Discuss Scratch

benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

Hi! I'm a new scratcher, so I have noooooo idea how to make a Mario themed game. Its going to be called Super Mario Bros. X-Treme.
plz help. if so:
when I receive [Help!]
forever

switch costume to [Happy Face :D]
end

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

bump

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

benjibrat wrote:

Hi! I'm a new scratcher, so I have noooooo idea how to make a Mario themed game. Its going to be called Super Mario Bros. X-Treme.
plz help. if so:
when I receive [Help!]
forever

switch costume to [Happy Face :D]
end

So I guess I could help.
Should it be a scrolling mario game?

:DSemi99999:D
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

so make a land and make it however you want it to look like :D
do this in that sprite.

Make a new var (variable) called scrollx or scx
do this
()

[scratchblocks]
when green flag clicked
forever

set x to ((scrollx) + ((480) * (0)))

end
[/scratchblocks]

:DSemi99999:D
benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

umm.

when I receive [everything you said]
get confused

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

Semi99999 wrote:

so make a land and make it however you want it to look like :D
do this in that sprite.

Make a new var (variable) called scrollx or scx
do this
()

[scratchblocks]
when green flag clicked
forever

set x to ((scrollx) + ((480) * (0)))

end
[/scratchblocks]

I tried some of what you said, and added stuff of my own,
and look

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
EugenTheBoy
Scratcher
44 posts

Super Mario Bros X-Treme Collab.

I'm going to show how i make games and make and you with wlkng up, down, left and right. But, i know how to make the player to jump.
Here are the examples :

when green flag clicked
show
switch costume to [costume1 v]
forever

if <key [left arrow v] pressed?> then
switch costume to [costume5 v]
move (-10) steps
end
if <key [right arrow v] pressed?> then
switch costume to [costume1 v]
point in direction (90 v)
move (10) steps
end
if <key [up arrow v] pressed?> then
point in direction (0 v)
move (10) steps
end
if <key [down arrow v] pressed?> then
point in direction (180 v)
move (10) steps
end
end

And the jump :

when green flag clicked
if <key [up] pressed?> then
change y by (50)
change y by (-50)
end

or :

when [up] key pressed
change y by (50)
change y by (-50)

Hope you enjoy how to make a script of how to control the player.



http://scratch.mit.edu/users/EugenTheBoy/

My browser / operating system: Windows XP, Chrome 32.0.1700.76, Flash 12.0 (release 0)
benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

EugenTheBoy wrote:

I'm going to show how i make games and make and you with wlkng up, down, left and right. But, i know how to make the player to jump.
Here are the examples :

when green flag clicked
show
switch costume to [costume1 v]
forever

if <key [left arrow v] pressed?> then
switch costume to [costume5 v]
move (-10) steps
end
if <key [right arrow v] pressed?> then
switch costume to [costume1 v]
point in direction (90 v)
move (10) steps
end
if <key [up arrow v] pressed?> then
point in direction (0 v)
move (10) steps
end
if <key [down arrow v] pressed?> then
point in direction (180 v)
move (10) steps
end
end

And the jump :

when green flag clicked
if <key [up] pressed?> then
change y by (50)
change y by (-50)
end

or :

when [up] key pressed
change y by (50)
change y by (-50)

Hope you enjoy how to make a script of how to control the player.

Um, did you even look at this?

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
EugenTheBoy
Scratcher
44 posts

Super Mario Bros X-Treme Collab.

Hmm… if you want to make the player fall then do this:

when green flag clicked
wait until <touching color [#00ff30]>

end

Hope you enjoy to make it the player fall or search on Scratch scrolling test and then click “See inside” and then exit from there and then edit your scrolling test project.



http://scratch.mit.edu/users/EugenTheBoy/

My browser / operating system: Windows XP, Chrome 32.0.1700.76, Flash 12.0 (release 0)
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

benjibrat wrote:

Semi99999 wrote:

so make a land and make it however you want it to look like :D
do this in that sprite.

