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Locomule
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

This page is dedicated to team discussion for the development plans of Shadowlands RPG. Any non team member who wants to participate in our discussion in this post and have their ideas meaningfully discussed and considered needs to first get permission from Team Leader Locomule and be added to invited feedback team.

Shadowlands story

Custom theme music..
Theme Concept
Tranquil Village
Unsettled Village



LocoHouse team page
The general discussion page
team applications (when available)
(all team members, registered feedback givers, and registered game testers are listed at the above “team applications” page which also lists which team positions, if any, are open and how to apply for them)

Last edited by Locomule (Feb. 8, 2018 15:15:52)

Locomule
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

PintOfMilk wrote:

Well my idea is that you should introduce a variable
(MAP ID)
(Each Map has a map ID)
The thing is you are using a list right?
You are using a list for just blockers for just one Map ID? That's good but you need to be smarter!

You are using the blockers in a format where for example a list is where X and Y are different terms. That in my opinion should be scrapped.

Create a bit of code so that string “x/y/z” is equal to list
Now you just need to load the engine every time you create a new map.
Now you can use
(item (MAP ID) of [list v] :: list)

That is almost exactly what I am doing now. The difference is that you can have more than one object per map so they don't all fit into a single list entry as you proposed, hence the map data parsing code in the clone spawn code.
PintOfMilk
Scratcher
1000+ posts

Shadowlands RPG by LocoHouse

Locomule wrote:

PintOfMilk wrote:

Well my idea is that you should introduce a variable
(MAP ID)
(Each Map has a map ID)
The thing is you are using a list right?
You are using a list for just blockers for just one Map ID? That's good but you need to be smarter!

You are using the blockers in a format where for example a list is where X and Y are different terms. That in my opinion should be scrapped.

Create a bit of code so that string “x/y/z” is equal to list
Now you just need to load the engine every time you create a new map.
Now you can use
(item (MAP ID) of [list v] :: list)

That is almost exactly what I am doing now. The difference is that you can have more than one object per map so they don't all fit into a single list entry as you proposed, hence the map data parsing code in the clone spawn code.
good


Click above
zuwel
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

@Locomule, I'm think of making some menu music. What sort of theme do you want me to go for?

Locomule
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

zuwel wrote:

@Locomule, I'm think of making some menu music. What sort of theme do you want me to go for?

Here's where we are on music.. Shall0w took the early pixel art and story lead on this project as the first new LocoHouse team member. Shall0w and BirdLover198 started looking for music not too long ago. I don't what conclusions they reached but I know they some found stuff, I have bookmarks of the 2 pages BirdLover198 linked to.
I pointed out that I wanted to go ahead and find music but wait to add music to the game because it would bump up the file size considerably and slow down code editing, loading and saving, etc. My suggestion was that we find one piece of music that represented the main musical theme of the game and that everyone looking for new music use that theme music a guide to what kind of music to look for. I don't think we ever did that. At this point, that is still my suggestion.
So BirdLover198 and Shall0w, did you find any music you think fits well as the general theme music for our game? If not, we either need to do that or come up with a new plan. What I'd like to do is take that theme music and pass it off to our new sound tech as per the request above.
Shall0w
Scratcher
100+ posts

Shadowlands RPG by LocoHouse

Locomule wrote:

zuwel wrote:

@Locomule, I'm think of making some menu music. What sort of theme do you want me to go for?

Here's where we are on music.. Shall0w took the early pixel art and story lead on this project as the first new LocoHouse team member. Shall0w and BirdLover198 started looking for music not too long ago. I don't what conclusions they reached but I know they some found stuff, I have bookmarks of the 2 pages BirdLover198 linked to.
I pointed out that I wanted to go ahead and find music but wait to add music to the game because it would bump up the file size considerably and slow down code editing, loading and saving, etc. My suggestion was that we find one piece of music that represented the main musical theme of the game and that everyone looking for new music use that theme music a guide to what kind of music to look for. I don't think we ever did that. At this point, that is still my suggestion.
So BirdLover198 and Shall0w, did you find any music you think fits well as the general theme music for our game? If not, we either need to do that or come up with a new plan. What I'd like to do is take that theme music and pass it off to our new sound tech as per the request above.
I myself haven't found anything I think we should use for all of it. Whatever Zuwel and BirdLover want to do is fine by me.

A Proud Member of LocoHouse - https://scratch.mit.edu/discuss/topic/288034/
Feel free to request Pixel Art!
Locomule
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

Cool, thanks Shall0w. I have to do some running around at the moment so I will post again later with some links to possible theme music. Anyone else who wants to in the meantime, plz do so.
zuwel
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

Okay guys, here is a first concept for what could be the ShadowLands theme.

