Discuss Scratch

wgyt
Scratcher
1000+ posts

Cloud Variables Limited to 128 Characters Now?

imfh wrote:

wgyt wrote:

First of all, you can copy the cloud variable and move it into a separate variable in the project. Second of all how in the world do you get text into Cloud variables?
I don't know if that would work to bypass the 10 variable limit. Have you actually tested it and looked at the cloud monitor to be sure? The cloud monitor can be accessed by clicking the cloud variable icon on the project page.

Text is put into cloud variables by first turning it into a number. E.g. A > 01, B > 02, Z > 26, 0 > 27, 1 > 28. As far as I know, there is no way to put text directly in a cloud variable and save it to the server.
I meant to put it into a regular variable in the project.

william - not active - https://wgyt.tk
MasterOfTheTiger
Scratcher
1000+ posts

Cloud Variables Limited to 128 Characters Now?

wgyt wrote:

First of all, you can copy the cloud variable and move it into a separate variable in the project. Second of all how in the world do you get text into Cloud variables?
You get text in there with a text to number engine. I have built a couple of those. See https://scratch.mit.edu/projects/133509724


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MCAnimator3D
Scratcher
500+ posts

Cloud Variables Limited to 128 Characters Now?

imfh wrote:

wgyt wrote:

First of all, you can copy the cloud variable and move it into a separate variable in the project. Second of all how in the world do you get text into Cloud variables?
I don't know if that would work to bypass the 10 variable limit. Have you actually tested it and looked at the cloud monitor to be sure? The cloud monitor can be accessed by clicking the cloud variable icon on the project page.

Text is put into cloud variables by first turning it into a number. E.g. A > 01, B > 02, Z > 26, 0 > 27, 1 > 28. As far as I know, there is no way to put text directly in a cloud variable and save it to the server.
There used to be a way to do this a while ago using an external script to set the variable to text, but I haven't tried recently to see if it still works (I don't think it does). But here's an example of what it looked like: https://scratch.mit.edu/projects/178935784/


scratch
_t_h_d_
Scratcher
6 posts

Cloud Variables Limited to 128 Characters Now?

채팅 프로그램을 만들 수 없습니다.
하지만 저의 친구는 어떻게 띄어쓰기 까지 되는 프로그램을 만들었을까요?
@_t_h_d_
의 프로그램을 유심히 살펴주세요. 아니면 말고
QwertyCoder098
Scratcher
17 posts

Cloud Variables Limited to 128 Characters Now?

If they allowed letters(lowercase and uppercase) in cloud variables, then we would have more storage. Currently, we have 4252.06796146 bits(~0.53 kilobytes) of data(using ten cloud variables with 128 characters), but if we could use letters(lowercase and uppercase), we would have 7680 bits of data(~0.96 kilobytes) of data(almost twice as much!).



when green flag clicked
if <kumquat detected?> then
defend signature from kumquats
end
imfh
Scratcher
1000+ posts

Cloud Variables Limited to 128 Characters Now?

QwertyCoder098 wrote:

If they allowed letters(lowercase and uppercase) in cloud variables, then we would have more storage. Currently, we have 4252.06796146 bits(~0.53 kilobytes) of data(using ten cloud variables with 128 characters), but if we could use letters(lowercase and uppercase), we would have 7680 bits of data(~0.96 kilobytes) of data(almost twice as much!).
The limit is actually 256 digits now so it's already doubled.

Scratch to Pygame converter: https://scratch.mit.edu/discuss/topic/600562/
vcokltfre
Scratcher
100+ posts

Cloud Variables Limited to 128 Characters Now?

This feels like a good place to say I'm working on a TCP style packet-based server communication protocol for scratch

GENERATION 363: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. I did not start this.

set [neuron#6352] to [0.164523846]
set [neuron#6353] to [0.938245764]
set [neuron#6354] to [0.983563488]
set [neuron#6355] to [0.527382948]
set [neuron#6356] to [0.163548436]
set [neuron#6357] to [0.983456385]
DamienVesper
Scratcher
4 posts

Cloud Variables Limited to 128 Characters Now?

So, I'm back after about 8 months, seeing the new change in Cloud Data (256 characters is a lot more limiting than what the standards used to be a year ago). Is it still possible to create cloud chats that have chat history, or is that no longer possible?
Sheep_maker
Scratcher
1000+ posts

Cloud Variables Limited to 128 Characters Now?

DamienVesper wrote:

So, I'm back after about 8 months, seeing the new change in Cloud Data (256 characters is a lot more limiting than what the standards used to be a year ago). Is it still possible to create cloud chats that have chat history, or is that no longer possible?
I don't think a chat history is possible unless someone keeps their computer running the whole time (and lists only can store up to like 200k items in 3.0), but cloud chats in general aren't that relevant anymore since they recently got banned.

- Sheep_maker This is a kumquat-free signature. :P
This is my signature. It appears below all my posts. Discuss it on my profile, not the forums. Here's how to make your own.
.postsignature { overflow: auto; } .scratchblocks { overflow-x: auto; overflow-y: hidden; }
badatprogrammingibe
Scratcher
500+ posts

Cloud Variables Limited to 128 Characters Now?

