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#16001May 19, 2025 11:25:58
- Ronanpatrick
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
when green flag clicked
when @greenFlag clicked{
when @greenFlag clicked{
when green flag clicked :: stack ::
}:: events ::
}:: events :: @loopArrow
when @greenFlag clicked:: cap ::[/quote]
when green flag clicked
when @greenFlag clicked{
when @greenFlag clicked<(when @greenFlag clicked:: events)when @greenFlag clicked:: events :: (when @greenFlag clicked:: events)>{
when green flag clicked :: stack ::
}:: events ::
}:: events :: @loopArrow
when @greenFlag clicked:: cap ::[/quote]
when Flag clicked be like
#16002May 19, 2025 11:27:12
- camiloynigo
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
wait a minuteman everyone is late… try 200.0 …heres if else 101.0IF ELSE 102.0!!!if <> then{
}else{
}or{
}either{
}maybe{
}probably{
}i guess{
}possibly{
}could be{
}or it could be{
}either that or{
}maybe it could be{
}what if it was{
}or it was{
}should it be{
}or should it be{
}maybe this?{
}what about it was this{
}could I please make it make it this?{
}or can I make it this?{
}what if I made it this?{
}maybe I could make it this{
}OH! OH! OR THIS!!!{
}IT COULD BE BOTH THIS{
}AND THIS!{
}MAYBE THIS TOO!{
}::controlif <> then{
}else{
}or{
}either{
}maybe{
}probably{
}i guess{
}possibly{
}could be{
}or it could be{
}either that or{
}maybe it could be{
}what if it was{
}or it was{
}should it be{
}or should it be{
}maybe this?{
}what about it was this{
}could I please make it make it this?{
}or can I make it this?{
}what if I made it this?{
}maybe I could make it this{
}OH! OH! OR THIS!!!{
}IT COULD BE BOTH THIS{
}AND THIS!{
}MAYBE THIS TOO!{
}OR MAYBE ALL OF THE ABOVE!!!!!{
}*gasp* IT COULD BE ALL FIVE OF THESE BELOW!!! FIRST THIS{
}THEN THIS{
}AND THEN THIS{
}AND THEN WE HAVE THIS{
}LASTLY THIS!{
}::control
#16003May 19, 2025 11:29:33
- camiloynigo
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
FIRST COMMENT OF PAGE 809{ :) :) :) :) :) :) :) :) :) :)
#16004May 19, 2025 11:30:33
#16005May 19, 2025 11:57:32
- camiloynigo
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
THE CURSED SCRIPTwhen @stopSign clicked::events hatfind one thing not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when green flag clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
when <touching (mouse pointer v)????> key pressed::stack pen
when @greenFlag clicked :: stack ::
#16006May 19, 2025 12:06:49
- 17Domin0
-
Scratcher
1000+ posts
Official [scratchblocks] Testing Topic 9
noTHE CURSED SCRIPTnowhen @stopSign clicked::events hatfind TWO things not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when gf clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
{{when @greenFlag clicked :: cap}and{when <touching (mouse pointer v)?> key pressed::cap extension}::cap}or{(my variable v)::variables}::cap
Last edited by 17Domin0 (May 19, 2025 12:07:46)
#16007May 19, 2025 12:20:29
- Waterwraith9
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
“if on bounce, edge”noTHE CURSED SCRIPTnowhen @stopSign clicked::events hatfind TWO things not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when gf clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
{{when @greenFlag clicked :: cap}and{when <touching (mouse pointer v)?> key pressed::cap extension}::cap}or{(my variable v)::variables}::cap
… I'm done.
Last edited by Waterwraith9 (May 19, 2025 12:21:54)
#16008May 19, 2025 12:23:40
- Ronanpatrick
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
“if on bounce, edge”noTHE CURSED SCRIPTnowhen @stopSign clicked::events hatfind TWO things not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when gf clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
{{when @greenFlag clicked :: cap}and{when <touching (mouse pointer v)?> key pressed::cap extension}::cap}or{(my variable v)::variables}::cap
… I'm done.
hi
#16009May 19, 2025 12:25:54
#16010May 19, 2025 12:27:55
- Waterwraith9
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
Scripts they should add:
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
Last edited by Waterwraith9 (May 19, 2025 12:31:59)
#16011May 19, 2025 13:17:18
- Ronanpatrick
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
Scripts they should add:And also,Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
… A pentagonal icositetrahedron…?
#16012May 19, 2025 13:56:43
- Waterwraith9
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
And also,Scripts they should add:And also,Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
… A pentagonal icositetrahedron…?
… A icosidodecahedron…?
#16013May 19, 2025 14:43:16
- 3fDlovcodng999
-
Scratcher
2 posts
Official [scratchblocks] Testing Topic 9
when green flag clicked
say [Scratch!]
just using this to take a screenshot, nothing much
#16014May 19, 2025 14:47:14
- Waterwraith9
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
Scratch!when green flag clicked
say [Scratch!]
just using this to take a screenshot, nothing much
#16015May 19, 2025 15:08:25
- Ronanpatrick
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
And also,And also,Scripts they should add:And also,Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
… A pentagonal icositetrahedron…?
… A icosidodecahedron…?
… A Great rhombicosidodecahedron…?
#16016May 19, 2025 15:42:02
- Thiago_le_meilleur
-
Scratcher
1000+ posts
Official [scratchblocks] Testing Topic 9
this is a [useless v] post :: motion hat
but I made it to :: looks
get [1] more forum [post v] :: pen cap
#16017May 19, 2025 18:08:57
- HarryCreator26518
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
THE CURSED SCRIPT 2
when enter [key v] pressed::events hatfind something not cursed
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow() then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
when [_myself_ v] stopped::grey hat
stop [_stage_ v]::grey
the::pen cap
#16018May 19, 2025 18:15:07
- 17Domin0
-
Scratcher
1000+ posts
Official [scratchblocks] Testing Topic 9
THE CURSED SCRIPT 2noforever{find THREE things not cursed
when enter [key v] pressed::events hat
forever{
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow () then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
if [] then{
when [_myself_ v] stopped::grey hat
}else{
stop [_stage_ v]::grey
}else{
the::pen cap
}::control
}::control
end::cap
}::control
end::cap
Last edited by 17Domin0 (May 19, 2025 18:15:40)
#16019May 19, 2025 18:38:53
- Waterwraith9
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
Previous costume, Timer, Stop AllTHE CURSED SCRIPT 2noforever{find THREE things not cursed
when enter [key v] pressed::events hat
forever{
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow () then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
if [] then{
when [_myself_ v] stopped::grey hat
}else{
stop [_stage_ v]::grey
}else{
the::pen cap
}::control
}::control
end::cap
}::control
end::cap
Last edited by Waterwraith9 (May 19, 2025 18:39:32)
#16020May 19, 2025 18:45:37
- shadow8737
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
STOP SPAMMING“if on bounce, edge”noTHE CURSED SCRIPTnowhen @stopSign clicked::events hatfind TWO things not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
when green flag clicked
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when gf clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
{{when @greenFlag clicked :: cap}and{when <touching (mouse pointer v)?> key pressed::cap extension}::cap}or{(my variable v)::variables}::cap
… I'm done.hi
King of 810:: events cat
Last edited by shadow8737 (May 19, 2025 18:46:30)
im happy!