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- Tq575
-
Scratcher
8 posts
Explore the Backrooms
Explore the Backrooms Early Access V1
Added
Project:
-First version available to someone other than the developer.
Features:
-Key in level 0.
-Lights going on or off in level 1.
-Looping hallway in level 2.
Entities:
-Howler in level 0.
-Smilers in level 1.
-Smiler chase in level 2.
Developer:
ELM_2021turtle
Added
Project:
-First version available to someone other than the developer.
Features:
-Key in level 0.
-Lights going on or off in level 1.
-Looping hallway in level 2.
Entities:
-Howler in level 0.
-Smilers in level 1.
-Smiler chase in level 2.
Developer:
ELM_2021turtle
- Tq575
-
Scratcher
8 posts
Explore the Backrooms
Explore the Backrooms Early Access V1.1
Added
Features:
-Electrical boxes in level 3.
Entities:
-Clump in level 3.
Developer:
ELM_2021turtle
Added
Features:
-Electrical boxes in level 3.
Entities:
-Clump in level 3.
Developer:
ELM_2021turtle
- Tq575
-
Scratcher
8 posts
Explore the Backrooms
Explore the Backrooms Early Access V1.2
Added
Project:
-Reshared because somehow it got unshared.
Old-Stuff:
-The logo was changed from “Explore the Backooms” to “Explore the Backrooms”.
Developer:
ELM_2021turtle
Added
Project:
-Reshared because somehow it got unshared.
Old-Stuff:
-The logo was changed from “Explore the Backooms” to “Explore the Backrooms”.
Developer:
ELM_2021turtle
- Tq575
-
Scratcher
8 posts
Explore the Backrooms
That sounds coolThe public release date is: October 31
Here is the developer's profile: https://scratch.mit.edu/users/ELM_2021turtle/
- Tq575
-
Scratcher
8 posts
Explore the Backrooms
Maybe I'll go check it out laterJust wait until the release date then go to his profile and sometime that day he will release a public version of Explore the Backrooms.
- PortalChips
-
Scratcher
5 posts
Explore the Backrooms
With the new face sensing extension, you can make VR inside of scratch, and maybe consider making a VR version of your backrooms game! It can be achieved by making a point follow your nose, and making the player (raycaster) turn depending on the point's X position. So if you move your head left a tiny bit, the dot could be for example at X (-10) and then the raycaster would turn -10°. It also works better if you turn your head.
- PortalChips
-
Scratcher
5 posts
Explore the Backrooms
Ooh the porject your talking about here is someone elses. Well I suppose you could apply what I said to your apeirophobia recreation then? (Also apeirophobia is the best roblox game I've ever played)
- Tq575
-
Scratcher
8 posts
Explore the Backrooms
Ooh the porject your talking about here is someone elses. Well I suppose you could apply what I said to your apeirophobia recreation then? (Also apeirophobia is the best roblox game I've ever played)1. Yes, it is by him I would probably never be able to do anything that complex myself. The full release is coming October 31st so on that day you can check his profile and wait until his project fully releases. 2. Have you tried pointerlock on my aperiophobia project? And I probably won't make vr due to a few things if you want to know more just ask on my aperiophobia project.
- Tq575
-
Scratcher
8 posts
Explore the Backrooms
Ooh the porject your talking about here is someone elses. Well I suppose you could apply what I said to your apeirophobia recreation then? (Also apeirophobia is the best roblox game I've ever played)And also since you said you liked aperiophobia I advise you try my Roblox Aperiophobia 2D V2.7_EXG/4.1 for the best Aperiophobia experience on scratch. (there are a couple different projects so make sure the name matches mine completely)
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