all pixelated)
- Perhaps add full support for slider variables, e.g add the “min/max slider value” menu
- Fix that annoying bug where some bitmaps appear blurry until you enter full screen and exit again
- 60 FPS button, maybe?
- Add older features that never made it into 3.0, e.g single-stepping, and the loading bar from 2.0 that tells you how many assets have been loaded while loading a project
- If possible, maybe make it so when you go into full screen bitmaps scale properly so it doesn't look all warped (happens in 2.0 too, forgot about 1.x)
- Custom Reporters and Booleans, as well as Local Variables(Source topic for this suggestion)
- Themes. Built-in themes could include: 3.0 Default, 2.0 Design, 1.x Design, Scratch Beta/0.x Design, and Dark Mode
- Text-based editor
- Add a more capable audio editor, like the one seen in 2.0
- @EddyTheFox12's feature suggestions:
Features that should be added:
- More audio effects in both the sound editor and the audio effects blocks (such as paulstretch, fuzz, reverb, etc.)
- More voices in the Text to Speech extension
- More graphic effects (such as pointilize, confetti, blur, negative, etc.) if possible
- More fonts in the paint editor
- Boolean variables
- Spotify, Scratch3D, Sound Synthesizer and Arduino extensions from ScratchX
- An extension that could change hue, saturation and value of the whole stage, if possible
- An operator block that could run a Javascript code
- Blocks that could create dialog boxes
- A block that could set the script speed in the sprite, just like in ScratchJr
- A warp block that could run a script without screen refresh
- A block that runs a script and immediately moves onto the next block (this may be the Launch block from Snap!)
- A block that could run the project just like clicking the green flag
- A stack version of the Report block
- Multiline strings
- Cloud variables with strings
- Cloud lists
- First-class lists (they can contain strings, numbers, blocks, sprites, other lists, and true/false booleans)
- A block that could report a script as a value (this block will be known as a ringifier)
Implemented Features:
- 60 FPS projects
- Increased/Removed clone limit(raised to 500)
Blocks://Just to know, you can make a post on this topic if you want me to add any blocks!
(report [thing]::#13f224)
<report [thing]::#13f224>
create local variable [var] and set to [0]::#13f224
Update Log:
(Unknown): Lucky7 Mod released!
Questions and Answers:
Question: When will this mod be released?
Answer: (Unknown).
Question: What website is this mod going to be on?
Answer: I am not sure yet, the website for this mod is going to be revealed when it actually releases. It might be on https://77lucky7.github.io/lucky7mod or maybe https://lucky7mod.io. For now, you can see the blocks at https://sheeptester.github.io/scratch-gui/?url=https://lucky7blocks.glitch.me/L7blocks.js.
Last edited by LuckyLucky7 (Feb. 15, 2019 22:09:02)
- Sheep_maker
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
Your mod could also turn off or have an option to turn off compatibility mode.
/src/lib/vm-manager-hoc.jsx, line 34:
This will allow Scratch to run at 60 fps
You could also raise/remove the clone limit
/src/lib/vm-manager-hoc.jsx, line 34:
this.props.vm.setCompatibilityMode(true); // change to false to turn off
This will allow Scratch to run at 60 fps
You could also raise/remove the clone limit
- Sheep_maker This is a kumquat-free signature. :P
This is my signature. It appears below all my posts. Discuss it on my profile, not the forums. Here's how to make your own.
.postsignature { overflow: auto; } .scratchblocks { overflow-x: auto; overflow-y: hidden; }
- LuckyLucky7
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
I have added this to my mod, except for the option of turning off compatibility mode. Your mod could also turn off or have an option to turn off compatibility mode.
