Discuss Scratch
- Discussion Forums
- » Help with Scripts
- » Official [scratchblocks] Testing Topic 9
#14381April 19, 2025 04:47:58
- VladShcherbakov53
-
Scratcher
12 posts
Official [scratchblocks] Testing Topic 9
This is an animated Windows 7 desktop, I took a screenshot of it


This :: events cat
platform :: control
3dgifmaker :: sensing
#14382April 19, 2025 04:52:44
#14383April 19, 2025 06:23:28
- please-look2
-
Scratcher
18 posts
Official [scratchblocks] Testing Topic 9
how is this post still up?is this image allowed on scratch
#14384April 19, 2025 08:16:55
- player3676
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
when @turnRight clicked :: events hat // okay now this is cursedokay i got some funni blocks
change player $ (1.99) for [access v] :: #6dbfb8
when player pays #(1.99) for [access v] :: #6dbfb8 hat
say [Thanks for purchasing access to player3676's Apple Catch! You can also buy our Jimothy DLC for $99.99!] // WHY SCRATCH WONT ADD MONEY BLOCKS
go to [player3676's] profile :: #4e95ffvirtual money for scratch 4.0
when [player3676's] profile visited :: #63b3d4 hat
follow [player3676] :: looks
comment [u best] on [player3676's] profile :: pen
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> :: control
say [YAY! [/quote]
how do you do the blocks??
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> ::control
say [YAY! [/quote]
how do you do the blocks?? [/quote]
just do the (scratch blocks)
$$$ :: operators reporterHYA!
[change v] $$$ by (1) :: operators
[decrease v] $$$ by (1) :: operators
set $$$ to () :: operators
[show v] $$$ :: operators
[hide v] $$$ :: operators
when flag clicked :: operators
copy [text] to clipboard :: #5cb1d8
say (clipboard::#5cb1d8)
stop [yourself from getting to muddy v]
define going to toilet
if <(needs) = (needed)> then
sit on toilet
use toilet
get off toilet
end
when @greenFlag not clicked :: events hat // no way, evil scratch? (to get a green flag do @greenflag)
don't {
move (10) steps
say [Well, I'm never gonna say this.]
end
}
start [not this script v] :: control cap
when flag clicked
when flag clicked :: stack
when flag clicked :: cap
when flag clicked
say [wat?]
when flag clicked :: operators
copy [text] to clipboard :: #5cb1d8
say (clipboard::#5cb1d8)
stop [yourself from getting to muddy v]
when scrtahcblocks testing topic 9 is made :: events hat
forever
party :: sound
change [fun v] by (1)
:: undefinedim boutta join
::control
::variables
:: operators
::motion
::looks
::custom
when flag clicked
forever
if <chaos going on? :: sensing> then
say [what, might aswell join the chaos.]
when flag clickedabout -27587
go to [player3676's] profile :: #4e95ff
follow [player3676] :: #4e95ff
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> :: control
say [YAY!]
when <(spam)=(off-topic)> :: events hat
stop [using scratch v]
when flag clicked
when flag clicked :: stack
when flag clicked :: cap // when green flag clicked as a cursed form
when <luigi::operators>
oh no :: #000
light switch :: events hat
button {
on
off :: operators
}
light switch :: events hat
button {
on :: operators
off
}
(days since 2100) :: motion stack
(days since 2024) :: motion stack
(days since 2100) :: motion stackabout -27587
(days since 2100) :: motion stackabout -27587
(days since 2024) :: motion stackabout uhhhhhhhh
june 23rd
when stop sign clicked :: events hat // needed for scratch 4wait a minute… all the scratch mods are based off a category!
