Discuss Scratch

miniepicness
Scratcher
1000+ posts

phone number censor and links

And i think its still not fixed…


edit: ooh page 6

Last edited by miniepicness (Aug. 22, 2017 13:46:09)

garlicbreathinator
Scratcher
48 posts

phone number censor and links

CellularData wrote:
ZZ9PluralZAlpha wrote:
CellularData wrote:
The title upon first sharing is its permanent title.

Problem: What if someone put the version number in the title and then couldn't change it when they updated the project (say from V1.0 to V1.1) Unless I'm reading this wrong, is it only the URL in your example that becomes permanent or does the project title become permanent as well? I might be having a dumb moment here…
Just in the URL. You could still rename it.

This is why when you first share a game, you should call it “Game Name”, not “Game Name 1.0”. Once it's shared, you can rename it to 1.0 though, and it wont affect the URL
Maybe you choose what shows in the URL and you can report innapropriate URLs

Now you have a different problem to deal with: multiple people trying to make projects with the same name. There are, for example, dozens of projects shared with the title “pong”, so each person would need to keep guessing things and trying to find an unused name.

Another thing: if someone really wants to share a phone number on scratch, they will find a way to work around any filter, so allowing 10 digit urls shouldn't be a big problem.

Last edited by garlicbreathinator (Aug. 23, 2017 17:18:36)


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I am sick and tired of finding your X. Just accept that she is gone. Move on!
Auroura_Wolf
Scratcher
1000+ posts

phone number censor and links

Using the recent tab, the most recent project I see is https://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.

Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)

Last edited by Auroura_Wolf (Aug. 23, 2017 17:52:22)


DING DONG, YOUR OPINION IS WRONG!
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jromagnoli
Scratcher
1000+ posts

phone number censor and links

Auroura_Wolf wrote:

Using the recent tab, the most recent project I see is https://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.

Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away.

Last edited by jromagnoli (Aug. 23, 2017 18:10:08)





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miniepicness
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1000+ posts

phone number censor and links

garlicbreathinator wrote:

CellularData wrote:
ZZ9PluralZAlpha wrote:
CellularData wrote:
The title upon first sharing is its permanent title.

Problem: What if someone put the version number in the title and then couldn't change it when they updated the project (say from V1.0 to V1.1) Unless I'm reading this wrong, is it only the URL in your example that becomes permanent or does the project title become permanent as well? I might be having a dumb moment here…
Just in the URL. You could still rename it.

This is why when you first share a game, you should call it “Game Name”, not “Game Name 1.0”. Once it's shared, you can rename it to 1.0 though, and it wont affect the URL
Maybe you choose what shows in the URL and you can report innapropriate URLs

Now you have a different problem to deal with: multiple people trying to make projects with the same name. There are, for example, dozens of projects shared with the title “pong”, so each person would need to keep guessing things and trying to find an unused name.

Another thing: if someone really wants to share a phone number on scratch, they will find a way to work around any filter, so allowing 10 digit urls shouldn't be a big problem.
why not just use the 1.4 format?
just use percents for characters other than letters
CellularData
Scratcher
500+ posts

phone number censor and links

garlicbreathinator wrote:

CellularData wrote:
ZZ9PluralZAlpha wrote:
CellularData wrote:
The title upon first sharing is its permanent title.

Problem: What if someone put the version number in the title and then couldn't change it when they updated the project (say from V1.0 to V1.1) Unless I'm reading this wrong, is it only the URL in your example that becomes permanent or does the project title become permanent as well? I might be having a dumb moment here…
Just in the URL. You could still rename it.

This is why when you first share a game, you should call it “Game Name”, not “Game Name 1.0”. Once it's shared, you can rename it to 1.0 though, and it wont affect the URL
Maybe you choose what shows in the URL and you can report innapropriate URLs

Now you have a different problem to deal with: multiple people trying to make projects with the same name. There are, for example, dozens of projects shared with the title “pong”, so each person would need to keep guessing things and trying to find an unused name.

