Discuss Scratch

pokemoncole_
Scratcher
12 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

deathknight0124 wrote:

pokemoncole_ wrote:

scratchboy3605 wrote:

Could you add a perk that poisons players after they destroy you? (e.g. Player A beats Player B, then Player A is inflicted with poison.)
Also it would be cool if you added an achievement called “Revenge” that you earn when the player that beated you gets destructed from the poison. XD
how about if they get them out in the next round
hey, new keeper of this game here! just wanna say that there arent “Rounds” involved in this game, its just a free for all
I know, just next time u get in
deathknight0124
Scratcher
100+ posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

Gaber7777777 wrote:

ok got it here https://scratch.mit.edu/projects/944073746/ it was originally for another RD mod
i like it, but i would definitely use a different costume if i decide to implement it. that ok?
deathknight0124
Scratcher
100+ posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

pokemoncole_ wrote:

deathknight0124 wrote:

pokemoncole_ wrote:

scratchboy3605 wrote:

Could you add a perk that poisons players after they destroy you? (e.g. Player A beats Player B, then Player A is inflicted with poison.)
Also it would be cool if you added an achievement called “Revenge” that you earn when the player that beated you gets destructed from the poison. XD
how about if they get them out in the next round
hey, new keeper of this game here! just wanna say that there arent “Rounds” involved in this game, its just a free for all
I know, just next time u get in
it would be an interesting idea if this was round based, but since you can join in at any time, one random death in between spawns wouldnt be ideal for keeping the playerbase, as they might think it is a glitch and not enhancing the gameplay. hope you understand
LDavis583
Scratcher
3 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

(Post deleted)

Last edited by LDavis583 (Oct. 26, 2025 16:34:24)

deathknight0124
Scratcher
100+ posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

LDavis583 wrote:

i love RD



define play RD
stop [not playing RD v]
nice to hear! love the enthusiasm!
walkerzim
Scratcher
3 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

Idea: a weapon or set that is vampiric, or maybe a military MK II set?
Gaber7777777
Scratcher
15 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

deathknight0124 wrote:

pokemoncole_ wrote:

deathknight0124 wrote:

pokemoncole_ wrote:

scratchboy3605 wrote:

Could you add a perk that poisons players after they destroy you? (e.g. Player A beats Player B, then Player A is inflicted with poison.)
Also it would be cool if you added an achievement called “Revenge” that you earn when the player that beated you gets destructed from the poison. XD
how about if they get them out in the next round
hey, new keeper of this game here! just wanna say that there arent “Rounds” involved in this game, its just a free for all
I know, just next time u get in
it would be an interesting idea if this was round based, but since you can join in at any time, one random death in between spawns wouldnt be ideal for keeping the playerbase, as they might think it is a glitch and not enhancing the gameplay. hope you understand
If we are talking about rounds you could look towards battlebound, another KIKOKO_ game, that implements rounds in an interesting way by having game modes. In between rounds there is a period in which no shot can be fired and no weapons used. In this period the players vote for their prefered game mode, and other players can join during the voting period.
Bobmr2024
Scratcher
100+ posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

Hello!
Bobmr2024
Scratcher
100+ posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

How do I make clones in robot destructor
Bobmr2024
Scratcher
100+ posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

Hello!
robertskids
Scratcher
0 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

hey! I was wondering you spent a lot of time in the code WHERE IS THE LINE OF CODE THAT DETERMINS BULLET DAMAGE like I want smg to do less damage (I increased mag size to 50 and better fire rate) but I have been lookin for a year and have not found it please help me out.
Kit-Kat-Kaizen
Scratcher
1 post

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

robertskids wrote:

hey! I was wondering you spent a lot of time in the code WHERE IS THE LINE OF CODE THAT DETERMINS BULLET DAMAGE like I want smg to do less damage (I increased mag size to 50 and better fire rate) but I have been lookin for a year and have not found it please help me out.
can't find it two
THE_MEEP111
Scratcher
20 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

robertskids wrote:

hey! I was wondering you spent a lot of time in the code WHERE IS THE LINE OF CODE THAT DETERMINS BULLET DAMAGE like I want smg to do less damage (I increased mag size to 50 and better fire rate) but I have been lookin for a year and have not found it please help me out.
A bit late, but there isn't a line of code. Instead, it's in the “: Damages :” list. (I had to space it out because it turned into an emoji)

Last edited by THE_MEEP111 (Oct. 4, 2025 07:49:16)

Darkmaster0mp4
Scratcher
2 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

General question about the development of RDU (If you feel like answering)
How long through the entirety of the game take to edit? Along with the inspiration or ideas for the new weapons and cosmetics?
Why did you make the mod to begin with? And what do you plan to do with it in the future?

I know it's a bit of a rant, but i think this little project deserves more love! Especially since the original game has overshadowed it's modded variants.
THE_MEEP111
Scratcher
20 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

Darkmaster0mp4 wrote:

General question about the development of RDU (If you feel like answering)
How long through the entirety of the game take to edit? Along with the inspiration or ideas for the new weapons and cosmetics?
Why did you make the mod to begin with? And what do you plan to do with it in the future?

I know it's a bit of a rant, but i think this little project deserves more love! Especially since the original game has overshadowed it's modded variants.

