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- miniepicness
-
1000+ posts
phone number censor and links
And i think its still not fixed…
edit: ooh page 6
edit: ooh page 6
Last edited by miniepicness (Aug. 22, 2017 13:46:09)
- garlicbreathinator
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48 posts
phone number censor and links
CellularData wrote:ZZ9PluralZAlpha wrote:Just in the URL. You could still rename it.
CellularData wrote:
The title upon first sharing is its permanent title.
Problem: What if someone put the version number in the title and then couldn't change it when they updated the project (say from V1.0 to V1.1) Unless I'm reading this wrong, is it only the URL in your example that becomes permanent or does the project title become permanent as well? I might be having a dumb moment here…
This is why when you first share a game, you should call it “Game Name”, not “Game Name 1.0”. Once it's shared, you can rename it to 1.0 though, and it wont affect the URL
Maybe you choose what shows in the URL and you can report innapropriate URLs
Now you have a different problem to deal with: multiple people trying to make projects with the same name. There are, for example, dozens of projects shared with the title “pong”, so each person would need to keep guessing things and trying to find an unused name.
Another thing: if someone really wants to share a phone number on scratch, they will find a way to work around any filter, so allowing 10 digit urls shouldn't be a big problem.
Last edited by garlicbreathinator (Aug. 23, 2017 17:18:36)
- Auroura_Wolf
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1000+ posts
phone number censor and links
Using the recent tab, the most recent project I see is https://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.
Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Last edited by Auroura_Wolf (Aug. 23, 2017 17:52:22)
- jromagnoli
-
1000+ posts
phone number censor and links
https://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away. Using the recent tab, the most recent project I see is
Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)
Last edited by jromagnoli (Aug. 23, 2017 18:10:08)
- miniepicness
-
1000+ posts
phone number censor and links
why not just use the 1.4 format?CellularData wrote:ZZ9PluralZAlpha wrote:Just in the URL. You could still rename it.
CellularData wrote:
The title upon first sharing is its permanent title.
Problem: What if someone put the version number in the title and then couldn't change it when they updated the project (say from V1.0 to V1.1) Unless I'm reading this wrong, is it only the URL in your example that becomes permanent or does the project title become permanent as well? I might be having a dumb moment here…
This is why when you first share a game, you should call it “Game Name”, not “Game Name 1.0”. Once it's shared, you can rename it to 1.0 though, and it wont affect the URL
Maybe you choose what shows in the URL and you can report innapropriate URLs
Now you have a different problem to deal with: multiple people trying to make projects with the same name. There are, for example, dozens of projects shared with the title “pong”, so each person would need to keep guessing things and trying to find an unused name.
Another thing: if someone really wants to share a phone number on scratch, they will find a way to work around any filter, so allowing 10 digit urls shouldn't be a big problem.
just use percents for characters other than letters
- CellularData
-
500+ posts
phone number censor and links
No, I said it would be like thisCellularData wrote:ZZ9PluralZAlpha wrote:Just in the URL. You could still rename it.
CellularData wrote:
The title upon first sharing is its permanent title.
Problem: What if someone put the version number in the title and then couldn't change it when they updated the project (say from V1.0 to V1.1) Unless I'm reading this wrong, is it only the URL in your example that becomes permanent or does the project title become permanent as well? I might be having a dumb moment here…
This is why when you first share a game, you should call it “Game Name”, not “Game Name 1.0”. Once it's shared, you can rename it to 1.0 though, and it wont affect the URL
Maybe you choose what shows in the URL and you can report innapropriate URLs
Now you have a different problem to deal with: multiple people trying to make projects with the same name. There are, for example, dozens of projects shared with the title “pong”, so each person would need to keep guessing things and trying to find an unused name.
Another thing: if someone really wants to share a phone number on scratch, they will find a way to work around any filter, so allowing 10 digit urls shouldn't be a big problem.
scratch.mit.edu/projects/CellularData/project-name-here/
- Auroura_WoIf
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1000+ posts
phone number censor and links
Right. Thats what I was missinghttps://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away. Using the recent tab, the most recent project I see is
Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)

- Auroura_Wolf
-
1000+ posts
phone number censor and links
More news! The phone censor only seems to block 10 digit 1800 prefixes. With this new info, we should be able to push the doomsday back again to… well, long enough that 3.0 can still save usRight. Thats what I was missinghttps://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away. Using the recent tab, the most recent project I see is
Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)still, the ST could skip anything starting with 1800 and we would have enough project numbers to last us. But surely there are already 1800 projects? What if there's one called https://scratch.MIT.edu/projects/001800465 ?