Another thing: if someone really wants to share a phone number on scratch, they will find a way to work around any filter, so allowing 10 digit urls shouldn't be a big problem.
No, I said it would be like this

scratch.mit.edu/projects/CellularData/project-name-here/

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Auroura_WoIf
Scratcher
100+ posts

phone number censor and links

jromagnoli wrote:

Auroura_Wolf wrote:

Using the recent tab, the most recent project I see is https://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.

Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away.
Right. Thats what I was missing still, the ST could skip anything starting with 1800 and we would have enough project numbers to last us. But surely there are already 1800 projects? What if there's one called https://scratch.MIT.edu/projects/001800465 ?

I would describe myself here, but that's too unoriginal, so instead I'll rant about something.
So have you ever considered how certain glitches in games are discovered? Like, who figured out that in Paper Mario, the Thousand Year Door (or TTYD) you can perform ‘Palace skip’? Who was sitting there messing around with moon jump codes and decided, “I'm going to jump out of bounds in this random room and see what happens!” And who managed to, through trial and error, figure out the exact combination of glitches needed to actually make the out of bounds jump legitimately? You have to get text storage, run from the battle while scrolling the text box, do the same glitch again to get two text boxes (again keeping the text boxes open), then switch to Koops and use him to start another battle, during which you swap to Yoshi who spawns out of bounds, then pause-buffer to somehow activate a Yoshi hover, use Yoshi and activate a ‘Yoshi teleport’ to end up where Yoshi just was out of bounds. Then you have to perform another Yoshi teleport by initiating another battle. Honestly I don't understand all of this, so I didn't list all of the steps here - there are more after all this - but how did people figure this stuff out? Anyway, thanks for wasting your time reading my rant.

Now welcome to my pretty scrolling bar. Isn't it cool? No? Well never mind then... I don't think this will be in my signature anyway, since it won't fit. The rant was too long.                                                                        ;
Auroura_Wolf
Scratcher
1000+ posts

phone number censor and links

Auroura_WoIf wrote:

jromagnoli wrote:

Auroura_Wolf wrote:

Using the recent tab, the most recent project I see is https://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.

Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away.
Right. Thats what I was missing still, the ST could skip anything starting with 1800 and we would have enough project numbers to last us. But surely there are already 1800 projects? What if there's one called https://scratch.MIT.edu/projects/001800465 ?
More news! The phone censor only seems to block 10 digit 1800 prefixes. With this new info, we should be able to push the doomsday back again to… well, long enough that 3.0 can still save us

DING DONG, YOUR OPINION IS WRONG!
(or maybe it's not. it depends what your opinion is and what it's about…)

(This siggy is broken, I can't get the banner to work)
jromagnoli
Scratcher
1000+ posts

phone number censor and links

Auroura_Wolf wrote:

Auroura_WoIf wrote:

jromagnoli wrote:

Auroura_Wolf wrote:

Using the recent tab, the most recent project I see is https://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.

Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away.
Right. Thats what I was missing still, the ST could skip anything starting with 1800 and we would have enough project numbers to last us. But surely there are already 1800 projects? What if there's one called https://scratch.MIT.edu/projects/001800465 ?
More news! The phone censor only seems to block 10 digit 1800 prefixes. With this new info, we should be able to push the doomsday back again to… well, long enough that 3.0 can still save us
Hmm, the detector must be inconsistent because I once tried to post a link to https://scratch.mit.edu/projects/1800/ and it wouldn't let me.




