Discuss Scratch

natmang05
Scratcher
27 posts

Neural Network

Recently, I've been invited to a neural network scratch group, and i was actually fascinated by the idea. I've tried to make one but i have no idea. can someone help me?

when green flag clicked
forever
imagine
program
share
end
asivi
Scratcher
1000+ posts

Neural Network

Hi, what group is that? I could be interested in follow your progress. I'd say it is an advanced topic.
Thanks.

Last edited by asivi (Feb. 4, 2018 11:19:20)

natmang05
Scratcher
27 posts

Neural Network

asivi wrote:

Hi, what group is that? I could be interested in follow your progress. I'd say it is an advanced topic.
Thanks.
i don't remember…
but i don't own the group so i can't invite you
Scratch_Attacker
Scratcher
9 posts

Neural Network

Neural Networking is a complex thing to make on Scratch (On scratch it would be easier then something like Python, because on Scratch you need to have a ton of variables and broadcasting for this to work, but on Python you need to type in the programming language which would take about a month.), imagine 3 green nodes, 4 red nodes, and 2 blue nodes (Nodes can be inputs, outputs or “hidden”, I dunno, I am just looking at the Wikipedia page..). The green nodes are inputs, kinda like buttons on a controller, input nodes send in a message to one “hidden” node, which is red, hidden can be the coding of what to do, or what not to do, but depending on the programming, the “hidden” node would send another message to an output node, outputs shows what happens on the screen/simulation, depending on the programming of the “hidden” node, the output would do something. Just think that your playing a game, and you press spacebar, you would jump, right? Neural Networking is for AI (Artificial Intelligence), wait.. Okay, so imagine that instead of pressing a button as an example, use getting shot at as an example, because the AI would notice that, and would think, should I, A) Duck for cover or B) Stay still? The AI would choose A, because the input, says “Hey, I am getting shot at, and I am programmed so that when I am shot at, I should duck for cover, so, I would duck for cover. ”Hidden" is the program/AI preparing to message the output with the code, and outputs does the action, sorry for wasting your time.. (FYI, I was imagining a 3D game, which would be even HARDER to make on scratch, because 3 Dimensional space and Scratch do not go well together. And I am too lazy to explain the coding block by block in Scratch, so this is just to help you imagine what it should like like. BTW, Neural Networks simulates the brain of an AI, and the nodes are connected with *not physical* wires, so yeah. Forgot to mention that.

*EDIT* I just noticed that this will not help you at all. Maybe take a look at the Wikipedia page? Here is the link




LEMONS ARE GOOD, CAN I MARRY ONE?

Last edited by Scratch_Attacker (Feb. 4, 2018 15:44:22)

natmang05
Scratcher
27 posts

Neural Network

Scratch_Attacker wrote:

Neural Networking is a complex thing to make on Scratch (On scratch it would be easier then something like Python, because on Scratch you need to have a ton of variables and broadcasting for this to work, but on Python you need to type in the programming language which would take about a month.), imagine 3 green nodes, 4 red nodes, and 2 blue nodes (Nodes can be inputs, outputs or “hidden”, I dunno, I am just looking at the Wikipedia page..). The green nodes are inputs, kinda like buttons on a controller, input nodes send in a message to one “hidden” node, which is red, hidden can be the coding of what to do, or what not to do, but depending on the programming, the “hidden” node would send another message to an output node, outputs shows what happens on the screen/simulation, depending on the programming of the “hidden” node, the output would do something. Just think that your playing a game, and you press spacebar, you would jump, right? Neural Networking is for AI (Artificial Intelligence), wait.. Okay, so imagine that instead of pressing a button as an example, use getting shot at as an example, because the AI would notice that, and would think, should I, A) Duck for cover or B) Stay still? The AI would choose A, because the input, says “Hey, I am getting shot at, and I am programmed so that when I am shot at, I should duck for cover, so, I would duck for cover. ”Hidden" is the program/AI preparing to message the output with the code, and outputs does the action, sorry for wasting your time.. (FYI, I was imagining a 3D game, which would be even HARDER to make on scratch, because 3 Dimensional space and Scratch do not go well together. And I am too lazy to explain the coding block by block in Scratch, so this is just to help you imagine what it should like like. BTW, Neural Networks simulates the brain of an AI, and the nodes are connected with *not physical* wires, so yeah. Forgot to mention that.

*EDIT* I just noticed that this will not help you at all. Maybe take a look at the Wikipedia page? Here is the link




LEMONS ARE GOOD, CAN I MARRY ONE?
._. .-.
asivi
Scratcher
1000+ posts

Neural Network

You do not remember who invited you or the the name of such group, yet?
Forget that, i found an interesting Studio. Thanks anyway.

Last edited by asivi (Feb. 5, 2018 14:58:44)

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