- jromagnoli
-
1000+ posts
phone number censor and links
Hmm, the detector must be inconsistent because I once tried to post a link to https://scratch.mit.edu/projects/1800/ and it wouldn't let me.More news! The phone censor only seems to block 10 digit 1800 prefixes. With this new info, we should be able to push the doomsday back again to… well, long enough that 3.0 can still save usRight. Thats what I was missinghttps://scratch.mit.edu/projects/171956674/ . So, that means the doomsday countdown is 828,043,326 projects to go. At the highest spike in multiple years, there seems to be 982,538 projects shared in a month. If someone could find the average between 01/01/17 and 30/06/17 (dates are not American, they follow the format of DD/MM/YY) I would appreciate that. So, with that information we can go on the high end and assume that 3.0 comes out by around October 2019. At this rate there are 26 (I think) months before Scratch 3.0 steps in to stop doomsday. That's 25,545,988 projects. So even at a high overestimation there is an extremely low chance that doomsday rolls around before 3.0 stops it. As long as the number of projects doesn't increase too dramatically (and stay that high), we should be fine.Ah, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away. Using the recent tab, the most recent project I see is
Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)still, the ST could skip anything starting with 1800 and we would have enough project numbers to last us. But surely there are already 1800 projects? What if there's one called https://scratch.MIT.edu/projects/001800465 ?
- Auroura_Wolf
-
1000+ posts
phone number censor and links
That's interesting, because it lets me do it. Perhaps it's only for New Scratchers? I've tried it with loads of different numbers all including 1800, and nothing seems to happen to itHmm, the detector must be inconsistent because I once tried to post a link to https://scratch.mit.edu/projects/1800/ and it wouldn't let me.More news! The phone censor only seems to block 10 digit 1800 prefixes. With this new info, we should be able to push the doomsday back again to… well, long enough that 3.0 can still save usRight. Thats what I was missingAh, but what happens when we reach 1800XXXXX? As we know, scratch blocks most numbers that start with 1800, so the doomsday may be closer than it appears, only 8,043,326 projects away. Anybody see anything wrong with this? A contradiction, perhaps?
EDIT: If you need the numbers, then that means that we'll have about 197502662 projects by October 2019 if new project rates increase to and stay at the highest they've been in years (also my calculations would have to be right)still, the ST could skip anything starting with 1800 and we would have enough project numbers to last us. But surely there are already 1800 projects? What if there's one called https://scratch.MIT.edu/projects/001800465 ?
- miniepicness
-
1000+ posts
phone number censor and links
yeah that would work really great, re-reading the posts. I had an idea somewhat like that. So if you were linking to my 4th project (which is my best project tbh), it would look like this:
https://scratch.mit.edu/projects/CellularData/4/
…BUT the other problem with it is really old links. There are some links left on the site that look like this:
https://scratch.mit.edu/projects/andresmh/104/
Fortunately andresmh only has 25 projects, but if there were at least 104, that could be a HUGE issue.
Maybe just take out the /projects so it doesnt interfere with old links.
so itll be scratch.mit.edu/griffpatch/1/
- Randomness-TV
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100+ posts
phone number censor and links
OMG YAS! This is a great idea! Support!yeah that would work really great, re-reading the posts. I had an idea somewhat like that. So if you were linking to my 4th project (which is my best project tbh), it would look like this:
https://scratch.mit.edu/projects/CellularData/4/
…BUT the other problem with it is really old links. There are some links left on the site that look like this:
https://scratch.mit.edu/projects/andresmh/104/
Fortunately andresmh only has 25 projects, but if there were at least 104, that could be a HUGE issue.
Maybe just take out the /projects so it doesnt interfere with old links.
so itll be scratch.mit.edu/griffpatch/1/
oh wait i'm on the B&G forum……..
Last edited by Randomness-TV (Aug. 28, 2017 13:51:22)
- ScriptedAwesome
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1000+ posts
phone number censor and links
Solution: Use codes like
xr54Gj454
xr54Gj454
- CellularData
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500+ posts
phone number censor and links
no, inappropriate words could generate from that Solution: Use codes like
xr54Gj454
- miniepicness
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1000+ posts
phone number censor and links
We already discussed that Solution: Use codes like
xr54Gj454
- VideoGamerCanInvent
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1000+ posts
phone number censor and links
Maybe do it like this:
a1000a
Two letters. It would take a long time before this would become a problem again.
a1000a
Two letters. It would take a long time before this would become a problem again.
- braxbroscratcher
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1000+ posts
phone number censor and links
if this is an issue, please report it on the filter issues thread
- miniepicness
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1000+ posts
phone number censor and links
filter issues threadI'm pretty sure this one deserves it's own thread though. if this is an issue, please report it on the
- asivi
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1000+ posts
phone number censor and links
filter issues threadI'm pretty sure this one deserves it's own thread though. if this is an issue, please report it on the
Since people is proposing ideas to override this problem, i agree.
- opaline
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100+ posts
phone number censor and links
i tried posting a ten-digit number but it got censored, so i retyped it over 9000 times and i did some weird stuff and i put a space between all numbers
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