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- Scillog
- Scratcher
27 posts
Scratch block suggestions
They should definetly make something like
stop [ -insert variable here-]Because I (and a bunch of other people I know) am/are making a project, and it has a timer. and when my character reaches some point in the game, I want the variable “time” to stop. I tried to fit it, but I couldn't. Feel free to leave any more suggestions down there! VV
- 1234abcdcba4321
- Scratcher
1000+ posts
Scratch block suggestions
It would be confusing.
No support
There's a workaround anyways.
No support
There's a workaround anyways.
I'd highly appreciate it if you were to follow me. Don't forget to go to my profile.
All of my programming suggestions <— You should really get the suggestions move back to the suggestions forum!
Five hundred posts! I never expected to get up there… In only 2-3 months.
Does anyone know what a signature is? I mean, I've already seen 6-7 people get confused.
- 1234abcdcba4321
- Scratcher
1000+ posts
Scratch block suggestions
There's this thing called a signature, ever heard of it?
Also, how would your block work? Why do you think a
Also, how would your block work? Why do you think a
<broadcast [message1 v] recieved?> // category=eventshas always been rejected?
I'd highly appreciate it if you were to follow me. Don't forget to go to my profile.
All of my programming suggestions <— You should really get the suggestions move back to the suggestions forum!
Five hundred posts! I never expected to get up there… In only 2-3 months.
Does anyone know what a signature is? I mean, I've already seen 6-7 people get confused.
- mariobros406
- Scratcher
500+ posts
Scratch block suggestions
Yeah, I fixed your block. They should definetly make something likestop variable [variable v] // category=controlBecause I (and a bunch of other people I know) am/are making a project, and it has a timer. and when my character reaches some point in the game, I want the variable “time” to stop. I tried to fit it, but I couldn't. Feel free to leave any more suggestions down there! VV
There are many workarounds for this, so no support. If you don't want to use the timer, create your own timer variable.
I only check in to Scratch from time to time to see what others have been up to. I don't really post anything anymore. I'll occasionally post a question in the AT forum if I can't find an answer anywhere else.
- 1234abcdcba4321
- Scratcher
1000+ posts
Scratch block suggestions
Your idea is just as confusing as that block. There's no such thing as broadcast message 1 recieved, and it is nothing like my idea.
Think about what I said. If you were to read the READ THIS BEFORE SUGGESTING ANYTHING topic, you would know why I brought up that point.
Last edited by 1234abcdcba4321 (Dec. 28, 2013 20:52:56)
I'd highly appreciate it if you were to follow me. Don't forget to go to my profile.
All of my programming suggestions <— You should really get the suggestions move back to the suggestions forum!
Five hundred posts! I never expected to get up there… In only 2-3 months.
Does anyone know what a signature is? I mean, I've already seen 6-7 people get confused.
- AonymousProfessor
- Scratcher
100+ posts
Scratch block suggestions
when gf clicked
forever
if <(timeTick) = [true]> then
change [time v] by [1]
wait (0.1) secs
end
end
Also, how would this work if I had, say, a score variable?
when gf clicked
change [score v] by [1]
stop [score v] //What does it stop?!?!?!?!?
I am @AonymousGuy's test account!
The word “test” in test accounts is outdated. That is why mine has professor instead!
Thanks @MicroMacro for the profile image!
- PH-zero
- Scratcher
100+ posts
Scratch block suggestions
exactly.when gf clicked
forever
if <(timeTick) = [true]> then
change [time v] by [1]
wait (0.1) secs
end
end
Also, how would this work if I had, say, a score variable?when gf clicked
change [score v] by [1]
stop [score v] //What does it stop?!?!?!?!?
Stop a variable. what would this actually do? would it scan the running project for
all forever-loops that increase the variable and stop them?
That sounds more like a job that has to be done by a script…
that was made by you.
- PhirripSyrrip
- Scratcher
500+ posts
Scratch block suggestions
I think what Scillog is suggesting is a "freeze " block which prevents a variable from changing.
As others have said, there is a workaround and I don't think it's too hard…
@1234abcdcba4321, no need to be rude, it was just a misunderstanding. Also:
As others have said, there is a workaround and I don't think it's too hard…
@1234abcdcba4321, no need to be rude, it was just a misunderstanding. Also:
How is this relevant to this suggestion? Why do you think a<broadcast [message1 v] recieved?> // category=eventshas always been rejected?
; ; ; ; ; ; ; ;You thought I'd get away from you, didn't you?!
- Zambonifofex
- Scratcher
100+ posts
Scratch block suggestions
I've made i project that have multiple timers that you can easily work with! See if you can do something using that.
http://scratch.mit.edu/projects/15064737
http://scratch.mit.edu/projects/15064737
You've just lost The Game
Click here to check out an awesome game, Patapony
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