Discuss Scratch
- Discussion Forums
- » Bugs and Glitches
- » uhm... can't stop my project?
- iSCRATCH456
-
Scratcher
21 posts
uhm... can't stop my project?
My browser / operating system: Windows NT 10.0, Chrome 137.0.0.0, No Flash version detected
uh… I went into my project, clicked the green flag, and how when I try to press the stop sign, nothing happens. I don't have any forever loops going, if that's relevant. It just wont stop for some reason.
uh… I went into my project, clicked the green flag, and how when I try to press the stop sign, nothing happens. I don't have any forever loops going, if that's relevant. It just wont stop for some reason.
- ispretty
-
Scratcher
500+ posts
uhm... can't stop my project?
My browser / operating system: Windows NT 10.0, Chrome 137.0.0.0, No Flash version detectednot really sure why, but if you have this block:
uh… I went into my project, clicked the green flag, and how when I try to press the stop sign, nothing happens. I don't have any forever loops going, if that's relevant. It just wont stop for some reason.
when [loudness v] > (10)the project cannot be stopped even if the loudness or timer value is less than the number in the input
Last edited by ispretty (May 30, 2025 01:47:17)
- michaeljackson1365
-
Scratcher
1000+ posts
uhm... can't stop my project?
That block only fires up the project if you make a sound louder than that.My browser / operating system: Windows NT 10.0, Chrome 137.0.0.0, No Flash version detectednot really sure why, but if you have this block:
uh… I went into my project, clicked the green flag, and how when I try to press the stop sign, nothing happens. I don't have any forever loops going, if that's relevant. It just wont stop for some reason.when [loudness v] > (10)the project cannot be stopped even if the loudness or timer value is less than the number in the input
when [timer v] > (10)
- ispretty
-
Scratcher
500+ posts
uhm... can't stop my project?
yes but the project still continues to run even if the block isn't firingThat block only fires up the project if you make a sound louder than that.My browser / operating system: Windows NT 10.0, Chrome 137.0.0.0, No Flash version detectednot really sure why, but if you have this block:
uh… I went into my project, clicked the green flag, and how when I try to press the stop sign, nothing happens. I don't have any forever loops going, if that's relevant. It just wont stop for some reason.when [loudness v] > (10)the project cannot be stopped even if the loudness or timer value is less than the number in the inputwhen [timer v] > (10)
- nembence
-
Scratcher
500+ posts
uhm... can't stop my project?
Are scripts still running after clicking the stop sign, or is just the green flag highighted?
If there is a
The green flag is highlighted because how these hat blocks work internally:
If there is a
when [timer v] > (10)or a
when ( v) pressed in order // or any other green hat blockin the project, then the green flag stays highlighted after clicking the stop sign. I think this is normal, and the stop sign should still stop all scripts (but the hat blocks might re-activate them later).
The green flag is highlighted because how these hat blocks work internally:
<{
when [timer v] \> (10)
do something::custom
}[\=]<{
when @greenFlag or @stopSign clicked::#008 hat
forever
wait until <(timer)\>(10)>
do something::custom
wait until <not <(timer)\>(10)>>
end
}::grey ring>::#fff ring>
[/scratchblocks][Why do I need two {/scratchblocks} tags]- ispretty
-
Scratcher
500+ posts
uhm... can't stop my project?
Are scripts still running after clicking the stop sign, or is just the green flag highighted?I didn't know that the extension blocks also did that.
If there is awhen [timer v] > (10)or awhen ( v) pressed in order // or any other green hat blockin the project, then the green flag stays highlighted after clicking the stop sign. I think this is normal, and the stop sign should still stop all scripts (but the hat blocks might re-activate them later).
The green flag is highlighted because how these hat blocks work internally:<{
when [timer v] \> (10)
do something::custom
}[\=]<{
when @greenFlag or @stopSign clicked::#008 hat
forever
wait until <(timer)\>(10)>
do something::custom
wait until <not <(timer)\>(10)>>
end
}::grey ring>::#fff ring>
[/scratchblocks][Why do I need two {/scratchblocks} tags]
It's not really normal (or at least necessary) for this to happen, as the workaround argument can also be made for the yellow key press block
<{
when [ v] key pressed
do something::custom
}[\=]<{
when @greenFlag licked::#008 hat
forever
wait until <key [... v] pressed?>
do something::custom
wait until <not <key [... v] pressed?>>
end
}::grey ring>::#fff ring>and yet it doesn't keep the project running- iSCRATCH456
-
Scratcher
21 posts
uhm... can't stop my project?
My browser / operating system: Windows NT 10.0, Chrome 137.0.0.0, No Flash version detectednot really sure why, but if you have this block:
uh… I went into my project, clicked the green flag, and how when I try to press the stop sign, nothing happens. I don't have any forever loops going, if that's relevant. It just wont stop for some reason.when [loudness v] > (10)the project cannot be stopped even if the loudness or timer value is less than the number in the input
Are scripts still running after clicking the stop sign, or is just the green flag highighted?
If there is awhen [timer v] > (10)or awhen ( v) pressed in order // or any other green hat blockin the project, then the green flag stays highlighted after clicking the stop sign. I think this is normal, and the stop sign should still stop all scripts (but the hat blocks might re-activate them later).
The green flag is highlighted because how these hat blocks work internally:<{
when [timer v] \> (10)
do something::custom
}[\=]<{
when @greenFlag or @stopSign clicked::#008 hat
forever
wait until <(timer)\>(10)>
do something::custom
wait until <not <(timer)\>(10)>>
end
}::grey ring>::#fff ring>
[/scratchblocks][Why do I need two {/scratchblocks} tags]
Thank you to everyone for your help, I fixed it!
- Discussion Forums
- » Bugs and Glitches
-
» uhm... can't stop my project?