/src/lib/vm-manager-hoc.jsx, line 34:this.props.vm.setCompatibilityMode(true); // change to false to turn off
This will allow Scratch to run at 60 fps
You could also raise/remove the clone limit
- Inkulumo
- Scratcher
500+ posts
Lucky7 Mod - The Revival: Currently in development!
resolution options: 480x360(standard), 640x480, 800x600, 16:9: 640x360, 800x450, 1024,576
- Inkulumo
- Scratcher
500+ posts
Lucky7 Mod - The Revival: Currently in development!
what resolution would 16:9 be?16:9: 640x360, 800x450, 1024,576I'm making this mod able to have a button to make the stage 4:3 and another button to make the stage 16:9. resolution options: 480x360(standard), 640x480, 800x600,
- LuckyLucky7
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
I think 480x270.what resolution would 16:9 be?16:9: 640x360, 800x450, 1024,576I'm making this mod able to have a button to make the stage 4:3 and another button to make the stage 16:9. resolution options: 480x360(standard), 640x480, 800x600,
- Inkulumo
- Scratcher
500+ posts
Lucky7 Mod - The Revival: Currently in development!
still should add bigger resolutions like the ones i suggested, will help for projects.I think 480x270.what resolution would 16:9 be?16:9: 640x360, 800x450, 1024,576I'm making this mod able to have a button to make the stage 4:3 and another button to make the stage 16:9. resolution options: 480x360(standard), 640x480, 800x600,
- LuckyLucky7
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
I don't know how to add higher resolutions, 480x270 is just the stage width and height.still should add bigger resolutions like the ones i suggested, will help for projects.I think 480x270.what resolution would 16:9 be?16:9: 640x360, 800x450, 1024,576I'm making this mod able to have a button to make the stage 4:3 and another button to make the stage 16:9. resolution options: 480x360(standard), 640x480, 800x600,
- Inkulumo
- Scratcher
500+ posts
Lucky7 Mod - The Revival: Currently in development!
Wouldn't it be similar to just upscale the width and height?I don't know how to add higher resolutions, 480x270 is just the stage width and height.still should add bigger resolutions like the ones i suggested, will help for projects.I think 480x270.what resolution would 16:9 be?16:9: 640x360, 800x450, 1024,576I'm making this mod able to have a button to make the stage 4:3 and another button to make the stage 16:9. resolution options: 480x360(standard), 640x480, 800x600,
- agentToast
- Scratcher
100+ posts
Lucky7 Mod - The Revival: Currently in development!
play sound [ v] for () seconds :: soundThis one has been requested for normal scratch a lot
Last edited by agentToast (Jan. 9, 2019 21:10:47)
so guys we did it.
- LuckyLucky7
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
Maybe.Wouldn't it be similar to just upscale the width and height?I don't know how to add higher resolutions, 480x270 is just the stage width and height.still should add bigger resolutions like the ones i suggested, will help for projects.I think 480x270.what resolution would 16:9 be?16:9: 640x360, 800x450, 1024,576I'm making this mod able to have a button to make the stage 4:3 and another button to make the stage 16:9. resolution options: 480x360(standard), 640x480, 800x600,
- dude341
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
Below is a quote from a topic for a 3.0 mod which seems to be inactive. I guess I'll post it here then:
I remember the older version of this mod that was based on 3.0 beta code. I can think of a lot of things:Anyway, this seems interesting!
- Stretch/skew blocks
- Proper vector rendering in full screen (in 3.0 it's all pixelated)
- Perhaps add full support for slider variables, e.g add the “min/max slider value” menu
- Fix that annoying bug where some bitmaps appear blurry until you enter full screen and exit again
- 60 FPS button, maybe?
- Add older features that never made it into 3.0, e.g single-stepping, and the loading bar from 2.0 that tells you how many assets have been loaded while loading a project
- If possible, maybe make it so when you go into full screen bitmaps scale properly so it doesn't look all warped (happens in 2.0 too, forgot about 1.x)
Placeholder
- CatsUnited
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
k thenBump.Did you find a bump in this mod? Then the road must be really bumpy for this mod…I think I just ran over another bump. How much more bumpier can this mod get?
bottom text
- dude341
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
xDBump.Did you find a bump in this mod? Then the road must be really bumpy for this mod…I think I just ran over another bump. How much more bumpier can this mod get?
Last edited by dude341 (Jan. 12, 2019 11:12:53)
Placeholder
- dude341
- Scratcher
1000+ posts
Lucky7 Mod - The Revival: Currently in development!
Did you see my suggestions for features? Bump.
Placeholder
- Discussion Forums
- » Advanced Topics
- » Lucky7 Mod - The Revival: Currently in development!