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- deivkk
- Scratcher
7 posts
Remote Protocol Bridge between Scratch 1 and Scratch 2
I know Remote Protocol for Scratch 2 will suffer changes since it is expected to use web requests instead of using a server socket.
In the meanwhile I have developed a simple python script to easily translate the communication between the existing sensors for Scratch 1 to the online version of Scratch 2.
You can find it here:
https://github.com/deivkk/ScratchRemoteBridge
It has been tested on a Mac with Kinect2ScratchMac and it works great.
So now it only works for sensor updates. Broadcasts are still not supported (and not sure if Scratch 2 already supports them as well, if somebody knows it please let me know)
Enjoy!!
David
@davidalcoba
In the meanwhile I have developed a simple python script to easily translate the communication between the existing sensors for Scratch 1 to the online version of Scratch 2.
You can find it here:
https://github.com/deivkk/ScratchRemoteBridge
It has been tested on a Mac with Kinect2ScratchMac and it works great.
So now it only works for sensor updates. Broadcasts are still not supported (and not sure if Scratch 2 already supports them as well, if somebody knows it please let me know)
Enjoy!!
David
@davidalcoba
- deivkk
- Scratcher
7 posts
Remote Protocol Bridge between Scratch 1 and Scratch 2
Not sure if this should be moved to “Connecting to the Physical World”…
- Hardmath123
- Scratcher
1000+ posts
Remote Protocol Bridge between Scratch 1 and Scratch 2
I think it is fine here.
I really like it! Nice job. I wonder if this can be expanded for Snap!ext…
I really like it! Nice job. I wonder if this can be expanded for Snap!ext…
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