Discuss Scratch

gamerkeeg
Scratcher
70 posts

Hope Rpg

http://imgur.com/oULjfXD

did some more work on the starting island. lots of work to do still
stryker334
Scratcher
27 posts

Hope Rpg

can't wait to see the game when i comes out!
DFBlocks
Scratcher
35 posts

Hope Rpg

I can tell you are doing a amazing job.

BTW you inspired me to work on a game called Scratch City (Hopfully coming out on december 22nd (HOPEFULLY))
Thelegomaster
Scratcher
2 posts

Hope Rpg

I found that you can open an inventory by pressing “i” in game.There should be more of these action keys (ps. my friend managed to open a door)
gamerkeeg
Scratcher
70 posts

Hope Rpg

So some more thoughts. I think i will add walking sounds for what you are walking on.

edit. and i want to do good shadows for the full game. If you look at the trees in rpg engine they have their own shadow but that is part of the sprite and you can walk behind it. eww. I will add shadows directly to the background for the full game, meaning i will have to lay out where the objects will be in the world creation stage.

Last edited by gamerkeeg (Dec. 16, 2013 19:38:02)

trueGamerz
Scratcher
1 post

Hope Rpg

I made a BG scrolling system that is most likely a improvement on yours And can include a hit-box part but I assume you won't use it so you can just delete that sprite.
>>>> http://scratch.mit.edu/projects/15686874/#player <<<<

Last edited by trueGamerz (Dec. 16, 2013 19:19:22)

gamerkeeg
Scratcher
70 posts

Hope Rpg

trueGamerz wrote:

I made a BG scrolling system that is most likely a improvement on yours And can include a hit-box part but I assume you won't use it so you can just delete that sprite.
>>>> http://scratch.mit.edu/projects/15686874/#player <<<<

Stamping is not a good way of doing scrolling. If you added more functions on top of that you would see stutters everywhere. I already have hit box detection. You can check out my scroll engine from 2 years ago if you want to learn how to make a better scroll engine.
doodlefox13
Scratcher
1 post

Hope Rpg

Need help with pixelart?
violin16
Scratcher
99 posts

Hope Rpg

You should add stuff inside the trunks… by the way, it is AWESOME
forever

if <[awesomeness] = [true]> then
say [i love this project!!!!!!!!!] for (67) secs
broadcast [hit those fav+love buttons v]
add [hit love+fav buttons] to [stuff I have done v]
play sound [i did it! v]
end
end
ingyu1008
Scratcher
13 posts

Hope Rpg

when green flag clickedf[scratchblocks]
[/scratchblocks]
forever

if [scratchblocks]

if <<touchi<touching [sprite ingyu1008 v]?>
end
[/scratchblocks]
say [] f[scratchblocks]
chblocks]
say [dude] for (2) secs
[/scratchblocks]
Thelegomaster
Scratcher
2 posts

Hope Rpg

Some of the houses, trees, e.t.c have glitchy physics, like that house in the bottom right corner (,it's glitchy if you walk on the sides).
ZeldStarro
Scratcher
26 posts

Hope Rpg

I am here to help with a little game play! I have developed a very basic RPG battle system and quest system on Scratch. The quest system has only two quest and sprites from the library while the battle system has only two enemies. Here are the links:

http://scratch.mit.edu/projects/15414698/
http://scratch.mit.edu/projects/15750021/

when green flag clicked
say [This project is amazing!] for (5) secs
broadcast [:) v]

when I receive [:) v]
show variable [Favorite and love v]
play note (G v) for (3) beats
say [You deserve it!]
Bluegman
Scratcher
2 posts

Hope Rpg

Lo

gamerkeeg wrote:

http://imgur.com/oULjfXD

did some more work on the starting island. lots of work to do still
LOVE the game now you should make a way to save
dbossinger
Scratcher
19 posts

Hope Rpg

i'll make the weapons!
Colour_Chap
Scratcher
37 posts

Hope Rpg

Gamerkeeg, I have just seen your engine and it is incredible! Although it's in early development stages I am blown away by the effort you have put in to this project!
Colour_Chap
Scratcher
37 posts

Hope Rpg

One slight curiosity though, how will you make the game openly multiplayer?
notchRules
Scratcher
3 posts

Hope Rpg

ZeldStarro wrote:

I am here to help with a little game play! I have developed a very basic RPG battle system and quest system on Scratch. The quest system has only two quest and sprites from the library while the battle system has only two enemies. Here are the links:

http://scratch.mit.edu/projects/15414698/
http://scratch.mit.edu/projects/15750021/

when green flag clicked
say [This project is amazing!] for (5) secs
broadcast [:) v]

when I receive [:) v]
show variable [Favorite and love v]
play note (G v) for (3) beats
say [You deserve it!]

thats a good basic idea of what i want to do.
gamerkeeg
Scratcher
70 posts

Hope Rpg

so guys ill developing the game on my alt account notchRules http://scratch.mit.edu/projects/15588120/
Please dont love the alpha project or add it to any studios. Its not meant to be looked at by the general public until the full release.
Also ill be changing the scripts while the project is live so there may be times when it doesnt work at all when some things are being worked on.

Colour_Chap wrote:

One slight curiosity though, how will you make the game openly multiplayer?
I dont think the game will include open multiplayer by the definition you are thinking of. Cloud variables are too laggy to put players in the same world and have them run around together. I'm thinking of multiplayer inside a building in the main city, where you can trade with other players.

dbossinger wrote:

i'll make the weapons!
I'm thinking of using this http://opengameart.org/content/roguelike-tiles-large-collection

DFBlocks wrote:

I can tell you are doing a amazing job.
BTW you inspired me to work on a game called Scratch City (Hopfully coming out on december 22nd (HOPEFULLY))
cool cant wait.

violin16 wrote:

You should add stuff inside the trunks… by the way, it is AWESOME
I'm thinking about there being a chance for loot to fall out of trees if you hit them

Last edited by gamerkeeg (Dec. 20, 2013 06:02:08)

byebyehi
Scratcher
7 posts

Hope Rpg

Can you make it an infinite update game I don't want a end.
ZeldStarro
Scratcher
26 posts

Hope Rpg

notchRules wrote:

ZeldStarro wrote:

I am here to help with a little game play! I have developed a very basic RPG battle system and quest system on Scratch. The quest system has only two quest and sprites from the library while the battle system has only two enemies. Here are the links:

http://scratch.mit.edu/projects/15414698/
http://scratch.mit.edu/projects/15750021/

when green flag clicked
say [This project is amazing!] for (5) secs
broadcast [:) v]

when I receive [:) v]
show variable [Favorite and love v]
play note (G v) for (3) beats
say [You deserve it!]

thats a good basic idea of what i want to do.


Thanks. I'm glad that I have helped.

Last edited by ZeldStarro (Dec. 20, 2013 19:35:05)

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