always :: events hat
create clone of [myself v]
when i start as a clone
create (amount clones of [myself v]::control) clones of [myself v] :: control
always :: events hat
if <lag::custom> then
close current web browser tab :: control
end
define <lag>
return <(fps::sensing) < (15)> :: cap custom
always :: events hat
create clone of [myself v]
when i start as a clone
create (amount clones of [myself v]::control) clones of [myself v] :: control
always :: events hat
if <lag::custom> then
close current web browser tab :: control
end
define <lag>
return <(fps::sensing) < (15)> :: cap custom
always :: events hat
use antilag :: custom
define use antilag
refuse to lag :: motion
scratch control:: controlplease come back
turbowarp custom:: custom
penguinmod sensing::sensing
snail ide looks::looks
ada craft events ::events
// okay maybe i should just leave since nobody bothered to congratulate my return… i’ll flip the light switch off:
light switch :: events hat
button {
on :: operators
off
}
light switch :: events hat
button {
on
off:: operators
}
// and then open this door-
(?::grey) // AHH, A- wait i cant see well in the dark is that a kumquat or signature protector or something else
when flag clicked
say [scratch]
when flag clicked
say [im underrated :(]
2nd light switch {
off :: operators
on
}
2nd light switch {
off
on :: operators
}
when flag clicked
forever
if <i exist> then
make projects
yes (thats <what [you're v] (supposed (to(do (here v):: stack) :: hat
when <is quoted?>
say [agreed]
start yapping for (5) minutes
wait until quoted :: control cap
when <good morning::custom>
say ( join [goooooood morning] (join (username) [!] )) for (2) secs
wake up :: custom
define wake up
play sound [LOUD NOKIA SOUND v]
define <good morning>
return <(time ::sensing) = [early] > :: custom cap
run {
:: grey cap
}
launch {
:: grey cap
}
(call (:: grey cap) :: list )
( v) :: #ec4242 reporter
create image () :: #0ba09a // put a 2d list in here
save image () :: #0ba09a
load image () :: #0ba09a
create list () with inputs () :: list
delete list () :: list
create cloud variable () with input () :: #7f7f03
delete cloud variable () :: #7f7f03
store list (A:: list) in list (B) :: list// 2D LISTS!
create cloud variable (0 with input (list :: list)
set size x to () % :: looks
set size y to () % :: looks
set z to (...) :: motion
change z by (...) :: motion
(:: grey cap) :: control hat
() :: grey???define ipdenelsipdenels <condition 1> (command 1) <condition 2> (command 2) (command 3)
if <condition 1> then
run (command 1) :: control
else if <condition 2> then {
run (command 2) :: control
}
else
run (command 3) :: control
when flag clicked
forever
play sound [chill v] until done
end
if <mouse up> then
say [wait thats not a block in scratch]
end
when flag clicked
click green flag
when flag clicked
move () steps
say () for (2) secs
clear
when computer blows up :: events hat
SEND (1000000000) PEOPLE TO REPAIR YOUR COMPUTER :: motion
continue {
repair computer :: motion
make computer repairing sounds :: sound
in [house v] }
uhh... :: extension
REPAIR
TOO FAST THAT HOUSE BLOWS UP AS WELL AS THE COMPUTER
send (100) {
black holes to earth :: extension
}
swallow half of [earth v] :: extension
delete {
revert earth :: motion
}
say [oh my goodness someone is making a revert block]
delete {
revert {
}
}
blow up [earth v]
THE END :: motion
#14385April 19, 2025 10:25:35
- lnecel
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
ooFᖷoo::#00ff00
idx\[€£¥§\]{yelp::#eeeeee}(search Google for (join[apple ] [banana ] [pear]::operators)::sensing)discuss(352952848383838eeeeeeee)\(@#$&\)::#ad34e2
abcdefghijklmnopqrstuvwxyz::#abc123
whatthehail::#fff cat
whatthehail::#fff stack
whatthehail::#fff cap
::motion cat
::looks cat
::sound cat
::events cat
::control cat
::sensing cat
::operators cat
::variables cat
::custom cat
::music cat
::pen cat
::video cat
::tts cat
::translate cat
::makeymakey cat
::microbit cat
::ev3 cat
::boost cat
::wedo cat
::gdxfor cat
#14386April 19, 2025 10:55:49
- lnecel
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
Made some changes to your codewhen @turnRight clicked :: events hat // okay now this is cursedokay i got some funni blocks
change player $ (1.99) for [access v] :: #6dbfb8
when player pays #(1.99) for [access v] :: #6dbfb8 hat
say [Thanks for purchasing access to player3676's Apple Catch! You can also buy our Jimothy DLC for $99.99!] // WHY SCRATCH WONT ADD MONEY BLOCKSgo to [player3676's] profile :: #4e95ffvirtual money for scratch 4.0
when [player3676's] profile visited :: #63b3d4 hat
follow [player3676] :: looks
comment [u best] on [player3676's] profile :: pen
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> :: control
say [YAY! [/quote]
how do you do the blocks??
