Discuss Scratch

apgonscratch
Scratcher
100+ posts

THE Sonic Projects Thread!

apgonscratch wrote:

Legacy Engine v1.2!

Adds Ring Launch, fixes timer and ring counter, also fixes “double death sound” bug.

https://scratch.mit.edu/projects/327582441/
Another update!

https://scratch.mit.edu/projects/327631448/

Erin // They/Them Pronouns // Pansexual // Wicca Enthusiast
superkalvis
Scratcher
25 posts

THE Sonic Projects Thread!

hahasamian wrote:

–Homing Attack Solution–
Press A to do a normal Adventure/Boost formula Homing attack. This is useful for combat.
Hold A until you've hit the enemy to do a Homing Continue, the Utopia/GT-style version where you keep the velocity. This is useful if you're going at high speed and want to use an enemy to direct you rather then killing your velocity.
That's exactly how it works. Did you not play Demo 2?

Last edited by superkalvis (Sept. 10, 2019 19:38:20)

ScratchCatBoo
Scratcher
500+ posts

THE Sonic Projects Thread!

(From my post on The Sonic Topic)
I had a dream last night for a cutscene of a “Sonic Adventure 3” of sorts. I'll put it here.

Original Rough (AKA the dream):
Sonic and Shadow were racing to some sort of escape pod for some reason, and some times when this happened, Shadow went in it, and some he barely missed it. Weird.

Edited version (Made when I was awake):
Sonic and Shadow needed to evacuate Mobius due to… Uh… Some sort of Toxic stuff to Hedgehogs? Something engineered just to knock out Sonic (And possibly Shadow if this happened after Forces)? Haven't sorted that one out yet, but I'm kinda thinking it's the latter. Anyways, in order to prevent Sonic from escaping, he started ejecting the escape pods in his fortress place? Not sure but anyways, so Sonic couldn't escape, and 1. This happened after Forces when Shadow actually was not on Eggman's side, so Eggman tried to get rid of Shadow too, or 2. He simply forgot about Shadow.
Sonic made it to the pod, with Shadow slightly lagging behind, but the doors were closing, but Sonic offered to help (Due to the two not really having a really strong rivalry after Forces, which I'm thinking is when this takes place) and Shadow got there too. Then they escaped… To somewhere, I don't really know yet.

Any suggestions on what happened and something that makes it a little bit more sense (Especially why they are escaping in the first place)?
And did you like it?
(Also on a side note they were using their SA2 Models)

Check out Sonic Cafe, a game we're working on!
Hi! I'm an active forums user, who will probably active in all of the topics below!
Topics I'll be on:
Sonic
Super Cat Tales
Pokemon (Sometimes)
Super Smash Bros.
Super Mario Maker 2
Mega Man
I'm on Roblox as well!
hahasamian
Scratcher
1000+ posts

THE Sonic Projects Thread!

superkalvis wrote:

hahasamian wrote:

–Homing Attack Solution–
Press A to do a normal Adventure/Boost formula Homing attack. This is useful for combat.
Hold A until you've hit the enemy to do a Homing Continue, the Utopia/GT-style version where you keep the velocity. This is useful if you're going at high speed and want to use an enemy to direct you rather then killing your velocity.
That's exactly how it works. Did you not play Demo 2?
IDK which demo I have or whether there's a new one soo…
Guess not and someone managed to make this competent on their own if what you're saying is true.

If someday it ever turns out I've spent my life assisting evil…
I want to die knowing I fought it with all my might.

-Shadow the Hedgehog -Hahasamian
Hey! You into Sonic? I've been trying hard to whip up some really good projects surrounding this blue blur!
You can check some of them out here, & Knuckles.
Or alternatively, you can check out all my projects by heading right to my profile (here).
superkalvis
Scratcher
25 posts

THE Sonic Projects Thread!

hahasamian wrote:

IDK which demo I have or whether there's a new one soo…
Guess not and someone managed to make this competent on their own if what you're saying is true.
Well, it's probably demo 1 if that's the case. Maybe download demo 2, it's got a few more stages and the physics are a bit different, plus better graphics and playable Shadow.
MunchJrGames
Scratcher
500+ posts

THE Sonic Projects Thread!

ScratchCatBoo wrote:

(From my post on The Sonic Topic)
I had a dream last night for a cutscene of a “Sonic Adventure 3” of sorts. I'll put it here.

Original Rough (AKA the dream):
Sonic and Shadow were racing to some sort of escape pod for some reason, and some times when this happened, Shadow went in it, and some he barely missed it. Weird.

Edited version (Made when I was awake):
Sonic and Shadow needed to evacuate Mobius due to… Uh… Some sort of Toxic stuff to Hedgehogs? Something engineered just to knock out Sonic (And possibly Shadow if this happened after Forces)? Haven't sorted that one out yet, but I'm kinda thinking it's the latter. Anyways, in order to prevent Sonic from escaping, he started ejecting the escape pods in his fortress place? Not sure but anyways, so Sonic couldn't escape, and 1. This happened after Forces when Shadow actually was not on Eggman's side, so Eggman tried to get rid of Shadow too, or 2. He simply forgot about Shadow.
Sonic made it to the pod, with Shadow slightly lagging behind, but the doors were closing, but Sonic offered to help (Due to the two not really having a really strong rivalry after Forces, which I'm thinking is when this takes place) and Shadow got there too. Then they escaped… To somewhere, I don't really know yet.

Any suggestions on what happened and something that makes it a little bit more sense (Especially why they are escaping in the first place)?
And did you like it?
(Also on a side note they were using their SA2 Models)
A Sonic and Shadow team up sounds like a nice epilogue to SA2

The creator of all popular things you've never heard of before like remote-control flying pizzas (trademark MunchJrGames)
SelixScratch
New to Scratch
30 posts

THE Sonic Projects Thread!

