Discuss Scratch

Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

aleynesansonnet wrote:

Iloverollercoasters wrote:

aleynesansonnet wrote:

Iloverollercoasters wrote:

aleynesansonnet wrote:

Iloverollercoasters wrote:

aleynesansonnet wrote:

Iloverollercoasters wrote:

Aleyne, I bumped you up to the top of the artist list.
Thanks, enough shops I'm guessing?

Yes, and you have other ways to draw then the editor.
Okay

Anyways, could you make me a signature? It should be the thumbnail of my horrible house contest, and the thumbnail of my platformer contest. Upload it with cubeupload.
Sure! Are the thumbnails the ones in the studios?

Well, the house contest is in one, and the other one is my most recent contestproject.
Okay

Thanks!

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
arman516
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Is this supposed to go in the collaboration forum? I am confused what this is.


Scratch is programming, Programming is math, Math makes you smart, Being smart is good, and being good is great!


Links!
l Community Guidlines l Advertise Here l Need Help? l Create A Project! l Recent Featured Project By applepiesleth l This link doesn't actually do anything… l ¿Hablas español? l Discuss Your Goals On Scratch! I



-Logosforfree-
Scratcher
12 posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

arman516 wrote:

Is this supposed to go in the collaboration forum? I am confused what this is.

This is a shop.

ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!



I'm also in way too many shops.
Also, I do have other ways to draw. List again: paint, inkscape, google drawings, etc…
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:



I'm also in way too many shops.
Also, I do have other ways to draw. List again: paint, inkscape, google drawings, etc…

I heard that.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
RickCall12
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

Iloverollercoasters wrote:

RickCall12 wrote:

Art:
What you want: UI Improvements to my current project (Musi Co)
Vector or bitmap: Vector
When you want it done: (Give me 1 day a least.) Soon as possible
Other: The UI is based on the Windows 8 phone, so if you know what it looks like/have a Windows Phone, you should find this easier.

Reviews:
What you want reviewed: My City Builder game https://scratch.mit.edu/projects/71983440/
When you want it done: Soon as
How you want it reviewed: Critical as possible with something to add/improve on (more the better)
Other:

On the art order: The art department is currently frozen, so it cannot be accepted.

On the review: Sure! We can do that! I'll put it on the top post for it to be claimed.
I will do the reveiw
How are you doing?
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Bump

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Look at this code!

When [count var v]> (timer) with an inside gap of (81)::events hat
exam [count var v] until (length of [lipnam v])>(timer)::control cstart
add [count var v] to [lipnam v]
replace item (count var) of [lipnam v] with (item (1 v) of [onlist v])
add (cound var) to [onlist v]
delete (1 v) of [onlist v]
end
[onside v]::list cap

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

Look at this code!

When [count var v]> (timer) with an inside gap of (81)::events hat
exam [count var v] until (length of [lipnam v])>(timer)::control cstart
add [count var v] to [lipnam v]
replace item (count var) of [lipnam v] with (item (1 v) of [onlist v])
add (cound var) to [onlist v]
delete (1 v) of [onlist v]
end
[onside v]::list cap
wow………………

THIS ACCOUNT IS ABANDONDED
MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

Iloverollercoasters wrote:

Look at this code!

When [count var v]> (timer) with an inside gap of (81)::events hat
exam [count var v] until (length of [lipnam v])>(timer)::control cstart
add [count var v] to [lipnam v]
replace item (count var) of [lipnam v] with (item (1 v) of [onlist v])
add (cound var) to [onlist v]
delete (1 v) of [onlist v]
end
[onside v]::list cap
wow………………
I almost fainted……………

THIS ACCOUNT IS ABANDONDED
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

MajesticB wrote:

Iloverollercoasters wrote:

Look at this code!

When [count var v]> (timer) with an inside gap of (81)::events hat
exam [count var v] until (length of [lipnam v])>(timer)::control cstart
add [count var v] to [lipnam v]
replace item (count var) of [lipnam v] with (item (1 v) of [onlist v])
add (cound var) to [onlist v]
delete (1 v) of [onlist v]
end
[onside v]::list cap
wow………………
I almost fainted……………


I made it from here: http://scratchblocks.github.io/# After I made it, I copied it, and pasted it here. (Ctr+c,Ctr+v)

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Scratchblocks…
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Scratchblocks…

What about it?

Look at this, fellow scratchers!
http://scratchblocks.github.io/#when%20flag%20clicked%0Asay%20%5BLet's%20spam%20the%20world!%5D%0Arepeat%20until%20%3Cbanned%3A%3Asensing%3E%0Aspam%3A%3Amotion%0Aend%0Asay%20%5BST%2C%20please%20let%20me%20back%20on%20scratch.%5D%0Asay%20%5BNoo!!!!!!%20I%20am%20permanetly%20banned!!!!!!!%5D%0Aleave%20scratch%20%5Bforever%20v%5D%3A%3Amotion%20cap%0A

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Bumpy bump!

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
RickCall12
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

Iloverollercoasters wrote:

RickCall12 wrote:

Art:
What you want: UI Improvements to my current project (Musi Co)
Vector or bitmap: Vector
When you want it done: (Give me 1 day a least.) Soon as possible
Other: The UI is based on the Windows 8 phone, so if you know what it looks like/have a Windows Phone, you should find this easier.

Reviews:
What you want reviewed: My City Builder game https://scratch.mit.edu/projects/71983440/
When you want it done: Soon as
How you want it reviewed: Critical as possible with something to add/improve on (more the better)
Other:

On the art order: The art department is currently frozen, so it cannot be accepted.

On the review: Sure! We can do that! I'll put it on the top post for it to be claimed.
I will do the reveiw
Hows the review going?
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

RickCall12 wrote:

MajesticB wrote:

Iloverollercoasters wrote:

RickCall12 wrote:

Art:
What you want: UI Improvements to my current project (Musi Co)
Vector or bitmap: Vector
When you want it done: (Give me 1 day a least.) Soon as possible
Other: The UI is based on the Windows 8 phone, so if you know what it looks like/have a Windows Phone, you should find this easier.

Reviews:
What you want reviewed: My City Builder game https://scratch.mit.edu/projects/71983440/
When you want it done: Soon as
How you want it reviewed: Critical as possible with something to add/improve on (more the better)
Other:

On the art order: The art department is currently frozen, so it cannot be accepted.

On the review: Sure! We can do that! I'll put it on the top post for it to be claimed.
I will do the reveiw
Hows the review going?

Try asking him/her on his/her profile.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Here, if we have many people join at once, then we'd need an assistant trainer, wouldn't we? That would also apply if someone really needs training. Does anyone know when we'd need an assistant trainer. If anyone does, they would be bumped up to the top of the list in all their jobs (if not already!)

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
dolphin_24
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

What you want: I want a studio picture that says “☺⚡Questions Studio⚡☺”
ASAP

Last edited by dolphin_24 (Sept. 12, 2015 05:09:38)


Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

dolphin_24 wrote:

What you want: I want a studio picture that says “☺⚡Questions Studio⚡☺”
ASAP

Sure thing!

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

BUMP!!!!!!!!!!!!!!

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]

Powered by DjangoBB