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- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Nature's Guru is a game based off the phenomenon “Minecraft” and we are grouping up together to hopefully make the game. And we really need your help, because we have a long way to complete the action of making such a game because the game is going to be as advanced as we can do. This game is also a sequel of Blovolokia, although that game is not finished yet, everything else is down below.
Here is the studio: https://scratch.mit.edu/studios/1462682/
Note
The jobs that we are hiring most is the heads, so if you want please apply for being a head *insert job*.
Important Projects *INCLUDING ASSIGNMENTS*
Most Important: Main Project |
Very Important: Game Trailer #1 | Game Trailer #2
Important: Collab Trailer |
Big Assignments: Mining System and Blocks
| Pause
Medium Assignments: Animal #1
Jobs
Class A
Manager (Manages the collaboration): GoldPing (FULL)
Head Assistant Manager (Manages the collaboration whilst the Manager is away): Hamish752 (FULL)
Assistant Managers (Manages the collaboration whilst the Manager is away): moonfairy, makethebrainhappy, guineapigsfly, CTEvans14 (FULL)
Class B
Head Programmer (The executive programmer of the coders): mariobros/GWHNBTD
Head Artist (The executive artist of the artists): Cutedaisy24
Head Ideas (The executive Ideas person): goldwars
Head Composer (The executive composer):
Head Tester (The executive tester): moonfairy
Class C
Engine Programmers (The people who program the engines of the game): CTEvans14, BlueCrayFish
Basic Programmers (People who program basic scripting like settings or an item): Hamish752. makethebrainhappy, BlueCrayFish
Advanced Programmers (People who program advanced scripting like a health bar): guineapigsfly, BlueCrayFish
Entity Programmers (People who program entities like an animal): moonfairy, BlueCrayFish
Artists (People who make art): CTEvans14, guineapigsfly, Cutedaisy24
Background Artists (People who make background art like the main menu): Cutedaisy24
Entity Artists (People who make the art for entities such as an animal, basically, a moving thing): Cutedaisy24
Animators (People who animate what the artist has done):
Soundtrack Composers (People who make music for the game):
Sound Effect Composers (People who make sound effects):
Bug Testers (People who test the bugs in the game): Hamish752, makethebrainhappy, CTEvans14, guineapigsfly, BlueCrayFish
Ideas (People who make ideas for the game): Hamish752, makethebrainhappy, guineapigsfly
Entity Ideas (People who make ideas for entities in the game):
Class D
Advertisers (People who advertise the thread): CTEvans14, mariobros/GWHNBTD
Assistant Artists (Takes any artist job if artists are away):
Assistant Programmers (Takes any programmer job if programmers are away): BlueCrayFish
Supporters (People who support the game, studio and collaboration, no application, just say you want to be a supporter): Junk_Collector, vacgamesshaney (INFINITE)
Application
Username:
Role:
Activity (1 to 10):
Experience (1 to 10):
Rules
Assignments
moonfairy: Make a fight simulator for the game.
Hamish752; Think of some assignments for future people with different jobs, think of some ideas and if possible, test all the projects related to this collaboration.
makethebrainhappy: Program a tree producing system.
CTEvans14: Program a Y-axis scrolling system.
guineapigsfly: Program a hunger system.
mariobros/GWHNBTD: Program an inventory.
BlueCrayFish: Program a scrolling system.
Cutedaisy24: Draw a cobblestone block.
_____________________________________________________________________________________________________________________________
Members
Key:
= Elder,
= Dedicated,
= Active,
= New,
= Inactive,
= Left,
= Close upon Inactive,
= Close upon active,
= Kicked from collab.
Class A:
GoldPing:
moonfairy:
makethebrainhappy:
guineapigsfly:
CTEvans14:
Hamish752:
Class B or lower:
mariobros/GWHNBTD:
Junk Collector:
vacgameshaney:
BlueCrayFish:
goldwars:
Cutedaisy24:
Game Versions
So you might be wondering, how are we going to do the versions of the game? Alpha then Beta then just finish it? Well, you may ask. It is all explained down below.
KEY:
Pre-Classic
This stage is the first ever stage of the game, it is very simple, and we will only spend 7 days making the stage. It's basically Pre-Alpha but more “ancient”. We will implement the following features: Moving, scrolling, building and breaking.
The versions in the stage are down below.
v0.1 This version will have a breaking block system.
.
v0.2 This version will have a jumping system with a person.
v0.3 This version will have a realistic jump animation.