Fluidity of Speed, Platforming and Exploration
hahasamian
Scratcher
1000+ posts

THE Sonic Projects Thread!

SelixScratch wrote:

Fluidity of Speed, Platforming and Exploration
We have a Sonic Utopia fan in the room

I mean uh yes that's what all Sonic games should be about

Last edited by hahasamian (Sept. 11, 2019 17:07:40)


If someday it ever turns out I've spent my life assisting evil…
I want to die knowing I fought it with all my might.

-Shadow the Hedgehog -Hahasamian
Hey! You into Sonic? I've been trying hard to whip up some really good projects surrounding this blue blur!
You can check some of them out here, & Knuckles.
Or alternatively, you can check out all my projects by heading right to my profile (here).
apgonscratch
Scratcher
100+ posts

THE Sonic Projects Thread!

hahasamian wrote:

SelixScratch wrote:

Fluidity of Speed, Platforming and Exploration
We have a Sonic Utopia fan in the room

I mean uh yes that's what all Sonic games should be about
Sonic Utopia is cool and all, but it just feels too directionless to me. I don't want something like Forces, though, where you have literally one straight path. I guess I'm more of an SA2 or Heroes fan, but if Utopia had a stage that was designed like one from Sonic Heroes, it would make it much better imo.

Erin // They/Them Pronouns // Pansexual // Wicca Enthusiast
MunchJrGames
Scratcher
500+ posts

THE Sonic Projects Thread!

apgonscratch wrote:

hahasamian wrote:

SelixScratch wrote:

Fluidity of Speed, Platforming and Exploration
We have a Sonic Utopia fan in the room

I mean uh yes that's what all Sonic games should be about
Sonic Utopia is cool and all, but it just feels too directionless to me. I don't want something like Forces, though, where you have literally one straight path. I guess I'm more of an SA2 or Heroes fan, but if Utopia had a stage that was designed like one from Sonic Heroes, it would make it much better imo.
ah yes, the shiny game

The creator of all popular things you've never heard of before like remote-control flying pizzas (trademark MunchJrGames)
superkalvis
Scratcher
25 posts

THE Sonic Projects Thread!

apgonscratch wrote:

Sonic Utopia is cool and all, but it just feels too directionless to me. I don't want something like Forces, though, where you have literally one straight path. I guess I'm more of an SA2 or Heroes fan, but if Utopia had a stage that was designed like one from Sonic Heroes, it would make it much better imo.
Or, y'know maybe like Sonic GT Hill Top Zone.
MunchJrGames
Scratcher
500+ posts

THE Sonic Projects Thread!

superkalvis wrote:

apgonscratch wrote:

Sonic Utopia is cool and all, but it just feels too directionless to me. I don't want something like Forces, though, where you have literally one straight path. I guess I'm more of an SA2 or Heroes fan, but if Utopia had a stage that was designed like one from Sonic Heroes, it would make it much better imo.
Or, y'know maybe like Sonic GT Hill Top Zone.
You and your Sonic GT

Everyone knows Sonic Z was better


The creator of all popular things you've never heard of before like remote-control flying pizzas (trademark MunchJrGames)
superkalvis
Scratcher
25 posts

THE Sonic Projects Thread!

MunchJrGames wrote:

You and your Sonic GT

Everyone knows Sonic Z was better

True, but that was only a spinoff to SMBZ, which will always be superior.
MunchJrGames
Scratcher
500+ posts

THE Sonic Projects Thread!

superkalvis wrote:

MunchJrGames wrote:

You and your Sonic GT

Everyone knows Sonic Z was better

True, but that was only a spinoff to SMBZ, which will always be superior.
i honestly can't see the appeal in SMBZ

The creator of all popular things you've never heard of before like remote-control flying pizzas (trademark MunchJrGames)
Emerald-JAM
Scratcher
100+ posts

THE Sonic Projects Thread!

MunchJrGames wrote:

superkalvis wrote:

apgonscratch wrote:

Sonic Utopia is cool and all, but it just feels too directionless to me. I don't want something like Forces, though, where you have literally one straight path. I guess I'm more of an SA2 or Heroes fan, but if Utopia had a stage that was designed like one from Sonic Heroes, it would make it much better imo.
Or, y'know maybe like Sonic GT Hill Top Zone.
You and your Sonic GT

Everyone knows Sonic Z was better

sonic super is where it's at

Meanwhile in Emerald JAM’s mind a game idea with the Piko-Piko Hammock, a flimsy Idea at best, hahasamian will cool down probably. (Sentence generated by: THE Sonic Projects Thread!)
superkalvis
Scratcher
25 posts

THE Sonic Projects Thread!

MunchJrGames wrote:

i honestly can't see the appeal in SMBZ
Huh. I guess I can see why.

Emerald-JAM wrote:

sonic super is where it's at
But you also need to appreciate the original “Sonic”

Last edited by superkalvis (Sept. 12, 2019 02:50:15)

MunchJrGames
Scratcher
500+ posts

THE Sonic Projects Thread!

superkalvis wrote:

MunchJrGames wrote:

i honestly can't see the appeal in SMBZ
Huh. I guess I can see why.

Emerald-JAM wrote:

sonic super is where it's at
But you also need to appreciate the original “Sonic”
Oh yes, i like the Funi dub of the original Sonic, but the original dub still holds up in my mind.

The creator of all popular things you've never heard of before like remote-control flying pizzas (trademark MunchJrGames)

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