Discuss Scratch

ZzWaterzZ
Scratcher
3 posts

3D on scratch, And how it's professionally accomplished

how would you detect collisions
Nolobot
Scratcher
5 posts

3D on scratch, And how it's professionally accomplished

Very cool tutorial. I would love to learn how to make make a tri-filler type of 3d in scratch. Maybe if you make more tutorials we can all learn more about your accomplishments
youngexpendable12
Scratcher
7 posts

3D on scratch, And how it's professionally accomplished

Nolobot wrote:

Very cool tutorial. I would love to learn how to make make a tri-filler type of 3d in scratch. Maybe if you make more tutorials we can all learn more about your accomplishments
burgers1998
Scratcher
32 posts

3D on scratch, And how it's professionally accomplished

COME ON ITS ALMOST FRIDAY!!!
mariofan260
Scratcher
500+ posts

3D on scratch, And how it's professionally accomplished

ZzWaterzZ wrote:

how would you detect collisions
I would say detect if a side was past the points of another side and if so, push it back. You can find the points through whatever variables or lists you keep the coordinates for the points in. Hope this helps!

P.S. I'm not entirely sure as i'm still learning 3D so check this first please

Edit: in case you need to know how far to push it back, if you have speed x, y, and z variables those should do the job as long as their value isn't reset by the time you detect collisions.

Last edited by mariofan260 (Jan. 29, 2026 12:33:09)

ZzWaterzZ
Scratcher
3 posts

3D on scratch, And how it's professionally accomplished

mariofan260 wrote:

ZzWaterzZ wrote:

how would you detect collisions
I would say detect if a side was past the points of another side and if so, push it back. You can find the points through whatever variables or lists you keep the coordinates for the points in. Hope this helps!

P.S. I'm not entirely sure as i'm still learning 3D so check this first please

Edit: in case you need to know how far to push it back, if you have speed x, y, and z variables those should do the job as long as their value isn't reset by the time you detect collisions.

thanks
burgers1998
Scratcher
32 posts

3D on scratch, And how it's professionally accomplished

uhhhhhhhh, when is it gonna release (I)W(I) <(meowth)
burgers1998
Scratcher
32 posts

3D on scratch, And how it's professionally accomplished

(probably) 2 days!!! (source: comment on profile about a stream)
mariofan260
Scratcher
500+ posts

3D on scratch, And how it's professionally accomplished

ZzWaterzZ wrote:

mariofan260 wrote:

ZzWaterzZ wrote:

how would you detect collisions
I would say detect if a side was past the points of another side and if so, push it back. You can find the points through whatever variables or lists you keep the coordinates for the points in. Hope this helps!

P.S. I'm not entirely sure as i'm still learning 3D so check this first please

Edit: in case you need to know how far to push it back, if you have speed x, y, and z variables those should do the job as long as their value isn't reset by the time you detect collisions.

thanks
you're welcome! Glad I could help!
Yuting1112
Scratcher
2 posts

3D on scratch, And how it's professionally accomplished

https://scratch.mit.edu/projects/1246546999/ bySpiderman_1014
it Clipping
Yuting1112
Scratcher
2 posts

3D on scratch, And how it's professionally accomplished

d

Last edited by Yuting1112 (Yesterday 06:30:30)

ametrine_
Scratcher
1000+ posts

3D on scratch, And how it's professionally accomplished

gl00b just announced he's releasing glue3d today!
(but only offsite because apparently scratch might take it down)
burgers1998
Scratcher
32 posts

3D on scratch, And how it's professionally accomplished

YES!!!!!!!!!! (huh? why would it be taken down???)
Raman15
Scratcher
100+ posts

3D on scratch, And how it's professionally accomplished

ametrine_ wrote:

gl00b just announced he's releasing glue3d today!
(but only offsite because apparently scratch might take it down)
Why would scratch take it down?
ametrine_
Scratcher
1000+ posts

3D on scratch, And how it's professionally accomplished

Raman15 wrote:

Why would scratch take it down?
dunno, he said that in the announcement though
burgers1998
Scratcher
32 posts

3D on scratch, And how it's professionally accomplished

where's the announcement anyway?
ametrine_
Scratcher
1000+ posts

3D on scratch, And how it's professionally accomplished

burgers1998 wrote:

where's the announcement anyway?
offsite, i can't say where
fenchthebuilder13
Scratcher
38 posts

3D on scratch, And how it's professionally accomplished

Glue3D is a 3D game engine that is integrated within Scratch, a visual programming language. It allows users to create 3D games and experiences using Scratch's interface. This engine provides a platform for users to explore 3D game development in a user-friendly environment.
burgers1998
Scratcher
32 posts

3D on scratch, And how it's professionally accomplished

the game will be off site, or the announcement

Last edited by burgers1998 (Yesterday 19:08:16)

burgers1998
Scratcher
32 posts

3D on scratch, And how it's professionally accomplished

HES STREAMING ON YOUTUBE!!!!!!!!!!!

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