ShadowLands Theme Concept

Shall0w
Scratcher
100+ posts

Shadowlands RPG by LocoHouse

zuwel wrote:

Okay guys, here is a first concept for what could be the ShadowLands theme.

ShadowLands Theme Concept
That's really good. We should definitely use it

A Proud Member of LocoHouse - https://scratch.mit.edu/discuss/topic/288034/
Feel free to request Pixel Art!
Locomule
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

Oh yeah, that is great. What software are you writing in? Do you have a bpm for the song?
zuwel
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

Locomule wrote:

Oh yeah, that is great. What software are you writing in? Do you have a bpm for the song?
Thanks! I'm using Abeleton Live 9 with a few extra VST's to create the music. I created this one at 120 BPM.

PintOfMilk
Scratcher
1000+ posts

Shadowlands RPG by LocoHouse

zuwel wrote:

Locomule wrote:

Oh yeah, that is great. What software are you writing in? Do you have a bpm for the song?
Thanks! I'm using Abeleton Live 9 with a few extra VST's to create the music. I created this one at 120 BPM.
Can you read sheet music? I've making a sort of credits song.


Click above
BirdLover198
Scratcher
100+ posts

Shadowlands RPG by LocoHouse

zuwel wrote:

Okay guys, here is a first concept for what could be the ShadowLands theme.

ShadowLands Theme Concept

nice! Here is a list of music Shal0w compiled together, do you think you could maybe make some sort of “remix” of these sounds? We also need some more, I'll tell you what I think we need when you are ready.

——————————————————————————————————————————————————————————————————
This is Jeff, protector of my currently unknown signature.
He seems a little suspicious of you at the moment

Vector artist for LocoHouse!
zuwel
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

BirdLover198 wrote:

zuwel wrote:

Okay guys, here is a first concept for what could be the ShadowLands theme.

ShadowLands Theme Concept

nice! Here is a list of music Shal0w compiled together, do you think you could maybe make some sort of “remix” of these sounds? We also need some more, I'll tell you what I think we need when you are ready.
Thanks, I have the Harktown sound-alike almost done, is there a place where all the lore and story for the game is being recorded?

BirdLover198
Scratcher
100+ posts

Shadowlands RPG by LocoHouse

zuwel wrote:

BirdLover198 wrote:

zuwel wrote:

Okay guys, here is a first concept for what could be the ShadowLands theme.

ShadowLands Theme Concept

nice! Here is a list of music Shal0w compiled together, do you think you could maybe make some sort of “remix” of these sounds? We also need some more, I'll tell you what I think we need when you are ready.
Thanks, I have the Harktown sound-alike almost done, is there a place where all the lore and story for the game is being recorded?

I don't think so. Ask Shal0w, he has been the main designer for this game.

——————————————————————————————————————————————————————————————————
This is Jeff, protector of my currently unknown signature.
He seems a little suspicious of you at the moment

Vector artist for LocoHouse!
Shall0w
Scratcher
100+ posts

Shadowlands RPG by LocoHouse

BirdLover198 wrote:

zuwel wrote:

BirdLover198 wrote:

zuwel wrote:

Okay guys, here is a first concept for what could be the ShadowLands theme.

ShadowLands Theme Concept

nice! Here is a list of music Shal0w compiled together, do you think you could maybe make some sort of “remix” of these sounds? We also need some more, I'll tell you what I think we need when you are ready.
Thanks, I have the Harktown sound-alike almost done, is there a place where all the lore and story for the game is being recorded?

I don't think so. Ask Shal0w, he has been the main designer for this game.
There is! https://docs.google.com/document/d/19AomGHFVakhp9OhFAQC9phQZHmVrLN5F9VOneig0y2E/edit?usp=sharing

A Proud Member of LocoHouse - https://scratch.mit.edu/discuss/topic/288034/
Feel free to request Pixel Art!
zuwel
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

Shall0w wrote:

*snip*
There is! https://docs.google.com/document/d/19AomGHFVakhp9OhFAQC9phQZHmVrLN5F9VOneig0y2E/edit?usp=sharing

Cool, @Locomule could you pin that somewhere on the first post for easy access?

Locomule
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

zuwel
Scratcher
500+ posts

Shadowlands RPG by LocoHouse

Here is the new music track for villages and town's. It loops very nicely!

ShadowLands Tranquil Village

Shall0w
Scratcher
100+ posts

Shadowlands RPG by LocoHouse

zuwel wrote:

Here is the new music track for villages and town's. It loops very nicely!

ShadowLands Tranquil Village
That's awesome! Any chance you could make a distorted version of it for destroyed/corrupted villages and towns?

A Proud Member of LocoHouse - https://scratch.mit.edu/discuss/topic/288034/
Feel free to request Pixel Art!

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