Discuss Scratch
- tagrim123
-
Scratcher
500+ posts
Make the slider range a block.
set [my slider v] parameters to [greater than or equal to v] (0) [less than or equal to v] (100) step (1) ::variables
- CodeComet6161
-
Scratcher
1000+ posts
Make the slider range a block.
There's no way I'm changing it to that.set [my slider v] parameters to [greater than or equal to v] (0) [less than or equal to v] (100) step (1) ::variables
- mtaka4
-
Scratcher
500+ posts
Make the slider range a block.
Support this one fullt
bump great idea
high support, great ideaPlease explain why you support. The forums aren't a ballot box. I've said this so many times RAHH
- Foxofpeace
-
Scratcher
500+ posts
Make the slider range a block.
half support
if you let people set the min and max of the slider range, then they will set it like this
but the blocks would be very revolutionary for games with simulation speed sliders
if you let people set the min and max of the slider range, then they will set it like this
set [game speed v] slider minimum to [76] and maximum to [67] with an interval of [-1] :: variablesand this might crash scratch,
but the blocks would be very revolutionary for games with simulation speed sliders
- medians
-
Scratcher
1000+ posts
Make the slider range a block.
half supportWouldn't there have to be a block in the editor for that to happen? Viewers wouldn't be able to do that without going into the editor.
if you let people set the min and max of the slider range, then they will set it like thisset [game speed v] slider minimum to [76] and maximum to [67] with an interval of [-1] :: variablesand this might crash scratch,
but the blocks would be very revolutionary for games with simulation speed sliders
Also, there could just be ways to not let that happen or account for cases like that
- CodeComet6161
-
Scratcher
1000+ posts
Make the slider range a block.
half supportThis is where things get complicated. I'd say it would be
if you let people set the min and max of the slider range, then they will set it like thisset [game speed v] slider minimum to [76] and maximum to [67] with an interval of [-1] :: variablesand this might crash scratch,
but the blocks would be very revolutionary for games with simulation speed sliders
76, 75, 74, 73, … 69, 68, 67
- Foxofpeace
-
Scratcher
500+ posts
Make the slider range a block.
i say the slider would act like a pocket dimensionhalf supportThis is where things get complicated. I'd say it would be
if you let people set the min and max of the slider range, then they will set it like thisset [game speed v] slider minimum to [76] and maximum to [67] with an interval of [-1] :: variablesand this might crash scratch,
but the blocks would be very revolutionary for games with simulation speed sliders
76, 75, 74, 73, … 69, 68, 67
- pippy2011eight
-
Scratcher
500+ posts
Make the slider range a block.
I- what? this isn't related to the suggestion at hand?i say the slider would act like a pocket dimensionhalf supportThis is where things get complicated. I'd say it would be
if you let people set the min and max of the slider range, then they will set it like thisset [game speed v] slider minimum to [76] and maximum to [67] with an interval of [-1] :: variablesand this might crash scratch,
but the blocks would be very revolutionary for games with simulation speed sliders
76, 75, 74, 73, … 69, 68, 67







