Discuss Scratch

NitroPhantom
Scratcher
19 posts

The Official Super Fighter Re:Tournament Thread

block__by__block wrote:

CoralTurtles wrote:

Thirtyfourfive wrote:

CoralTurtles wrote:

Thirtyfourfive wrote:

CoralTurtles wrote:

Darc's C1 needs to be nerfed!!! It should take more hits to charge it up because when you use it your opponent is dragged towards you, you get a free hit, and that is enough to charge up your C1 again, rinse and repeat. D:

eh, the combos can be quite spacing specific and are the only combos he really gets, I feel like that surface aspect of it is relatively balanced. maybe buff needles and zone to encourage more diversity in specials, but it's a perfectly manageable move.
Fair point, and I guess block exists, but low level bots are helpless against the spam


Yeah. I've been thinking about making a moveset overhaul mod of the game, and if I were to nerf scarfing in said mod, I'd probably remove or rework the armour on it.
Neat!
I think darks c2 is also pretty powerful
Again, how does everybody know what moves are what? Can someone help?
CoralTurtles
Scratcher
13 posts

The Official Super Fighter Re:Tournament Thread

NitroPhantom wrote:

block__by__block wrote:

CoralTurtles wrote:

Thirtyfourfive wrote:

CoralTurtles wrote:

Thirtyfourfive wrote:

CoralTurtles wrote:

Darc's C1 needs to be nerfed!!! It should take more hits to charge it up because when you use it your opponent is dragged towards you, you get a free hit, and that is enough to charge up your C1 again, rinse and repeat. D:

eh, the combos can be quite spacing specific and are the only combos he really gets, I feel like that surface aspect of it is relatively balanced. maybe buff needles and zone to encourage more diversity in specials, but it's a perfectly manageable move.
Fair point, and I guess block exists, but low level bots are helpless against the spam


Yeah. I've been thinking about making a moveset overhaul mod of the game, and if I were to nerf scarfing in said mod, I'd probably remove or rework the armour on it.
Neat!
I think darks c2 is also pretty powerful
Again, how does everybody know what moves are what? Can someone help?
Check the character descriptions
Efferbot
Scratcher
100+ posts

The Official Super Fighter Re:Tournament Thread

NitroPhantom wrote:

Thirtyfourfive wrote:

NitroPhantom wrote:

Is there a chart somewhere that lists how to do the moves and what they are called? I also do not understand how to make a character. Where do you put the sprites and stuff? Could someone explain it?
There's a list that holds all the move names, but for the basic stuff, they just follow the naming convention of character number, type.
Okay, but how do you know how to do each move?
I don't know anything about the code but if you mean literally how to perform the move in game, there's a neutral move, a charged move, a move while moving left or right, a move while holding down on the ground, a move while holding down in the air, a move for holding up, and the C1/C3/C5 moves.
Z-A-R-I-P-H
Scratcher
1 post

The Official Super Fighter Re:Tournament Thread

Xavier, Edward, & Darc all have their sprites replaced with big question marks while in training mode. Is anyone else experiencing this?
DJThorn
Scratcher
6 posts

The Official Super Fighter Re:Tournament Thread

Z-A-R-I-P-H wrote:

Xavier, Edward, & Darc all have their sprites replaced with big question marks while in training mode. Is anyone else experiencing this?
I've played games with question marks it just means the game is really big and scratch is struggling to handle it usually refreshing the tab a few times makes it better
PixelL13
Scratcher
4 posts

The Official Super Fighter Re:Tournament Thread

(A shorter version of this is posted on the SFrT project)
I'm not sure if this is an intended thing with the newest character Darc, but when using Darc's full combo point move, if you can get somebody under the stage (Battlefield and Shrine are the easiest to do this on) but you can get them stuck just outside the barrier created by Darc's move so they are constantly being bounced back and forth between the underside of the stage and the bottom of the barrier. This can quickly rack up any opponent to 300+ damage and guarantee their death. It works especially well on the Shrine stage when Darc jumps up to the top platform as it makes the barrier hit twice as fast. With practice, this could become a very easy to perform and very unbalanced feeling combo with Darc.

