Discuss Scratch

divisorsinvises
Scratcher
16 posts

no forever loops after stop

pls make it so that projects with forever loops after a workaround to when stop clicked should be nfe because they lag
mtaka4
Scratcher
100+ posts

no forever loops after stop

ok what
FreshTheCat
Scratcher
100+ posts

no forever loops after stop

From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)

idk if anything I just said is true, please correct me if I'm wrong
sandetsun
Scratcher
22 posts

no forever loops after stop

FreshTheCat wrote:

From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)

idk if anything I just said is true, please correct me if I'm wrong
Thumbnails have nothing to do with the code or forever loops of a project

I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped
divisorsinvises
Scratcher
16 posts

no forever loops after stop

sandetsun wrote:

FreshTheCat wrote:

From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)

idk if anything I just said is true, please correct me if I'm wrong
Thumbnails have nothing to do with the code or forever loops of a project

I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped
well different devices have different tendencies to lag
FreshTheCat
Scratcher
100+ posts

no forever loops after stop

sandetsun wrote:

FreshTheCat wrote:

From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)

idk if anything I just said is true, please correct me if I'm wrong
Thumbnails have nothing to do with the code or forever loops of a project

I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped

I meant gif thumbnails/thumbnails made before the set thumbnail update
MagicCoder330
Scratcher
1000+ posts

no forever loops after stop

FreshTheCat wrote:

sandetsun wrote:

FreshTheCat wrote:

From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)

idk if anything I just said is true, please correct me if I'm wrong
Thumbnails have nothing to do with the code or forever loops of a project

I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped

I meant gif thumbnails/thumbnails made before the set thumbnail update
those were made by using wacky junk to set the thumbnail to a .gif, they dont have anything to do with the code of a project
FreshTheCat
Scratcher
100+ posts

no forever loops after stop

MagicCoder330 wrote:

FreshTheCat wrote:

sandetsun wrote:

FreshTheCat wrote:

From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)

idk if anything I just said is true, please correct me if I'm wrong
Thumbnails have nothing to do with the code or forever loops of a project

I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped

I meant gif thumbnails/thumbnails made before the set thumbnail update
those were made by using wacky junk to set the thumbnail to a .gif, they dont have anything to do with the code of a project
Not necessarily, at the end of the day you can still use the ‘stop clicked’ workaround to make a gif thumbnail (or at least, you used to, idk if you still can)

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