I think I worked on RDU for around a year. It took a month or so to get it functioning enough to publish (getting infinite parts to work, adding a new perk, changing it to three perks at a time, and abilities.) Then I continued to update it for a year. And I intend on adding more updates.
For new weapons and parts, that's the problem; I've pretty much run out of ideas. The big problem is that your parts determine your stats, so I need a concept for a set stat-wise and a concept visual-wise, and they need to make sense together. I definitely intend on doing some sort of idea collection, maybe a competition where the best idea gets into the game or something?

Why did I make the mod? I'll give you the answer: I was bored, so I wanted something to do. I don't know why, but I always go through different obsessions that I spend way too much time on, before moving on to something else. RDU was one of those obsessions. And in the future, I definitely want to add more parts, add more achievements, and balance some of the abilities (and replace some of them. Randomize is useless XD)

(This message was a jumpscare, as this forum hasn't been active for a year at the very least XD)

Last edited by THE_MEEP111 (Oct. 31, 2025 22:33:41)

deathknight0124
Scratcher
100+ posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

Well thanks for the jumpscare meep, wasn't expecting to see this today

THE_MEEP111 wrote:

Darkmaster0mp4 wrote:

General question about the development of RDU (If you feel like answering)
How long through the entirety of the game take to edit? Along with the inspiration or ideas for the new weapons and cosmetics?
Why did you make the mod to begin with? And what do you plan to do with it in the future?

I know it's a bit of a rant, but i think this little project deserves more love! Especially since the original game has overshadowed it's modded variants.

I think I worked on RDU for around a year. It took a month or so to get it functioning enough to publish (getting infinite parts to work, adding a new perk, changing it to three perks at a time, and abilities.) Then I continued to update it for a year. And I intend on adding more updates.
For new weapons and parts, that's the problem; I've pretty much run out of ideas. The big problem is that your parts determine your stats, so I need a concept for a set stat-wise and a concept visual-wise, and they need to make sense together. I definitely intend on doing some sort of idea collection, maybe a competition where the best idea gets into the game or something?

Why did I make the mod? I'll give you the answer: I was bored, so I wanted something to do. I don't know why, but I always go through different obsessions that I spend way too much time on, before moving on to something else. RDU was one of those obsessions. And in the future, I definitely want to add more parts, add more achievements, and balance some of the abilities (and replace some of them. Randomize is useless XD)

(This message was a jumpscare, as this forum hasn't been active for a year at the very least XD)
BratyKidGaming
Scratcher
1 post

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

THE_MEEP111 wrote:

Darkmaster0mp4 wrote:

General question about the development of RDU (If you feel like answering)
How long through the entirety of the game take to edit? Along with the inspiration or ideas for the new weapons and cosmetics?
Why did you make the mod to begin with? And what do you plan to do with it in the future?

I know it's a bit of a rant, but i think this little project deserves more love! Especially since the original game has overshadowed it's modded variants.

I think I worked on RDU for around a year. It took a month or so to get it functioning enough to publish (getting infinite parts to work, adding a new perk, changing it to three perks at a time, and abilities.) Then I continued to update it for a year. And I intend on adding more updates.
For new weapons and parts, that's the problem; I've pretty much run out of ideas. The big problem is that your parts determine your stats, so I need a concept for a set stat-wise and a concept visual-wise, and they need to make sense together. I definitely intend on doing some sort of idea collection, maybe a competition where the best idea gets into the game or something?

Why did I make the mod? I'll give you the answer: I was bored, so I wanted something to do. I don't know why, but I always go through different obsessions that I spend way too much time on, before moving on to something else. RDU was one of those obsessions. And in the future, I definitely want to add more parts, add more achievements, and balance some of the abilities (and replace some of them. Randomize is useless XD)

(This message was a jumpscare, as this forum hasn't been active for a year at the very least XD)
WELL!!! GOOD TO HEAR FROM U MISTER!!! XD
THE_MEEP111
Scratcher
20 posts

Robot Destructor Ultimate by @THE_MEEP111 (A Mod of Robot Destructor by @KIKOKO_ )

deathknight0124 wrote:

Well thanks for the jumpscare meep, wasn't expecting to see this today

THE_MEEP111 wrote:

Darkmaster0mp4 wrote:

General question about the development of RDU (If you feel like answering)
How long through the entirety of the game take to edit? Along with the inspiration or ideas for the new weapons and cosmetics?
Why did you make the mod to begin with? And what do you plan to do with it in the future?

I know it's a bit of a rant, but i think this little project deserves more love! Especially since the original game has overshadowed it's modded variants.

I think I worked on RDU for around a year. It took a month or so to get it functioning enough to publish (getting infinite parts to work, adding a new perk, changing it to three perks at a time, and abilities.) Then I continued to update it for a year. And I intend on adding more updates.
For new weapons and parts, that's the problem; I've pretty much run out of ideas. The big problem is that your parts determine your stats, so I need a concept for a set stat-wise and a concept visual-wise, and they need to make sense together. I definitely intend on doing some sort of idea collection, maybe a competition where the best idea gets into the game or something?

Why did I make the mod? I'll give you the answer: I was bored, so I wanted something to do. I don't know why, but I always go through different obsessions that I spend way too much time on, before moving on to something else. RDU was one of those obsessions. And in the future, I definitely want to add more parts, add more achievements, and balance some of the abilities (and replace some of them. Randomize is useless XD)

(This message was a jumpscare, as this forum hasn't been active for a year at the very least XD)
And a bit of a surprise from you, too. I didn't think you were still active.

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