TL;DR Darc can ricochet any opponent indefinitely underneath the stage and it's very funny to watch.
Hi07734
Scratcher
3 posts

The Official Super Fighter Re:Tournament Thread

Bnb Edward combos trust
(all combos start from 0 percent unless it states so)
snowball–> nair
down tilt–> jab
down tilt–>up tilt
(160-170%) jump up snowball–>jump–>up air
down tilt–>snowball–>nair–>snowball–>nair–> sair
C3 (head hit)–> side tilt

Hi07734
Scratcher
3 posts

The Official Super Fighter Re:Tournament Thread

NitroPhantom wrote:

block__by__block wrote:

CoralTurtles wrote:

Thirtyfourfive wrote:

CoralTurtles wrote:

Thirtyfourfive wrote:

CoralTurtles wrote:

Darc's C1 needs to be nerfed!!! It should take more hits to charge it up because when you use it your opponent is dragged towards you, you get a free hit, and that is enough to charge up your C1 again, rinse and repeat. D:

eh, the combos can be quite spacing specific and are the only combos he really gets, I feel like that surface aspect of it is relatively balanced. maybe buff needles and zone to encourage more diversity in specials, but it's a perfectly manageable move.
Fair point, and I guess block exists, but low level bots are helpless against the spam


Yeah. I've been thinking about making a moveset overhaul mod of the game, and if I were to nerf scarfing in said mod, I'd probably remove or rework the armour on it.
Neat!
I think darks c2 is also pretty powerful
Again, how does everybody know what moves are what? Can someone help?
You should watch the video in the description for a better understanding, but if u want it rn then C1 is the move when one portion of meter is filled up (I.e darc's pull) C3 is move with 3 portions of bar (I.e darc's portal thingys) C5 is move with full meter (I.e Darc's aoe thing)
Hi07734
Scratcher
3 posts

The Official Super Fighter Re:Tournament Thread

also I probably found a bug with Edward. Sometimes his snowballs kinda go back on stage when it was kinda supposed to go off instead. also he kinda has inconsistent knock back
Efferbot
Scratcher
100+ posts

The Official Super Fighter Re:Tournament Thread

Z-A-R-I-P-H wrote:

Xavier, Edward, & Darc all have their sprites replaced with big question marks while in training mode. Is anyone else experiencing this?
In addition to what @PixelL13 said, playing on turbowarp also helps.
hnewe2025
Scratcher
3 posts

The Official Super Fighter Re:Tournament Thread

CoralTurtles wrote:

Darc's C1 needs to be nerfed!!! It should take more hits to charge it up because when you use it your opponent is dragged towards you, you get a free hit, and that is enough to charge up your C1 again, rinse and repeat. D:
Fix: use phantoms to beat darc
DJThorn
Scratcher
6 posts

The Official Super Fighter Re:Tournament Thread

hnewe2025 wrote:

CoralTurtles wrote:

Darc's C1 needs to be nerfed!!! It should take more hits to charge it up because when you use it your opponent is dragged towards you, you get a free hit, and that is enough to charge up your C1 again, rinse and repeat. D:
Fix: use phantoms to beat darc

Last edited by DJThorn (Oct. 15, 2025 02:53:27)

FunkyFroggies
Scratcher
41 posts

The Official Super Fighter Re:Tournament Thread

Efferbot I have dark mode
DJThorn
Scratcher
6 posts

The Official Super Fighter Re:Tournament Thread

FunkyFroggies wrote:

Efferbot I have dark mode
pls don't do this. find an advertising studio or whatever bc doing this is going to make it less likely for someone to look at it
The_Brain64
Scratcher
1 post

The Official Super Fighter Re:Tournament Thread

There's this bug where if you select a character alt and than go into a match switch characters after you can't select the normal skin.
minerman3145
Scratcher
2 posts

The Official Super Fighter Re:Tournament Thread

the new character is absolutely terrifying
PixelL13
Scratcher
4 posts

The Official Super Fighter Re:Tournament Thread

Rikaal is like incineroar's grab and thows with samus's beam and a pair of wings thrown in too
Thirtyfourfive
New Scratcher
5 posts

The Official Super Fighter Re:Tournament Thread

PixelL13 wrote:

Rikaal is like incineroar's grab and thows with samus's beam and a pair of wings thrown in too
I'd compare it more to luigi's grab - really high payoff, and hard to punish, in L's case the disjoint and in rikaal's the invincibility/intangibility. and yes, for the record, he can 0-death really easily. and one tap shields occasionally.
warrier_animations
Scratcher
2 posts

The Official Super Fighter Re:Tournament Thread

DJThorn wrote:

hnewe2025 wrote:

CoralTurtles wrote:

Darc's C1 needs to be nerfed!!! It should take more hits to charge it up because when you use it your opponent is dragged towards you, you get a free hit, and that is enough to charge up your C1 again, rinse and repeat. D:
Fix: use phantoms to beat darc
As a Darc main myself I can see he does need a couple nerfs here and there although the perishability of his recovery does kinda make up for it.
benegam
Scratcher
70 posts

The Official Super Fighter Re:Tournament Thread

rikaal on bridge is crazy.

Powered by DjangoBB