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- jglasgow
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Scratcher
7 posts
making an 8-bit fantasy RPG
if you have any ideas for fixing stuff, please let me know. and if you might need a 8-bit sprite i'm a pretty good drawer. here is the link.
- jglasgow
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Scratcher
7 posts
making an 8-bit fantasy RPG
well, first of all, when my character jumps he goes up just fine, but when he comes back down he sinks through the ground, i have to hold “J” instead of just pressing it, which is very difficult. i think it's because of my script that makes me fall down in when i'm in mid-air, i made myself have to be pressing key “J” or else it'll make me fall down through the ground. the only problem is that i don't know how to change it.
thanks! i'm new to this program and i don't understand how to do the links
that is a great idea! thanks!!!
thanks! i'm new to this program and i don't understand how to do the links

that is a great idea! thanks!!!
- hjk321
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Scratcher
10 posts
making an 8-bit fantasy RPG
Make a custom block called “collision update” and go to advanced options. Be sure to check the “Run without screen refresh” box. This makes it so the block is basically run in turbo mode. Put in the block:
It should make it so you won't sink through the ground when you land.
define Collision Update
repeat until <not <touching [Ground] ?>>
change y by [1]
end
It should make it so you won't sink through the ground when you land.
- nethergrim
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Scratcher
2 posts
making an 8-bit fantasy RPG
i would like to help with making weapons and characters/classes, i play lots of RPGs on my spare time.
HAPPY HAPPY HAPPY HAPPY HAPPY!!!!!!!!!!!!!!!!!!
HAPPY HAPPY HAPPY HAPPY HAPPY!!!!!!!!!!!!!!!!!!Last edited by nethergrim (Feb. 27, 2016 21:20:30)
- nethergrim
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Scratcher
2 posts
making an 8-bit fantasy RPG
and when making the weapons just copy a costume and edit it and all you need to do is
when [ left arrow] key pressed
switch costume to [ wich ever costume has the weapon]
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