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> ::control
say [YAY! [/quote]
how do you do the blocks?? [/quote]
just do the (scratch blocks)$$$ :: operators reporterHYA!
[change v] $$$ by (1) :: operators
[decrease v] $$$ by (1) :: operators
set $$$ to () :: operators
[show v] $$$ :: operators
[hide v] $$$ :: operators
when flag clicked :: operators
copy [text] to clipboard :: #5cb1d8
say (clipboard::#5cb1d8)
stop [yourself from getting to muddy v]define going to toilet
if <(needs) = (needed)> then
sit on toilet
use toilet
get off toilet
end
when @greenFlag not clicked :: events hat // no way, evil scratch? (to get a green flag do @greenflag)
don't {
move (10) steps
say [Well, I'm never gonna say this.]
end
}::control
start [not this script v] :: control cap
when flag clicked
when flag clicked :: stack
when flag clicked :: cap
when flag clicked
say [what?]
when flag clicked :: operators
copy [text] to clipboard :: #5cb1d8
say (clipboard::#5cb1d8)
stop [yourself from getting to muddy v]
when scrtahcblocks testing topic 9 is made :: events hat
forever
party :: sound
change [fun v] by (1):: undefinedim boutta join
::control
::variables
:: operators
::motion
::looks
::custom
when flag clicked
forever
if <chaos going on? :: sensing> then
say [what, might aswell join the chaos.]when flag clickedabout -27587
go to [player3676's] profile :: #4e95ff
follow [player3676] :: #4e95ff
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> :: control
say [YAY!]
when <(spam)=(off-topic)> :: events hat
stop [using scratch v]
when flag clicked
when flag clicked :: stack
when flag clicked :: cap // when green flag clicked as a cursed form
when <luigi::operators>
oh no :: #000
light switch :: events hat
button {
on
off :: operators
}::motion
light switch :: events hat
button {
on :: operators
off
}::motion
(days since 2100) :: motion stack(days since 2024) :: motion stack(days since 2100) :: motion stackabout -27587(days since 2100) :: motion stackabout -27587(days since 2024) :: motion stackabout uhhhhhhhh
june 23rdwhen stop sign clicked :: events hat // needed for scratch 4wait a minute… all the scratch mods are based off a category!
always :: events hat
create clone of [myself v]
when i start as a clone
create (amount clones of [myself v]::control) clones of [myself v] :: control
always :: events hat
if <lag::custom> then
close current web browser tab :: control
end
define lag
return <(fps::sensing) < (15)> :: cap custom
always :: events hat
create clone of [myself v]
when i start as a clone
create (amount clones of [myself v]::control) clones of [myself v] :: control
always :: events hat
if <lag::custom> then
close current web browser tab :: control
end
define lag
return <(fps::sensing) < (15)> :: cap custom
always :: events hat
use antilag :: custom
define use antilag
refuse to lag :: motionscratch control:: controlplease come back
turbowarp custom:: custom
penguinmod sensing::sensing
snail ide looks::looks
ada craft events ::events
// okay maybe i should just leave since nobody bothered to congratulate my return… i’ll flip the light switch off:
light switch :: events hat
button {
on :: operators
off
}::motion
light switch :: events hat
button {
on
off:: operators
}::motion
// and then open this door-
(?::grey) // AHH, A- wait i cant see well in the dark is that a kumquat or signature protector or something else
when flag clicked
say [scratch]
when flag clicked
say [im underrated :(]2nd light switch {???
