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- MajesticB
-
500+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
the diffrence bettween bitmap and vector.
THIS ACCOUNT IS ABANDONDED
- MajesticB
-
500+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
the diffrence bettween bitmap and vector.
THIS ACCOUNT IS ABANDONDED
- MajesticB
-
500+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
bitmap and vector are difrent
THIS ACCOUNT IS ABANDONDED
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
the diffrence bettween bitmap and vector.
Okay. So anyways, bitmap is based on pixels, and vector is based on shapes. Vector is much better. Got it?
Bitmap is used in logos.
Last edited by Iloverollercoasters (Aug. 3, 2015 20:17:25)
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
bitmap and vector are difrent
Yes. The difference in in the post above.
Grr… 60 second rule…
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- MajesticB
-
500+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
THE difrence bettween bitmap and vector
THIS ACCOUNT IS ABANDONDED
- ev3coolexit987654
-
1000+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
Acceped.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
THE difrence bettween bitmap and vector
That was the difference between bitmap and vector. Anything else you need to be trained at?
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- MajesticB
-
500+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
what now
THIS ACCOUNT IS ABANDONDED
- ev3coolexit987654
-
1000+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
Now.The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
Acceped.Please follow the thread. When can you do training?
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
what now
You're good!
60 SECOND RULE!!!!!!
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
Now.The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
Accepted.Please follow the thread. When can you do training?
Okay. Please answer these questions below:
1. How fast do you code?
2. Are you in any other shops?
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- ev3coolexit987654
-
1000+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this
^ this displays some text saying “SVG!!!!!” in blue text
<svg width="400" height="250"> <text style="font-color: blue;"> SVG!!!!! </text> </svg>
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this^ this displays some text saying “SVG!!!!!” in blue text<svg width="400" height="250"> <text style="font-color: blue;"> SVG!!!!! </text> </svg>
Yes.
EDIT: Can you answer my questions above?
Last edited by Iloverollercoasters (Aug. 3, 2015 20:27:03)
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- ev3coolexit987654
-
1000+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
1. I can usually code a project in ~30 minutes, I guess.Now.The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
Accepted.Please follow the thread. When can you do training?
Okay. Please answer these questions below:
1. How fast do you code?
2. Are you in any other shops?
2. Yes. The UltraRunner shop, mtbh's shop, and like 10 (?) other shops.
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
1. I can usually code a project in ~30 minutes, I guess.Now.The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
Accepted.Please follow the thread. When can you do training?
Okay. Please answer these questions below:
1. How fast do you code?
2. Are you in any other shops?
2. Yes. The UltraRunner shop, mtbh's shop, and like 10 (?) other shops.
Good. What do you need to be trained at?
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
- ev3coolexit987654
-
1000+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
Done.BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this^ this displays some text saying “SVG!!!!!” in blue text<svg width="400" height="250"> <text style="font-color: blue;"> SVG!!!!! </text> </svg>
Yes.
EDIT: Can you answer my questions above?
EDIT: I need to be trained in pen.
Last edited by ev3coolexit987654 (Aug. 3, 2015 20:29:05)
- MajesticB
-
500+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
do you have a studio for this
THIS ACCOUNT IS ABANDONDED
- Iloverollercoasters
-
100+ posts
Everything You Want! NOW HIRING!!!!!!!!!!!!
Done.BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this^ this displays some text saying “SVG!!!!!” in blue text<svg width="400" height="250"> <text style="font-color: blue;"> SVG!!!!! </text> </svg>
Yes.
EDIT: Can you answer my questions above?
EDIT: I need to be trained in pen.
Okay. However, I don't do pen. I can train you in pen.
Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
when green flag clicked
forever
eat @-EvilKumquat-
end[/url]
when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen
when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end
define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end
This is a script that goes on with the other scripts:::grey
When all scripts are done::hat
run the scripts again::events
[/scratchblocks]