DamienVesper wrote:

So, I'm back after about 8 months, seeing the new change in Cloud Data (256 characters is a lot more limiting than what the standards used to be a year ago). Is it still possible to create cloud chats that have chat history, or is that no longer possible?
It is possible to create a cloud chat with a (reasonably small) history, see: https://scratch.mit.edu/projects/249958387/ , my cloud data chatroom which was created back when there was a 128 character limit which holds 10 lines of approximately 60 characters, and with the new character limit this could be doubled.
gor-dee
Scratcher
1000+ posts

Cloud Variables Limited to 128 Characters Now?

DamienVesper wrote:

So, I'm back after about 8 months, seeing the new change in Cloud Data (256 characters is a lot more limiting than what the standards used to be a year ago). Is it still possible to create cloud chats that have chat history, or is that no longer possible?

Cloud Chat has now been banned…. https://scratch.mit.edu/discuss/topic/357609/?page=1#post-3622655 so this is kind of irrelevant.
Thunderguy77
Scratcher
37 posts

Cloud Variables Limited to 128 Characters Now?

The conversion of variables to cloud variables is not difficult, but since TST has put these new restrictions on them, my new roller coaster game does not work properly. There's hardly any use for these variables now.

Don't you dare subscribe to my YouTube channel.
Thunderguy77
Scratcher
37 posts

Cloud Variables Limited to 128 Characters Now?

think (join [RIP] (☁ Variables) for (Infinite) secs

Last edited by Thunderguy77 (Sept. 17, 2019 23:27:28)


Don't you dare subscribe to my YouTube channel.
Atten007
Scratcher
100+ posts

Cloud Variables Limited to 128 Characters Now?

I think it's real (*) that these cloud variables can now only contain 128 characters! I once had (but no longer have) a project with a cloud var containing 129 characters. I even had to DELETE it because one day (more accurate / better said the cloud chat) did not work anymore) (I do not know the link anymore) !!!!! R.I.P. Cloud variables / lists / chat (but the cloud chat was also deleted / blocked for abuse / spam / vandalism)

say [R.I.P. Cloud Variables/Lists/Chat] for (3) secs
imfh
Scratcher
1000+ posts

Cloud Variables Limited to 128 Characters Now?

Atten007 wrote:

I think it's real (*) that these cloud variables can now only contain 128 characters! I once had (but no longer have) a project with a cloud var containing 129 characters. I even had to DELETE it because one day (more accurate / better said the cloud chat) did not work anymore) (I do not know the link anymore) !!!!! R.I.P. Cloud variables / lists / chat (but the cloud chat was also deleted / blocked for abuse / spam / vandalism)

say [R.I.P. Cloud Variables/Lists/Chat] for (3) secs
With Scratch 3, cloud variables are limited to 256 digits, not 128. What do you mean about “R.I.P Cloud variable / lists”? Cloud lists can still work if you do it right. I've made a cloud leaderboard that is currently storing high scores for 13 people (with room for 45.8 more based on the current storage percent) that seems to work fine.

Scratch to Pygame converter: https://scratch.mit.edu/discuss/topic/600562/
HappyZac314
Scratcher
18 posts

Cloud Variables Limited to 128 Characters Now?

sad…You could before store number lists like
[scratchblocks]

set [ ☁️list] to (☁ listvar)

[/scratchblocks]

Last edited by HappyZac314 (Oct. 30, 2019 17:08:54)


(days until 2.2)
Matt8108
Scratcher
26 posts

Cloud Variables Limited to 128 Characters Now?

thisandagain wrote:

Hi folks,
As many of you have noticed we have added some limits to the Cloud Variables system that previously did not exist. We have added a 128 character limit and we are now restricting cloud variables to be numbers only (no hexadecimal, E-notation, etc). These new limits were put into place to prevent abuse of the cloud variables system that was causing it to be unreasonable to maintain, scale, moderate, and support financially. In addition, these new limits help reduce the possibility of projects like “Chat Rooms” (which are incredibly difficult for the ST to keep safe). We recognize that these new limits may impact some projects, but hope the community will be empathetic in understanding that as a non-profit Scratch needs to make sure that the services we provide are sustainable. Thanks for understanding and sorry it took a few days for us to clarify the situation.
Reduce the possibility, but not eliminate it. Also, if a chat room used a set of words, and nobody could use anything else, then it could be moderated by the creator.

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This community. 2219.
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super_epic_games
Scratcher
43 posts

Cloud Variables Limited to 128 Characters Now?

you would have to have player's continuously on the project, but if one player was about to leave and another player was coming, you could have the player that was about to leave to transmit all the data to the other player and continue using it in an offline variable.

g'day from Australia
the outback country
super_epic_games
Scratcher
43 posts

Cloud Variables Limited to 128 Characters Now?

you could easily bypass this limit if it is't a variable that continually changes. what you can do is have a forum where people can post up the cloud variable and when other people play the game.

g'day from Australia
the outback country
chrdagos
Scratcher
500+ posts

Cloud Variables Limited to 128 Characters Now?

griffpatch wrote:

Not sure what could be done about the saving levels like scratcharia… In that game the level was saved once a minute to a cloud var to persist it between games… Guess there's nothing that could be done there
No worries, because one night I thought of something that might just allow you to save the levels even with the restriction.
But since this can also bring back chatrooms (so much for “reducing the number of chatrooms”), I am not fully sure…

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