off :: operators
on
}::motion
2nd light switch {
off
on :: operators
}::motion
when flag clicked
forever
if <i exist> then
make projects
yes (thats <what [you're v] (supposed (to(do (here v):: stack) :: hat
when <is quoted?::sensing>
say [agreed]
start yapping for (5) minutes
wait until quoted :: control cap
when <good morning::custom>
say ( join [goooooood morning] (join (username) [!] )) for (2) secs
wake up :: custom
define wake up
play sound [LOUD NOKIA SOUND v]
define good morning
return <(time ::sensing) = [early] > :: custom cap
run {
:: grey cap
}
launch {
:: grey cap
}
(call (:: grey cap) :: list )
( v) :: #ec4242 reporter
create image () :: #0ba09a // put a 2d list in here
save image () :: #0ba09a
load image () :: #0ba09a
create list () with inputs () :: list
delete list () :: list
create cloud variable () with input () :: #7f7f03
delete cloud variable () :: #7f7f03
store list (A:: list) in list (B) :: list// 2D LISTS!
create cloud variable (0 with input (list :: list)
set size x to () % :: looks
set size y to () % :: looks
set z to (...) :: motion
change z by (...) :: motion
(:: grey cap) :: control hat
() :: greydefine ipdenelsipdenels <condition 1> (command 1) <condition 2> (command 2) (command 3)
if <condition 1> then{
run (command 1) :: control
}else if <condition 2> then {
run (command 2) :: control
}else {
run (command 3) :: control
}::control
when flag clicked
forever
play sound [chill v] until done
end
if <mouse up?::sensing> then
say [wait thats not a block in scratch]
end
when flag clicked
run @greenFlag::control
when flag clicked
move () steps
say () for (2) secs
clear
when computer blows up :: events hat
SEND (1000000000) PEOPLE TO REPAIR YOUR COMPUTER :: motion
continue {
repair computer :: motion
make computer repairing sounds :: sound
in [house v]::extension }
uhh... :: extension
REPAIR::motion
(then your computer is working well again::#000){Motion::motion}{Looks::looks}{Sound::sound}{Events::events}{Control::control}{Sensing::sensing}{Operators::operators}{Variables::variables}{My Blocks::custom}::#fff
:O
Last edited by lnecel (April 20, 2025 08:03:49)
#14387April 19, 2025 11:12:24
- player3676
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
(#14555)easy hack:Made some changes to your codewhen @turnRight clicked :: events hat // okay now this is cursedokay i got some funni blocks
change player $ (1.99) for [access v] :: #6dbfb8
when player pays #(1.99) for [access v] :: #6dbfb8 hat
say [Thanks for purchasing access to player3676's Apple Catch! You can also buy our Jimothy DLC for $99.99!] // WHY SCRATCH WONT ADD MONEY BLOCKSgo to [player3676's] profile :: #4e95ffvirtual money for scratch 4.0
when [player3676's] profile visited :: #63b3d4 hat
follow [player3676] :: looks
comment [u best] on [player3676's] profile :: pen
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> :: control
say [YAY! [/quote]
how do you do the blocks??
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> ::control
say [YAY! [/quote]
how do you do the blocks?? [/quote]
just do the (scratch blocks)$$$ :: operators reporterHYA!
[change v] $$$ by (1) :: operators
[decrease v] $$$ by (1) :: operators
set $$$ to () :: operators
[show v] $$$ :: operators
[hide v] $$$ :: operators
when flag clicked :: operators
copy [text] to clipboard :: #5cb1d8
say (clipboard::#5cb1d8)
stop [yourself from getting to muddy v]define going to toilet
if <(needs) = (needed)> then
sit on toilet
use toilet
get off toilet
end
when @greenFlag not clicked :: events hat // no way, evil scratch? (to get a green flag do @greenflag)
don't {
move (10) steps
say [Well, I'm never gonna say this.]
end
}
start [not this script v] :: control cap
when flag clicked
when flag clicked :: stack
when flag clicked :: cap
when flag clicked
say [wat?]
