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- DollyC
- New to Scratch
15 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
I would like Sprite 1 to change into Costume 2, after it has come into contact with Sprite two 3 times.
I haven't got any script for this yet, as I don't know how to do this at all.
Help in this area and examples if possible, would be appreciated. Thank you in advance.
I haven't got any script for this yet, as I don't know how to do this at all.
Help in this area and examples if possible, would be appreciated. Thank you in advance.
- Endy777
- Scratcher
94 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
I can help you check out my project Endy on picnic.Go inside and go in Endy's scripts you will see something like this:
when green flag clicked
if <> then
<touching [paws v] ?>
end
broadcast [ v]
hOI there!I really like Undertale and it's AU's:Underfell,Underlust,Horrortale…But mai favs are simply Undertale,Aftertale and famous GZtale.
THEY ARE MINE SANSPAIS…
Some Undertale quotes that are related to me a lot:
''What do we need to be a good friends?Some bad food,some bad laught…What do you think,kiddo?''
''ANIME IS REAL,RIGHT?''
- awesome-llama
- Scratcher
1000+ posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
- DollyC
- New to Scratch
15 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
That hasn't worked for some reason…..
How would you write the script to say:
If Sprite 1 receives ‘Broadcast 1’ three times, it changes costume?
How would you write the script to say:
If Sprite 1 receives ‘Broadcast 1’ three times, it changes costume?
- Endy777
- Scratcher
94 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
sorry for this I can help you check out my project Endy on picnic.Go inside and go in Endy's scripts you will see something like this:when green flag clicked
if <> then
<touching [paws v] ?>
endbroadcast [ v]
hOI there!I really like Undertale and it's AU's:Underfell,Underlust,Horrortale…But mai favs are simply Undertale,Aftertale and famous GZtale.
THEY ARE MINE SANSPAIS…
Some Undertale quotes that are related to me a lot:
''What do we need to be a good friends?Some bad food,some bad laught…What do you think,kiddo?''
''ANIME IS REAL,RIGHT?''
- DollyC
- New to Scratch
15 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
I've tried replacing the ‘when green flag clicked’ that awesome-llama posted, with ‘when I receive Broadcast 1’ and it didn't work.
- Candylanguagegirl
- Scratcher
1000+ posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
That hasn't worked for some reason…..
How would you write the script to say:
If Sprite 1 receives ‘Broadcast 1’ three times, it changes costume?
when I receive [broadcast1 v]Put both of those in the sprite you want to show.
change [foo v] by (1)
when green flag clicked
set [foo v] to [0]
forever
if <(foo) = [3]> then
show
end
end
Last edited by Candylanguagegirl (Aug. 23, 2016 11:15:40)
~Fail spectacularly~
- DollyC
- New to Scratch
15 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
I've also tried what Endy777 put, but it hasn't worked.
Sorry, what does foo mean, Candylanguagegirl?
Sorry, what does foo mean, Candylanguagegirl?
- DownsGameClub
- Scratcher
1000+ posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
Do you have the broadcasting script set to I've also tried what Endy777 put, but it hasn't worked.broadcast 1? If not, then reset the broadcasting script as the broadcast won't fire properly.
Sorry, what does foo mean, Candylanguagegirl?
–DGC
Scratcher since Aug. 2015 +++ Fire Alarm Enthusiast +++ College student studying fire protection engineering
- DollyC
- New to Scratch
15 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
I have entered the script that candylanguagegirl suggested and it has worked.
However, when it changes costumes the other scripts don't work…. Any ideas anyone?
However, when it changes costumes the other scripts don't work…. Any ideas anyone?
- DollyC
- New to Scratch
15 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
DownsGameClub - yes, I have tried out. Now that I have changed the script, when the sprite changes costume it won't show up or work when I need it to.
- pinkieofthepies
- Scratcher
500+ posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
foo is the default name for the variable in the scratchblocks plugin. I have entered the script that candylanguagegirl suggested and it has worked.
However, when it changes costumes the other scripts don't work…. Any ideas anyone?
go to the project link, below, backpack the scripts and use them. they should work. its cluttered, and you will need to change the
when [ space v] key pressedblock to your controlls, or some other thing, but if you press the spacebar until scratchcat touches the circle 3 times, it changes.
https://scratch.mit.edu/projects/118939771/
still here
- amylaser
- Scratcher
500+ posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
That hasn't worked for some reason…..
How would you write the script to say:
If Sprite 1 receives ‘Broadcast 1’ three times, it changes costume?
The solution is simple.
Use a variable to count how many times Sprite 1 has received the broadcast. For example:
when I receive [Broadcast 1 v]
change [counter v] by (1)
if <(counter) = [3]> then
switch costume to [costume2 v]
end
And just have it so that Sprite 1 receives the broadcast every time it touches Sprite 2.
Actually, you could even remove the broadcast altogether and condense everything into one script. Like so:
when green flag clicked
set [counter v] to [0]
forever
if <touching [Sprite 2 v] ?> then
change [counter v] by (1)
if <(counter) = [3]> then
switch costume to [costume2 v]
end
end
wait until <not <touching [Sprite 2 v] ?>>
end
That last “wait until” block is to make sure the counter variable doesn't keep increasing to infinity while the sprites stay in contact.
Does that help?
Last edited by amylaser (Aug. 24, 2016 07:48:08)
- footrot
- New to Scratch
1 post
How can you make a sprite change costumes after it has come into contact with another Sprite?
I really need help!I have been trying to get my sprite to change costume when it touches another sprite but it doesn't work.I really don't get it and need help!Please help me!!!
- Coke0913
- Scratcher
29 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
I would like Sprite 1 to change into Costume 2, after it has come into contact with Sprite two 3 times.
I haven't got any script for this yet, as I don't know how to do this at all.
Help in this area and examples if possible, would be appreciated. Thank you in advance.
I think I have an answer to your query: (the variable names can be changed)
when green flag clicked
set [ (foo)] to [0]
switch costume to [ v]
forever
if <touching [ v] ?> then
change [ (foo)] by (1)
if <(foo) = [3]> then
switch costume to [ v]
end
end
end
when green flag clicked
forever
say [Agent Coke here, signing off!]
end
- DDarby744
- New to Scratch
5 posts
How can you make a sprite change costumes after it has come into contact with another Sprite?
can you help me im trying to get my sprite to change costume when my dragon touches my sprite
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