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- ZzWaterzZ
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Scratcher
3 posts
3D on scratch, And how it's professionally accomplished
how would you detect collisions
- Nolobot
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Scratcher
5 posts
3D on scratch, And how it's professionally accomplished
Very cool tutorial. I would love to learn how to make make a tri-filler type of 3d in scratch. Maybe if you make more tutorials we can all learn more about your accomplishments 

- youngexpendable12
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Scratcher
7 posts
3D on scratch, And how it's professionally accomplished
Very cool tutorial. I would love to learn how to make make a tri-filler type of 3d in scratch. Maybe if you make more tutorials we can all learn more about your accomplishments

- burgers1998
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Scratcher
32 posts
3D on scratch, And how it's professionally accomplished
COME ON ITS ALMOST FRIDAY!!!
- mariofan260
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Scratcher
500+ posts
3D on scratch, And how it's professionally accomplished
how would you detect collisionsI would say detect if a side was past the points of another side and if so, push it back. You can find the points through whatever variables or lists you keep the coordinates for the points in. Hope this helps!
P.S. I'm not entirely sure as i'm still learning 3D so check this first please

Edit: in case you need to know how far to push it back, if you have speed x, y, and z variables those should do the job as long as their value isn't reset by the time you detect collisions.
Last edited by mariofan260 (Jan. 29, 2026 12:33:09)
- ZzWaterzZ
-
Scratcher
3 posts
3D on scratch, And how it's professionally accomplished
how would you detect collisionsI would say detect if a side was past the points of another side and if so, push it back. You can find the points through whatever variables or lists you keep the coordinates for the points in. Hope this helps!
P.S. I'm not entirely sure as i'm still learning 3D so check this first please
Edit: in case you need to know how far to push it back, if you have speed x, y, and z variables those should do the job as long as their value isn't reset by the time you detect collisions.
thanks
- burgers1998
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Scratcher
32 posts
3D on scratch, And how it's professionally accomplished
uhhhhhhhh, when is it gonna release (I)W(I) <(meowth)
- burgers1998
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Scratcher
32 posts
3D on scratch, And how it's professionally accomplished
(probably) 2 days!!! (source: comment on profile about a stream)
- mariofan260
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Scratcher
500+ posts
3D on scratch, And how it's professionally accomplished
you're welcome! Glad I could help!how would you detect collisionsI would say detect if a side was past the points of another side and if so, push it back. You can find the points through whatever variables or lists you keep the coordinates for the points in. Hope this helps!
P.S. I'm not entirely sure as i'm still learning 3D so check this first please
Edit: in case you need to know how far to push it back, if you have speed x, y, and z variables those should do the job as long as their value isn't reset by the time you detect collisions.
thanks
- Yuting1112
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Scratcher
2 posts
3D on scratch, And how it's professionally accomplished
https://scratch.mit.edu/projects/1246546999/ bySpiderman_1014
it Clipping
it Clipping
- Yuting1112
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Scratcher
2 posts
3D on scratch, And how it's professionally accomplished
d
Last edited by Yuting1112 (Yesterday 06:30:30)
- ametrine_
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Scratcher
1000+ posts
3D on scratch, And how it's professionally accomplished
gl00b just announced he's releasing glue3d today!
(but only offsite because apparently scratch might take it down)
(but only offsite because apparently scratch might take it down)
- burgers1998
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Scratcher
32 posts
3D on scratch, And how it's professionally accomplished
YES!!!!!!!!!! (huh? why would it be taken down???)
- Raman15
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Scratcher
100+ posts
3D on scratch, And how it's professionally accomplished
gl00b just announced he's releasing glue3d today!Why would scratch take it down?
(but only offsite because apparently scratch might take it down)
- ametrine_
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Scratcher
1000+ posts
3D on scratch, And how it's professionally accomplished
Why would scratch take it down?dunno, he said that in the announcement though
- burgers1998
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Scratcher
32 posts
3D on scratch, And how it's professionally accomplished
where's the announcement anyway?
- ametrine_
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Scratcher
1000+ posts
3D on scratch, And how it's professionally accomplished
where's the announcement anyway?offsite, i can't say where
- fenchthebuilder13
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Scratcher
38 posts
3D on scratch, And how it's professionally accomplished
Glue3D is a 3D game engine that is integrated within Scratch, a visual programming language. It allows users to create 3D games and experiences using Scratch's interface. This engine provides a platform for users to explore 3D game development in a user-friendly environment.
- burgers1998
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Scratcher
32 posts
3D on scratch, And how it's professionally accomplished
the game will be off site, or the announcement
Last edited by burgers1998 (Yesterday 19:08:16)
- burgers1998
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Scratcher
32 posts
3D on scratch, And how it's professionally accomplished
HES STREAMING ON YOUTUBE!!!!!!!!!!!
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