Discuss Scratch

ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

The ItchyModz modloader is a USM that allows users to easily configure and play their mods!

Links:
___________________________________________________________

The link to ItchyModz is Here!

FAQ/Info is Here!
___________________________________________________________

More info here ⬇️

Basically it is software that hijacks a project in scratch, stops the project from running, and then runs its software.
It was made in scratch, so not any scary scripts or malware.
Then it allows users to have a user friendly interface featuring mod config, theses toggles and such are stored in a list, IMM itself treats itself as a mod, even though it doesn't have a way to toggle it on/off.

So the modloader is less of a collection of APIs for mods to run off of and is more of a configure layer that allows users to basically just toggle mods (which are sprites or collections of sprites.)

As for adding mods, you can use the example mod to try creating your own mods, just note that when hijacking a project using this Modloader you will have to position the lists and variables properly, sorry. Its a limitation/bug of scratch…

Also, you don't remix the IMM project!

What you do is.

Step 1: You need to backpack the IMM sprite, and also mods if your creating them.
Step 2: You then remix a Compatible project.
Step 4 (If you are using other people's mods): Try finding compatible mods for your project cilent.
Step 3: You then import the IMM and mod sprites.

Last edited by ScratchMario3000 (Sept. 1, 2025 20:27:40)

IceBlockStudios
Scratcher
24 posts

Universal Scratch Modloader (USM) named Itchy Modz

Beta Testing has begun?
ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

IceBlockStudios wrote:

Beta Testing has begun?
Yes iceblockstudios!
IceBlockStudios
Scratcher
24 posts

Universal Scratch Modloader (USM) named Itchy Modz

Oh, btw, why did you move this to a forum thread?
ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

IceBlockStudios wrote:

Oh, btw, why did you move this to a forum thread?
Because notifications.
ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

Hey everyone, any ideas for updates on IMM?
tagrim123
Scratcher
500+ posts

Universal Scratch Modloader (USM) named Itchy Modz

can you explain how to add mods, and how this whole thing works?
IceBlockStudios
Scratcher
24 posts

Universal Scratch Modloader (USM) named Itchy Modz

tagrim123 wrote:

can you explain how to add mods, and how this whole thing works?
I think you would remix it in minimal sprites and then backpack it into other projects to use multiple mods together.
ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

tagrim123 wrote:

can you explain how to add mods, and how this whole thing works?
Oh, Hi! Not that much activity here. XD

Basically it is software that hijacks a project in scratch, stops the project from running, and then runs its software.
It was made in scratch, so not any scary scripts or malware.
Then it allows users to have a user friendly interface featuring mod config, theses toggles and such are stored in a list, IMM itself treats itself as a mod, even though it doesn't have a way to toggle it on/off.

So the modloader is less of a collection of APIs for mods to run off of and is more of a configure layer that allows users to basically just toggle mods (which are sprites or collections of sprites.)
ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

tagrim123 wrote:

can you explain how to add mods, and how this whole thing works?
as for adding mods, you can use the example mod to try creating your own mods, just note that when hijacking a project using this Modloader you will have to position the lists and variables properly, sorry. Its a limitation/bug of scratch…
ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

IceBlockStudios wrote:

tagrim123 wrote:

can you explain how to add mods, and how this whole thing works?
I think you would remix it in minimal sprites and then backpack it into other projects to use multiple mods together.
You don't remix the IMM project!

what you do is.

Step 1: You need to backpack the IMM sprite, and also mods if your creating them.
Step 2: You then remix a Compatible project.
Step 4 (If you are using other people's mods): Try finding compatible mods for your project cilent.
Step 3: You then import the IMM and mod sprites.
IceBlockStudios
Scratcher
24 posts

Universal Scratch Modloader (USM) named Itchy Modz

ScratchMario3000 wrote:

IceBlockStudios wrote:

tagrim123 wrote:

can you explain how to add mods, and how this whole thing works?
I think you would remix it in minimal sprites and then backpack it into other projects to use multiple mods together.
You don't remix the IMM project!

what you do is.

Step 1: You need to backpack the IMM sprite, and also mods if your creating them.
Step 2: You then remix a Compatible project.
Step 4 (If you are using other people's mods): Try finding compatible mods for your project cilent.
Step 3: You then import the IMM and mod sprites.
That's not what I meant, I was answering in minimalistic writing, how to MAKE MODS for a client version of IMM.
ScratchMario3000
Scratcher
72 posts

Universal Scratch Modloader (USM) named Itchy Modz

IceBlockStudios wrote:

ScratchMario3000 wrote:

IceBlockStudios wrote:

tagrim123 wrote:

can you explain how to add mods, and how this whole thing works?
I think you would remix it in minimal sprites and then backpack it into other projects to use multiple mods together.
You don't remix the IMM project!

what you do is.

Step 1: You need to backpack the IMM sprite, and also mods if your creating them.
Step 2: You then remix a Compatible project.
Step 4 (If you are using other people's mods): Try finding compatible mods for your project cilent.
Step 3: You then import the IMM and mod sprites.
That's not what I meant, I was answering in minimalistic writing, how to MAKE MODS for a client version of IMM.
Oh, sorry.

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