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- KyleK7
-
Scratcher
100+ posts
Why are "more blocks" local to sprites?
Hey guys! I was working on my project and was trying to simplify the level editing, so I came up with the idea of using “More Blocks” to do it! However I needed the blocks to travel between sprites, and to my surprise when I opened up another sprite, the blocks weren't there! I had already created them in another sprite. So my question is, why are blocks in the “More Blocks” category local, even when using global variables?
- CatsUnited
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Scratcher
1000+ posts
Why are "more blocks" local to sprites?
I think that some custom blocks would only need to be used for that sprite, or it's just to run a function quickly etc. I would like an option to make it a global custom block
- KyleK7
-
Scratcher
100+ posts
Why are "more blocks" local to sprites?
I think that some custom blocks would only need to be used for that sprite, or it's just to run a function quickly etc. I would like an option to make it a global custom blockMe too.
- DWindsor49
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Scratcher
56 posts
Why are "more blocks" local to sprites?
yeah they should be able to use for any sprite. you should at least be able to choose if it can be used for any sprite like variables
define this block_meow_
use in other sprite <(sprite) = [whatever ]>
- DWindsor49
-
Scratcher
56 posts
Why are "more blocks" local to sprites?
Hey guys! I was working on my project and was trying to simplify the level editing, so I came up with the idea of using “More Blocks” to do it! However I needed the blocks to travel between sprites, and to my surprise when I opened up another sprite, the blocks weren't there! I had already created them in another sprite. So my question is, why are blocks in the “More Blocks” category local, even when using global variables?however you could drag the define into the backpack and put it in another sprite
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