v0.4 This version will have a placing block system.
v0.5 This version will be the last version of the stage, it will have not that much stuff, maybe a few texture changes.
Classic
This stage is the first public stage of the game, we will spend a while on this stage because we will implement more features in. It will also have Survival.
The versions in the stage are down below.
v0.9 This version won't have much changed, but it's the first public release of the game.
v0.11 This version will have a border around the land so that you cannot fall off.
v0.12:
v0.13
v0.14
v0.15 This version will be a bit major, it will have new structures and materials.
v1.0 This version will have an inventory full of materials to break and place, with new materials, options menu and a pause menu.
Indev
This stage is the Indev stage, it stands for In Development. This stage is home of animals, crafting and mining.
The versions in the stage are down below.
v0.16
v0.17
v0.18 This version will have animals.
v1.0 This version will have Survival, with health, damage, possibly more materials and crafting.
v1.1 This version will have a main menu.
v1.2
v1.3
v1.4
v1.5
Alpha
We will plan the Alpha stage by October 30th.
Here is the studio: https://scratch.mit.edu/studios/1462682/
Note
The jobs that we are hiring most is the heads, so if you want please apply for being a head *insert job*.
Important Projects *INCLUDING ASSIGNMENTS*
Most Important: Main Project |
Very Important: Game Trailer #1 | Game Trailer #2
Important: Collab Trailer |
Big Assignments: Mining System and Blocks
| Pause
Medium Assignments: Animal #1
Jobs
Class A
Manager (Manages the collaboration): GoldPing (FULL)
Head Assistant Manager (Manages the collaboration whilst the Manager is away): Hamish752 (FULL)
Assistant Managers (Manages the collaboration whilst the Manager is away): moonfairy, makethebrainhappy, guineapigsfly, CTEvans14 (FULL)
Class B
Head Programmer (The executive programmer of the coders): mariobros/GWHNBTD
Head Artist (The executive artist of the artists): Cutedaisy24
Head Ideas (The executive Ideas person): goldwars
Head Composer (The executive composer):
Head Tester (The executive tester): moonfairy
Class C
Engine Programmers (The people who program the engines of the game): CTEvans14, BlueCrayFish
Basic Programmers (People who program basic scripting like settings or an item): Hamish752. makethebrainhappy, BlueCrayFish
Advanced Programmers (People who program advanced scripting like a health bar): guineapigsfly, BlueCrayFish
Entity Programmers (People who program entities like an animal): moonfairy, BlueCrayFish
Artists (People who make art): CTEvans14, guineapigsfly, Cutedaisy24
Background Artists (People who make background art like the main menu): Cutedaisy24
Entity Artists (People who make the art for entities such as an animal, basically, a moving thing): Cutedaisy24
Animators (People who animate what the artist has done):
Soundtrack Composers (People who make music for the game):
Sound Effect Composers (People who make sound effects):
Bug Testers (People who test the bugs in the game): Hamish752, makethebrainhappy, CTEvans14, guineapigsfly, BlueCrayFish
Ideas (People who make ideas for the game): Hamish752, makethebrainhappy, guineapigsfly
Entity Ideas (People who make ideas for entities in the game):
Class D
Advertisers (People who advertise the thread): CTEvans14, mariobros/GWHNBTD
Assistant Artists (Takes any artist job if artists are away):
Assistant Programmers (Takes any programmer job if programmers are away): BlueCrayFish
Supporters (People who support the game, studio and collaboration, no application, just say you want to be a supporter): Junk_Collector, vacgamesshaney (INFINITE)
Application
Username:
Role:
Activity (1 to 10):
Experience (1 to 10):
Rules
- Follow the discussion if joining
- Be respectful to others
- No laziness
- Try your best
Assignments
moonfairy: Make a fight simulator for the game.
Hamish752; Think of some assignments for future people with different jobs, think of some ideas and if possible, test all the projects related to this collaboration.
makethebrainhappy: Program a tree producing system.
CTEvans14: Program a Y-axis scrolling system.
guineapigsfly: Program a hunger system.
mariobros/GWHNBTD: Program an inventory.
BlueCrayFish: Program a scrolling system.
Cutedaisy24: Draw a cobblestone block.
_____________________________________________________________________________________________________________________________
Members
Key:
= Elder,
= Dedicated,
= Active,
= New,
= Inactive,
= Left,
= Close upon Inactive,
= Close upon active,
= Kicked from collab.Class A:
GoldPing:

moonfairy:

makethebrainhappy:

guineapigsfly:

CTEvans14:

Hamish752:

Class B or lower:
mariobros/GWHNBTD:

Junk Collector:

vacgameshaney:

BlueCrayFish:

goldwars:

Cutedaisy24:

Game Versions
So you might be wondering, how are we going to do the versions of the game? Alpha then Beta then just finish it? Well, you may ask. It is all explained down below.
KEY:
([?]) = Unknown
Pre-Classic
This stage is the first ever stage of the game, it is very simple, and we will only spend 7 days making the stage. It's basically Pre-Alpha but more “ancient”. We will implement the following features: Moving, scrolling, building and breaking.
The versions in the stage are down below.
v0.1 This version will have a breaking block system.
.
v0.2 This version will have a jumping system with a person.
v0.3 This version will have a realistic jump animation.
v0.4 This version will have a placing block system.
v0.5 This version will be the last version of the stage, it will have not that much stuff, maybe a few texture changes.
Classic
This stage is the first public stage of the game, we will spend a while on this stage because we will implement more features in. It will also have Survival.
The versions in the stage are down below.
v0.9 This version won't have much changed, but it's the first public release of the game.
v0.11 This version will have a border around the land so that you cannot fall off.
v0.12:
([?])
v0.13
([?])
v0.14
([?])
v0.15 This version will be a bit major, it will have new structures and materials.
v1.0 This version will have an inventory full of materials to break and place, with new materials, options menu and a pause menu.
Indev
This stage is the Indev stage, it stands for In Development. This stage is home of animals, crafting and mining.
The versions in the stage are down below.
v0.16
([?])
v0.17
([?])
v0.18 This version will have animals.
v1.0 This version will have Survival, with health, damage, possibly more materials and crafting.
v1.1 This version will have a main menu.
v1.2
([?])
v1.3
([?])
v1.4
([?])
v1.5
([?])
Alpha
We will plan the Alpha stage by October 30th.
Last edited by GoldPing (Sept. 26, 2015 03:38:17)
- Hamish752
-
Scratcher
1000+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Username: Hamish752
Role: Programmer (any), Head programmer, Head assistant manager, Head ideas, Well actually, anything except composer or artist.
Activity (1 to 10): 9
Experience (1 to 10): 8.5
Role: Programmer (any), Head programmer, Head assistant manager, Head ideas, Well actually, anything except composer or artist.
Activity (1 to 10): 9
Experience (1 to 10): 8.5
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Username: Hamish752You are in, I will think of some assignments, you might help me.
Role: Programmer (any), Head programmer, Head assistant manager, Head ideas, Well actually, anything except composer or artist.
Activity (1 to 10): 9
Experience (1 to 10): 8.5
- moonfairy
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Username: moonfairy
Role: entity programmer, head assistant manager
Activity (1 to 10): 7
Experience (1 to 10): 7
Hmm this sounds like a good idea. I can program the animals that would be quite easy enough. But where do I get the animals to program?
Role: entity programmer, head assistant manager
Activity (1 to 10): 7
Experience (1 to 10): 7
Hmm this sounds like a good idea. I can program the animals that would be quite easy enough. But where do I get the animals to program?
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Username: moonfairyOkay, well you can just draw an animal and program it to move in a project but I'll think of assignments..Oh and you can be an assistant manager since Hamish752 is already a head manager, you are in.
Role: entity programmer, head assistant manager
Activity (1 to 10): 7
Experience (1 to 10): 7
Hmm this sounds like a good idea. I can program the animals that would be quite easy enough. But where do I get the animals to program?
Last edited by GoldPing (Aug. 31, 2015 12:33:21)
- makethebrainhappy
-
Scratcher
1000+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Hehe awesome 

