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- » Suggestion: "true" and "false" booleans!

- dude341
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

In Scratch, there is no “true” or “false” booleans.

Right now, we have to do

Doing that is kind of confusing and New Scratchers probably won't understand it.

So, Scratch could add “true” and “false” booleans!

Here is what they would look like:

So, do you support?

Right now, we have to do

<[0] = [0]>for “true” and

<[0] = [1]>for “false”

Doing that is kind of confusing and New Scratchers probably won't understand it.

So, Scratch could add “true” and “false” booleans!

Here is what they would look like:

true::operators booleanand

false::operators booleanThey are booleans

So, do you support?

Support/Semi Support

- stickfiregames (Support)
- scratchinghead (+0.5/Semi-Support)
- sithsiri (Support)
- Gaza101(Support)
- Zekrom01(Support)

No Support

- Econinja
- Rumanti
- DaSpudLord
- Blank1234
- IronBit_Studios
- ZozaTech
- Cream_E_Cookie

*Last edited by dude341 (Sept. 12, 2015 18:41:44)*

Placeholder

- Econinja
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

No support, it's too easy to understand.

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.

*Last edited by Econinja (Sept. 12, 2015 08:38:39)*

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please note: I've essentially left the website to do other stuff full time. please do not message me about anything on my Scratch profile or bother me about Scratch elsewhere, I will probably not respond.

- dude341
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

But New Scratcher could be confused by what the No support, it's too easy to understand.

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.

<[] = [ ]>blocks do.

Placeholder

- Econinja
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

Uhhh…*But New Scratcher could be confused by what the No support, it's too easy to understand.

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.<[] = [ ]>blocks do.

Anyways, you've got the in editor help, the Scratch Wiki, the Questions About Scratch forums (Help with Scripts isn't the best place since it's for scripts, but I get it) and loads of people who can help.

Still no support due to obviousness and plentiful help resources.

(BTW, I think Snap! has this feature)

*Disclaimer: This is not a rule

*Last edited by Econinja (Sept. 12, 2015 08:48:07)*

“Honestly, is he serious?” ~ Stoffel Vandoorne

“GP2 Engine, GP2, AAARGH!” ~ Fernando Alonso

“I've tried already, try yourself” ~ Fernando Alonso

“Now we can fight!” ~ Fernando Alonso

Proud McLaren Renault Fan rip alonso

please note: I've essentially left the website to do other stuff full time. please do not message me about anything on my Scratch profile or bother me about Scratch elsewhere, I will probably not respond.

- dude341
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

That topic is for someone saying “No support” because it is confusing to new Scratchers.Uhhh…But New Scratcher could be confused by what the No support, it's too easy to understand.

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.<[] = [ ]>blocks do.

Anyways, you've got the in editor help, the Scratch Wiki, the Questions About Scratch forums (Help with Scripts isn't the best place since it's for scripts, but I get it) and loads of people who can help.

Still no support due to obviousness and plentiful help resources.

(I actually support that)

Placeholder

- iamunknown2
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

They could also be confused on what clones are, so should we remove them from Scratch?

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.<[] = [ ]>blocks do.

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Moving on from Scratch? Learn Python/a scripting language (e.g Perl, JavaScript), then move on to a C derivative

Moving on from Scratch? Learn Python/a scripting language (e.g Perl, JavaScript), then move on to a C derivative

- Jonathan50
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

Seriously?

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.<[] = []>blocks do.

Its just one thing is the same is the other…

If new scratchers at first don't understand, that's fine and normal, they can just learn and find out.

Do you expect a new scratcher to understand

when gf clickedwith out being told, or finding it out?

*Last edited by Jonathan50 (Sept. 12, 2015 09:31:36)*

- scratchinghead
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

Semi-support, workaroundable.

Last edited by kaj (Today 18:04:22)

- dude341
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

Everyone: “true” and “false” booleans are in other languages, so why not in Scratch?

Placeholder

- dude341
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

When did I suggest to remove theThey could also be confused on what clones are, so should we remove them from Scratch?

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.<[] = [ ]>blocks do.

<[] = [ ]>blocks?

Placeholder

- iamunknown2
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

OK. I'll give another example: If Scratchers don't know what forever blocks are, does that mean we should use goto blocks instead?When did I suggest to remove theThey could also be confused on what clones are, so should we remove them from Scratch?

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.<[] = [ ]>blocks do.<[] = [ ]>blocks?

Moving on from Scratch? Learn Python/a scripting language (e.g Perl, JavaScript), then move on to a C derivative

- Jonathan50
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

ArghOK. I'll give another example: If Scratchers don't know what forever blocks are, does that mean we should use goto blocks instead? -snip-

- sithsiri
- Scratcher

100+ posts

### Suggestion: "true" and "false" booleans!

Lol support. Why not? It would be easy to implement.

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9+10=19

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7+7+5=19

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- Gaza101
- Scratcher

500+ posts

### Suggestion: "true" and "false" booleans!

This is a core feature of nearly every high-level programming language that exists today. It makes absolutely no sense not to implement this; it should have been added in Scratch 1.0, honestly. Support.

*Last edited by Gaza101 (Sept. 12, 2015 12:56:55)*

- Rumanti
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

No support.

First, there are a super simple workarounds.

Second, it is not THAT difficult, not as confusing as e.g. clones (and they're not removed!). We all know Scratch should never be super-simple-and-easy, or otherwise people would never learn anything and would focus more on silly little things.

There are a lot of resources, and as much as you should let babies fall instead of carrying them all the time (which would make them inable to walk at all), you should let the New Scratchers be confused (on the safe zone), with a little spice of difficulty and a pinch of challenge. There's no harm in letting them (let, not make) get a little safe difficulty. New Scratchers aren't that stupid. Their curiousity would guide them into getting help, by trial and error.

In return for all this difficulty, they will get knowledge, and experience.

And if you tried to remove all the difficulty.. Instead, you will get rid of the learning experience. And no doubt, makes them, the New Scratchers, lazier, or even dumber. Thanks to difficulty and challenge, humans have evolved. Thanks to them, we are as smart as now.

First, there are a super simple workarounds.

Second, it is not THAT difficult, not as confusing as e.g. clones (and they're not removed!). We all know Scratch should never be super-simple-and-easy, or otherwise people would never learn anything and would focus more on silly little things.

There are a lot of resources, and as much as you should let babies fall instead of carrying them all the time (which would make them inable to walk at all), you should let the New Scratchers be confused (on the safe zone), with a little spice of difficulty and a pinch of challenge. There's no harm in letting them (let, not make) get a little safe difficulty. New Scratchers aren't that stupid. Their curiousity would guide them into getting help, by trial and error.

In return for all this difficulty, they will get knowledge, and experience.

And if you tried to remove all the difficulty.. Instead, you will get rid of the learning experience. And no doubt, makes them, the New Scratchers, lazier, or even dumber. Thanks to difficulty and challenge, humans have evolved. Thanks to them, we are as smart as now.

:wq

- DaSpudLord
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

No support as per above.

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- Blank1234
- Scratcher

500+ posts

### Suggestion: "true" and "false" booleans!

No support, it's too easy to understand.

New Scratchers probably know that 0 does not equal to 1, or 7 > 1 is true.

Did you know that “kaj” means “and” in Esperanto?

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- dude341
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

Bump

Up

My

60 Second Rule Post

Up

My

60 Second Rule Post

Placeholder

- Zekrom01
- Scratcher

1000+ posts

### Suggestion: "true" and "false" booleans!

Semi-support, there are several workarounds, but this would make things easier too.

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