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Symbiosis
Scratcher
17 posts

[Clone Detecting] - {Point-towards Script}

Hello. I have tried numerous times to perfect detection of clones including attempting to create override scripts, however I cannot quite construct a script which points one sprite towards the clone (resembling a tower defense game). For clarification, I shall show a script:

when green flag clicked
forever

if <(distance to [Clone#_?]) < [60]> then
point towards [Clone#_]


end
end

The method I suggested was an example - I do not believe it exists. However, if there are any methods able to be used, I would very much be glad to receive the help.

(A side note - I am definitely forgetting other elements of this script such as the {else - point in direction 90degrees} element). Well, any help would be appreciated greatly.

Thank You for Your Time,

Symbiosis

Retro Scroller right here! Give it a try!
ChocolateTeapotNot
New Scratcher
100+ posts

[Clone Detecting] - {Point-towards Script}

Check out Scubajerry's projects. He has some tower defence examples in there for pointing towards a clone.

My drmcw account has viewed too many forum topics so cannot view anymore! This account however says it all!

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