Discuss Scratch
- Discussion Forums
- » Collaboration
- » Strategy tank-war game // idea & design of the project
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
Here is the Project Studio
https://scratch.mit.edu/studios/2069394/
Here is the idea .. and the description document
https://scratch.mit.edu/projects/107549005/
Here is the prototype
https://scratch.mit.edu/projects/115761641/ (video)
GAME SUMMARY
Strategy tank-war is a turn based game and focus is on strategy. A team wins when its tanks number exceeds 80% of the other team
First beta version will have few elements
- map size 3000x3000 points
- 2 team (with 2-100 tank for team)
- 1 path for each tank
As the number of tanks grows the player can set paths used to move tanks along them
DATA STRUCTURE
Go to this post
IMPROVEMENTS goto to this post
New elements/options/game-rules and features will be added in a second beta version, Searching for new project managers.
Questions?
https://scratch.mit.edu/studios/2069394/
Here is the idea .. and the description document
https://scratch.mit.edu/projects/107549005/
Here is the prototype
https://scratch.mit.edu/projects/115761641/ (video)
GAME SUMMARY
Strategy tank-war is a turn based game and focus is on strategy. A team wins when its tanks number exceeds 80% of the other team
First beta version will have few elements
- map size 3000x3000 points
- 2 team (with 2-100 tank for team)
- 1 path for each tank
As the number of tanks grows the player can set paths used to move tanks along them
DATA STRUCTURE
Go to this post
IMPROVEMENTS goto to this post
New elements/options/game-rules and features will be added in a second beta version, Searching for new project managers.
Questions?
Last edited by f_deruvo (July 7, 2016 16:51:30)
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
IMPROVEMENT SUGGEST
How to improve the ground pixel resolution?
- use the stamp of ground sprite (blur effect is used)
- use hexagonal tiles (4 or more tiles to make the whole map)
More to do
- hexagonal tiles for a higher resolution ground map
- add neutral cities & flights (AI)
How to improve the ground pixel resolution?
- use the stamp of ground sprite (blur effect is used)
- use hexagonal tiles (4 or more tiles to make the whole map)
More to do
- hexagonal tiles for a higher resolution ground map
- add neutral cities & flights (AI)
Last edited by f_deruvo (July 31, 2016 15:55:47)
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
DATA LISTS USED
TANK list will contain the ordered list of tanks (+ enemy tanks)
TANK_PATHS It represents the points(x,y) of a path
- now a path is one segment (2 points)
TANK list will contain the ordered list of tanks (+ enemy tanks)
TANK_PATHS It represents the points(x,y) of a path
- now a path is one segment (2 points)
Last edited by f_deruvo (June 17, 2016 11:23:40)
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
bump
Last edited by f_deruvo (June 8, 2016 15:01:59)
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
bump
Last edited by f_deruvo (June 8, 2016 15:10:19)
- jgcjgc
- Scratcher
11 posts
Strategy tank-war game // idea & design of the project
when green flag clicked
play sound [It's the final countdown v]
forever
end
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
Graphics improved (credits: IguanaLover, SJLR_, trev0rS)
ready for step two … but I need help for a multiplayer version
ready for step two … but I need help for a multiplayer version
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
Would you like to make a game review with me of this invented prototype Strategy war game?
prototype game video
prototype game video
Last edited by f_deruvo (July 7, 2016 16:54:15)
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
bump – added video above
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
bump
Last edited by f_deruvo (July 7, 2016 16:52:12)
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
Any more tips to improve the game?
A different direction for developing?
Thanks
A different direction for developing?
Thanks
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
improved ground resolution effect, using blur stamp sprite
- f_deruvo
- Scratcher
100+ posts
Strategy tank-war game // idea & design of the project
Changed the radar-map (upper-right) to show all tanks positions. This gives useful information for a strategy tank allocation.
Other changes to get a simple strategy game and easy to use, are needed…
Some controls are quite standard (like click&drag the map ) and I can add them.
It is interesting the used mobile effect … drag the map let it scrool
Other changes to get a simple strategy game and easy to use, are needed…
Some controls are quite standard (like click&drag the map ) and I can add them.
It is interesting the used mobile effect … drag the map let it scrool
Last edited by f_deruvo (July 22, 2016 16:33:24)
- Discussion Forums
- » Collaboration
- » Strategy tank-war game // idea & design of the project