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- Charmind
-
Scratcher
500+ posts
(sugestion) size of sprites costumes
i am making a survival-horror game and most of screen must be dark, but lightmask costume is too small when is not at x0 and y0 not evrything is dark, I created 2 more lightmasks to repair it but at incoming version of my project I will must reduce CPU using, I know i can change size of sprite, but i want a better graphic quality, then i tell it to you scratch, can you change costume size (in drawing) to bigger (from 460&360 to changeable or 920&720 to be bigger than scratch screen)?
- stickfiregames
-
Scratcher
1000+ posts
(sugestion) size of sprites costumes
The thing is, the bitmap editor already does support 960x720 sprites (actually 480x360 but at half-pixel resolution so they can be scaled to 200% without pixelating) but the half-pixels can only be drawn with some tools (like the line) and not others (like the brush) so they are hard to work with. Support for an option to switch between full and half pixel modes, with each tool working correctly for the selected mode.
Last edited by stickfiregames (April 5, 2015 15:56:53)
- FalconGunner99
-
Scratcher
1000+ posts
(sugestion) size of sprites costumes
Just use vector, it will scale perfectly to the max.
- Charmind
-
Scratcher
500+ posts
(sugestion) size of sprites costumes
thanks, but i have one more question about vector mode- I am creating a lightmask and can i do a command like move VectorObject1 to xA and yB wighout moving all the costume (wighout using clones)?
- FalconGunner99
-
Scratcher
1000+ posts
(sugestion) size of sprites costumes
I'm not really sure what you mean here - But vector works exactly like bitmap, it just scales better.
- Charmind
-
Scratcher
500+ posts
(sugestion) size of sprites costumes
in vector mode you can slect objects like hand or something else you created
- Charmind
-
Scratcher
500+ posts
(sugestion) size of sprites costumes
BTW can you look at this project? is this correct 3D engine?
https://scratch.mit.edu/projects/53832582/
https://scratch.mit.edu/projects/53832582/
- FalconGunner99
-
Scratcher
1000+ posts
(sugestion) size of sprites costumes
in vector mode you can slect objects like hand or something else you createdStill have absolutely no idea what you're talking about
BTW can you look at this project? is this correct 3D engine?The correct 3d engine for what? We can't read your mind, we need more info if you want us to be able to help you.
https://scratch.mit.edu/projects/53832582/
- Charmind
-
Scratcher
500+ posts
(sugestion) size of sprites costumes
I must go to home now, i will explain in… 5-10 min?
- stickfiregames
-
Scratcher
1000+ posts
(sugestion) size of sprites costumes
I'm not really sure what you mean here - But vector works exactly like bitmap, it just scales better.Vector works nothing like bitmap.
- FalconGunner99
-
Scratcher
1000+ posts
(sugestion) size of sprites costumes
As a costume, it does.I'm not really sure what you mean here - But vector works exactly like bitmap, it just scales better.Vector works nothing like bitmap.
When editing it doesn't, but once you're done making the costume, it's effectively the same thing only scalable.
- Charmind
-
Scratcher
500+ posts
(sugestion) size of sprites costumes
1. i know now, don't need to explain
2. go to link and you will probably know what i mean (It is l;ooking like real objects?)
2. go to link and you will probably know what i mean (It is l;ooking like real objects?)
- FalconGunner99
-
Scratcher
1000+ posts
(sugestion) size of sprites costumes
1. i know now, don't need to explainWell I went to the link before and I saw what it was, it was just your phrasing.
2. go to link and you will probably know what i mean (It is l;ooking like real objects?)
I think it doesn't look perfect or anything, but that's to be expected for something that simple.
- stampylongwhat
-
Scratcher
12 posts
(sugestion) size of sprites costumes
This is the script for the 3D sprite:
(Might be wrong) Go here: https://scratch.mit.edu/projects/68620652/
when green flag clicked
forever
clear
turn cw (7) degrees
go to x: (0) y: (-17)
switch costume to [costume1]
stamp
change y by (1)
switch costume to [costume2]
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
end
(Might be wrong) Go here: https://scratch.mit.edu/projects/68620652/
Last edited by stampylongwhat (July 13, 2015 16:25:45)
- stampylongwhat
-
Scratcher
12 posts
(sugestion) size of sprites costumes
This is the script for the 3D sprite:when green flag clicked
forever
clear
turn cw (7) degrees
go to x: (0) y: (-17)
switch costume to [costume1]
stamp
change y by (1)
switch costume to [costume2]
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
stamp
change y by (1)
end
(Might be wrong) Go here: https://scratch.mit.edu/projects/68620652/
Last edited by stampylongwhat (July 13, 2015 16:26:17)
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