- makethebrainhappy
-
Scratcher
1000+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Username: makethebrainhappy
Role: not composer, although I can find music made by scratchers for the game
Activity (1 to 10): 7
Experience (1 to 10): 8
Role: not composer, although I can find music made by scratchers for the game

Activity (1 to 10): 7
Experience (1 to 10): 8
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Username: makethebrainhappyOkay, well you can still be a “composer” but unless you want to have another job, okay.
Role: not composer, although I can find music made by scratchers for the game
Activity (1 to 10): 7
Experience (1 to 10): 8

- Hamish752
-
Scratcher
1000+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Could you put me down for ideas and tester? Also, maybe basic programmer (I'm pretty busy ATM)? Thanks!
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Could you put me down for ideas and tester? Also, maybe basic programmer (I'm pretty busy ATM)? Thanks!Okay, I will.
- moonfairy
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Oh im following this thing! I am!
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Oh im following this thing! I am!Okay, thanks!
- Hamish752
-
Scratcher
1000+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Yep samez. So when will we start?Oh im following this thing! I am!Okay, thanks!
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Maybe when we have at least 1 person for most of the jobs, preferably Class B and Class C.Yep samez. So when will we start?Oh im following this thing! I am!Okay, thanks!
- Hamish752
-
Scratcher
1000+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Okay then. Nice roles arrangement BTW. This is way better than Ultropia.Maybe when we have at least 1 person for most of the jobs, preferably Class B and Class C.Yep samez. So when will we start?Oh im following this thing! I am!Okay, thanks!
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Thank you! I actually think it depends since you have a different game type.Okay then. Nice roles arrangement BTW. This is way better than Ultropia.Maybe when we have at least 1 person for most of the jobs, preferably Class B and Class C.Yep samez. So when will we start?Oh im following this thing! I am!Okay, thanks!
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Here is the studio: https://scratch.mit.edu/studios/1462682/
- Hamish752
-
Scratcher
1000+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
I guess so…. I feel that Ultropia doesn't have enough ranks though. I suppose the downside of this kind of system, is that it only becomes effective when you have a lot of members.Thank you! I actually think it depends since you have a different game type.Okay then. Nice roles arrangement BTW. This is way better than Ultropia.Maybe when we have at least 1 person for most of the jobs, preferably Class B and Class C.Yep samez. So when will we start?Oh im following this thing! I am!Okay, thanks!
- GoldPing
-
Scratcher
500+ posts
Nature's Guru | Minecraft Based Game | NOW HIRING
Well, yeah…I am thinking since this is Minecraft based I want the menus and the concept a bit like the console Minecraft instead of the PC Minecraft.I guess so…. I feel that Ultropia doesn't have enough ranks though. I suppose the downside of this kind of system, is that it only becomes effective when you have a lot of members.Thank you! I actually think it depends since you have a different game type.Okay then. Nice roles arrangement BTW. This is way better than Ultropia.Maybe when we have at least 1 person for most of the jobs, preferably Class B and Class C.Yep samez. So when will we start?Oh im following this thing! I am!Okay, thanks!
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