Make a new var (variable) called scrollx or scx
do this
()

[scratchblocks]
when green flag clicked
forever

set x to ((scrollx) + ((480) * (0)))

end
[/scratchblocks]

I tried some of what you said, and added stuff of my own,
and look
Sorry, the scripting isn't all that good, look at the bottum one,

when green flag clicked
forever

set x to ((scrollx) +,(() * (0)))
end

:DSemi99999:D
JamesOuO
Scratcher
500+ posts

Super Mario Bros X-Treme Collab.

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!

benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base

:DSemi99999:D
benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

Semi99999 wrote:

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base
I nice! We just need to expand it, add enemies, add powerups, etc.

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base
I nice! We just need to expand it, add enemies, add powerups, etc.
yes. remix it and add on, thats how most collabs work ;D

:DSemi99999:D
benjibrat
Scratcher
100+ posts

Super Mario Bros X-Treme Collab.

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base
I nice! We just need to expand it, add enemies, add powerups, etc.
yes. remix it and add on, thats how most collabs work ;D
I'll get to work!… Man this will take forever

my website here.
when I receive [someone followed you v]
say [I will follow (person) back! :D]
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base
I nice! We just need to expand it, add enemies, add powerups, etc.
yes. remix it and add on, thats how most collabs work ;D
I'll get to work!… Man this will take forever
:O yes it will! http://www.nindb.net/game/super-mario-bros.html scroll all the way down on this link

:DSemi99999:D
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base
I nice! We just need to expand it, add enemies, add powerups, etc.
yes. remix it and add on, thats how most collabs work ;D
I'll get to work!… Man this will take forever
:O yes it will! http://www.nindb.net/game/super-mario-bros.html scroll all the way down on this link
So those are the items http://www.nindb.net/game/super-mario-bros.html share the mario project that u will remix and I will help on that!

:DSemi99999:D
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

Semi99999 wrote:

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base
I nice! We just need to expand it, add enemies, add powerups, etc.
yes. remix it and add on, thats how most collabs work ;D
I'll get to work!… Man this will take forever
:O yes it will! http://www.nindb.net/game/super-mario-bros.html scroll all the way down on this link
So those are the items http://www.nindb.net/game/super-mario-bros.html share the mario project that u will remix and I will help on that!
when green flag clicked
forever

if <(x position) = (y position)> then
say [Yay!]

end
end

:DSemi99999:D
Semi99999
Scratcher
34 posts

Super Mario Bros X-Treme Collab.

Semi99999 wrote:

Semi99999 wrote:

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

Semi99999 wrote:

benjibrat wrote:

JamesOuO wrote:

You can use this as a base. Go inside the block sprite and edit the lists. The longest/1st one is the starting screen. The lists work like this: The letters/numbers are the costumes you want to print out. the .s are spaces.the +s are the “stops” and after those it goes to the next column; It prints out the tiles vertically starting from the left. I suggest using the “1”s for the grounf because they are multiple grount tiles ontop of eachother and stops lag. Hope I helped!
Umm, sry but i dont know what that means, but its a good mario engine
I made I basic mario base
I nice! We just need to expand it, add enemies, add powerups, etc.
yes. remix it and add on, thats how most collabs work ;D
I'll get to work!… Man this will take forever
:O yes it will! http://www.nindb.net/game/super-mario-bros.html scroll all the way down on this link
So those are the items http://www.nindb.net/game/super-mario-bros.html share the mario project that u will remix and I will help on that!
when green flag clicked
forever

if <(x position) = (y position)> then
say [Yay!]

end
end
heres a jumper script
when green flag clicked
forever

change y by (yv)
if <not <touching color [#00000]?>> then
change [yv] by (-0.5)
if <touching color [#00000]?> then
set [yv] to [0]

end

end
end

:DSemi99999:D

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