when flag clicked :: operators
copy [text] to clipboard :: #5cb1d8
say (clipboard::#5cb1d8)
stop [yourself from getting to muddy v]
when scrtahcblocks testing topic 9 is made :: events hat
forever
party :: sound
change [fun v] by (1):: undefinedim boutta join
::control
::variables
:: operators
::motion
::looks
::custom
when flag clicked
forever
if <chaos going on? :: sensing> then
say [what, might aswell join the chaos.]when flag clickedabout -27587
go to [player3676's] profile :: #4e95ff
follow [player3676] :: #4e95ff
when <you need help :: looks> :: hat events
say (((#ff0000) hex::operators) :: operators
pay $ (50.00) :: operators
if <<has $(50.00) ::operators> and <you are albert einstein :: looks>> :: control
say [YAY!]
when <(spam)=(off-topic)> :: events hat
stop [using scratch v]
when flag clicked
when flag clicked :: stack
when flag clicked :: cap // when green flag clicked as a cursed form
when <luigi::operators>
oh no :: #000
light switch :: events hat
button {
on
off :: operators
}::motion
light switch :: events hat
button {
on :: operators
off
}::motion
(days since 2100) :: motion stack(days since 2024) :: motion stack(days since 2100) :: motion stackabout -27587(days since 2100) :: motion stackabout -27587(days since 2024) :: motion stackabout uhhhhhhhh
june 23rdwhen stop sign clicked :: events hat // needed for scratch 4wait a minute… all the scratch mods are based off a category!
always :: events hat
create clone of [myself v]
when i start as a clone
create (amount clones of [myself v]::control) clones of [myself v] :: control
always :: events hat
if <lag::custom> then
close current web browser tab :: control
end
define lag
return <(fps::sensing) < (15)> :: cap custom
always :: events hat
create clone of [myself v]
when i start as a clone
create (amount clones of [myself v]::control) clones of [myself v] :: control
always :: events hat
if <lag::custom> then
close current web browser tab :: control
end
define lag
return <(fps::sensing) < (15)> :: cap custom
always :: events hat
use antilag :: custom
define use antilag
refuse to lag :: motionscratch control:: controlplease come back
turbowarp custom:: custom
penguinmod sensing::sensing
snail ide looks::looks
ada craft events ::events
// okay maybe i should just leave since nobody bothered to congratulate my return… i’ll flip the light switch off:
light switch :: events hat
button {
on :: operators
off
}
light switch :: events hat
button {
on
off:: operators
}
// and then open this door-
(?::grey) // AHH, A- wait i cant see well in the dark is that a kumquat or signature protector or something else
when flag clicked
say [scratch]
when flag clicked
say [im underrated :(]2nd light switch {???
off :: operators
on
}::motion
2nd light switch {
off
on :: operators
}::motion
when flag clicked
forever
if <i exist> then
make projects
yes (thats <what [you're v] (supposed (to(do (here v):: stack) :: hat
when <is quoted?::sensing>
say [agreed]
start yapping for (5) minutes
wait until quoted :: control cap
when <good morning::custom>
say ( join [goooooood morning] (join (username) [!] )) for (2) secs
wake up :: custom
define wake up
play sound [LOUD NOKIA SOUND v]
define good morning
return <(time ::sensing) = [early] > :: custom cap
run {
:: grey cap
}
launch {
:: grey cap
}
(call (:: grey cap) :: list )
( v) :: #ec4242 reporter
create image () :: #0ba09a // put a 2d list in here
save image () :: #0ba09a
load image () :: #0ba09a
create list () with inputs () :: list
delete list () :: list
create cloud variable () with input () :: #7f7f03
delete cloud variable () :: #7f7f03
store list (A:: list) in list (B) :: list// 2D LISTS!
