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- superdude4845
- Scratcher
3 posts
How do you fix the space limit?
On one of my games it says that theres a space limit it says the project is over the space limit 20000KB around there i think
- RokCoder
- Scratcher
1000+ posts
How do you fix the space limit?
Reduce the number or size of the assets that your project uses. Does it contain sound effect, music or costumes that aren't being used? If so, delete them. Are any of the assets really large? If so, look into ways of reducing them. Is your project using lists? Can they be reduced? If the lists are created at runtime, make sure they're emptied before saving. There are probably other ways, but those are the ones that spring immediately to mind.
Oh, pre-initialised lists use double the space that you'd expect them to. One way around that is to store the data as variables and to convert it over to lists at runtime. Your project would have to be using extremely large lists for this to have a major impact though (maybe storing RGB data or similar).
Oh, pre-initialised lists use double the space that you'd expect them to. One way around that is to store the data as variables and to convert it over to lists at runtime. Your project would have to be using extremely large lists for this to have a major impact though (maybe storing RGB data or similar).
- banana439monkey
- Scratcher
1000+ posts
How do you fix the space limit?
NAB, this is a question about Scratch and not a bug.
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