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- Athmay
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100+ posts
Grab And Throw Game
So I'm making a game called Owl Trowel which is when you have a trowel and owls try to get to the other side of the screen. To prevent them from getting to the other side of the screen and taking away a life, you hover over them then they stay on your trowel until you drop them into the trash can! But I'm having trouble with the entire game… Any help?
- Birdlegs
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1000+ posts
Grab And Throw Game
Haha, that game sounds fun. What do you want to start with?
- Athmay
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100+ posts
Grab And Throw Game
Well so its just the start screen (already covered) Then it goes 5 4 3 2 1 GO! (Covered) Then heres exactly what happens:
The owl starts on the left side of the screen and takes 10 seconds to glide over to the other side, you need to prevent him from doing that, so you take your owl trowel and you hover over the owl to grab it then once you have it in your trowel you hover over a trash can and click and it gets rid of it and then another one gets cloned on the other side at the same place and does the same thing, the first level, 5 owls come out. The next 7, etc etc. Thanks!
The owl starts on the left side of the screen and takes 10 seconds to glide over to the other side, you need to prevent him from doing that, so you take your owl trowel and you hover over the owl to grab it then once you have it in your trowel you hover over a trash can and click and it gets rid of it and then another one gets cloned on the other side at the same place and does the same thing, the first level, 5 owls come out. The next 7, etc etc. Thanks!
- Athmay
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100+ posts
Grab And Throw Game
No, just the grab the owl and drop him in the trash then it creates a clone back at the starting point.
- Birdlegs
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1000+ posts
Grab And Throw Game
Ah, here's an idea. Have the owl repeat movement of, maybe, five steps, toward the edge until it touches the player, and then repeats “go to player” until, perhaps, touching trash can and mouse down, and then it broadcasts something to spawn the next owl, then deletes, soo… Maybe I'll try some scratchblocks of that.
- Birdlegs
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1000+ posts
Grab And Throw Game
(Oh, you could also hide the owl and have a separate costume(s) of the player holding an owl in the trowel… Gosh, I love that rhyme)
- Birdlegs
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1000+ posts
Grab And Throw Game
The fruit of some hard labor… I happen to loathe Scratchblocks ^~^
Last edited by Birdlegs (April 17, 2015 02:48:04)
- Nether_before
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1000+ posts
Grab And Throw Game
I have an idea for what i'm presuming is your trowel/main sprite
Of course, there are probably many better, more physics based ways of doing this.
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