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Auroura_Wolf
Scratcher
1000+ posts

phone number censor and links

jromagnoli wrote:

Auroura_Wolf wrote:

Auroura_WoIf wrote:

jromagnoli wrote:

Auroura_Wolf wrote:

Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away.
Right. Thats what I was missing still, the ST could skip anything starting with 1800 and we would have enough project numbers to last us. But surely there are already 1800 projects? What if there's one called https://scratch.MIT.edu/projects/001800465 ?
More news! The phone censor only seems to block 10 digit 1800 prefixes. With this new info, we should be able to push the doomsday back again to… well, long enough that 3.0 can still save us
Hmm, the detector must be inconsistent because I once tried to post a link to https://scratch.mit.edu/projects/1800/ and it wouldn't let me.
That's interesting, because it lets me do it. Perhaps it's only for New Scratchers? I've tried it with loads of different numbers all including 1800, and nothing seems to happen to it

DING DONG, YOUR OPINION IS WRONG!
(or maybe it's not. it depends what your opinion is and what it's about…)

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miniepicness
Scratcher
1000+ posts

phone number censor and links

CellularData wrote:

I had an idea somewhat like that. So if you were linking to my 4th project (which is my best project tbh), it would look like this:
https://scratch.mit.edu/projects/CellularData/4/

…BUT the other problem with it is really old links. There are some links left on the site that look like this:
https://scratch.mit.edu/projects/andresmh/104/

Fortunately andresmh only has 25 projects, but if there were at least 104, that could be a HUGE issue.
yeah that would work really great, re-reading the posts.
Maybe just take out the /projects so it doesnt interfere with old links.
so itll be scratch.mit.edu/griffpatch/1/
Randomness-TV
Scratcher
100+ posts

phone number censor and links

miniepicness wrote:

CellularData wrote:

I had an idea somewhat like that. So if you were linking to my 4th project (which is my best project tbh), it would look like this:
https://scratch.mit.edu/projects/CellularData/4/

…BUT the other problem with it is really old links. There are some links left on the site that look like this:
https://scratch.mit.edu/projects/andresmh/104/

Fortunately andresmh only has 25 projects, but if there were at least 104, that could be a HUGE issue.
yeah that would work really great, re-reading the posts.
Maybe just take out the /projects so it doesnt interfere with old links.
so itll be scratch.mit.edu/griffpatch/1/
OMG YAS! This is a great idea! Support!
oh wait i'm on the B&G forum……..

Last edited by Randomness-TV (Aug. 28, 2017 13:51:22)


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CellularData
Scratcher
500+ posts

phone number censor and links

ScriptedAwesome wrote:

Solution: Use codes like
xr54Gj454
no, inappropriate words could generate from that

A signature is a small piece of text that is attached to your posts. In it, you can enter just about anything you like. Perhaps you would like to enter your favourite quote or your star sign. It's up to you! In your signature you can use BBCode if it is allowed in this particular forum. You can see the features that are allowed/enabled listed below whenever you edit your signature.

favorite quote: “A signature is a small piece of text that is attached to your posts. In it, you can enter just about anything you like. Perhaps you would like to enter your favourite quote or your star sign. It's up to you! In your signature you can use BBCode if it is allowed in this particular forum. You can see the features that are allowed/enabled listed below whenever you edit your signature.”
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miniepicness
Scratcher
1000+ posts

phone number censor and links

ScriptedAwesome wrote:

Solution: Use codes like
xr54Gj454
We already discussed that
VideoGamerCanInvent
Scratcher
1000+ posts

phone number censor and links

Maybe do it like this:

a1000a

Two letters. It would take a long time before this would become a problem again.

woah, haven't been on here in a while
braxbroscratcher
Scratcher
1000+ posts

phone number censor and links

if this is an issue, please report it on the filter issues thread


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miniepicness
Scratcher
1000+ posts

phone number censor and links

braxbroscratcher wrote:

if this is an issue, please report it on the filter issues thread
I'm pretty sure this one deserves it's own thread though.
asivi
Scratcher
1000+ posts

phone number censor and links

miniepicness wrote:

braxbroscratcher wrote:

if this is an issue, please report it on the filter issues thread
I'm pretty sure this one deserves it's own thread though.

Since people is proposing ideas to override this problem, i agree.
opaline
Scratcher
100+ posts

phone number censor and links

i tried posting a ten-digit number but it got censored, so i retyped it over 9000 times and i did some weird stuff and i put a space between all numbers

I'm opaline, aka opal.
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