create cloud variable (0 with input (list :: list)
set size x to () % :: looks
set size y to () % :: looks
set z to (...) :: motion
change z by (...) :: motion
(:: grey cap) :: control hat
() :: greydefine ipdenelsipdenels <condition 1> (command 1) <condition 2> (command 2) (command 3)
if <condition 1> then{
run (command 1) :: control
}else if <condition 2> then {
run (command 2) :: control
}else {
run (command 3) :: control
}::control
when flag clicked
forever
play sound [chill v] until done
end
if <mouse up?::sensing> then
say [wait thats not a block in scratch]
end
when flag clicked
run @greenFlag::control
when flag clicked
move () steps
say () for (2) secs
clear
when computer blows up :: events hat
SEND (1000000000) PEOPLE TO REPAIR YOUR COMPUTER :: motion
continue {
repair computer :: motion
make computer repairing sounds :: sound
in [house v] }
uhh... :: extension
REPAIR
TOO FAST THAT HOUSE BLOWS UP AS WELL AS THE COMPUTER
send (100) {
black holes to earth :: extension
}
swallow half of [earth v] :: extension
delete {
revert earth :: motion
}
say [oh my goodness someone is making a revert block]
delete {
revert {
}
}
blow up [earth v]
THE END :: motion
open a 480X360 vending machine image
<> and <>put it inside
(scratch editor v) :: custom
#14388April 19, 2025 11:16:51
#14389April 19, 2025 11:17:39
- Thiago_le_meilleur
-
Scratcher
1000+ posts
Official [scratchblocks] Testing Topic 9
⠀⠀⢰⣿⡿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢲⣽⡇⠀
⠀⠀⣽⡟⡟⠁⢀⣤⣤⣤⣤⣤⠀⠀⠀⠀⠀⠀⣠⣤⣤⣤⣄⠀⠀⠈⢽⠇⠀
⠀⠀⢿⣿⣇⡤⠥⠤⢤⣤⡤⠬⢄⡀⠀⠀⣀⡾⠭⠭⠥⠤⠭⠽⢤⣸⣼⡆⠀
⠀⠀⣸⣯⡏⠀⠀⠀⠙⠿⠟⠑⠀⡙⠉⠉⢋⠀⠐⢲⣿⠗⠂⠀⠀⢹⡿⢧⠀
⠀⠀⡟⢽⢡⡀⠀⠀⠀⠀⠒⠀⡸⠁⠀⠀⠘⢅⡀⠀⠀⠀⠀⠀⡠⠋⡇⢩⡇
⠀⠀⡇⢸⠀⠈⠉⠈⠉⠉⠉⠉⠀⠀⠀⠀⠀⠀⠉⠉⠉⠉⠉⠉⠀⢀⠁⢸⡇
⠀⠀⣧⠈⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠞⠀⣜⠃ // WHO AM I?
⠀⠀⠈⢦⡇⠀⠀⠀⠀⠀⠀⠰⣄⣀⠀⠀⢀⠤⠂⠀⠀⠀⠀⠀⠀⣃⡠⠊⠀
⠀⠀⠀⠀⢹⡀⠀⠀⠀⣀⡠⠤⠾⠤⠯⠺⠵⠴⢤⣤⣀⠀⠀⠀⢠⠋⠀⠀⠀
⠀⠀⠀⠀⠀⢇⠀⠀⠠⡍⠀⠀⠤⠤⠤⠤⠤⠤⠤⠈⠹⠃⠀⠀⡈⠀⠀⠀⠀
⠀⠀⠀⠀⠀⢸⢆⠀⢠⡇⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⢰⠀⠀⢠⠁⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠈⡇⢢⣔⣝⣆⠀⠘⠶⢶⢦⠶⠋⠁⣀⡏⠀⡠⠃⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⣸⠀⠀⠹⣾⣿⡗⣄⣀⠀⠀⠀⠒⢳⣛⣧⠔⡇⠀⠀⠀⠀⠀⠀
⠀⠀⠀⢀⠔⢹⠀⠀⠀⠘⢷⣿⣾⣢⠖⢄⣄⣠⣶⠿⠋⠀⡷⡀⠀⠀⠀⠀⠀
⣀⣴⣾⣏⠀⠈⠢⢄⡀⠀⠀⠈⠛⢿⠿⠾⠟⠊⠁⠀⠀⠀⠱⠑⢤⣄⡀⠀⠀
Last edited by Thiago_le_meilleur (April 19, 2025 11:18:13)
#14390April 19, 2025 11:20:10
- hexasev
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
scratchblocks testing [10 v] when :: control
#14391April 19, 2025 11:26:30
- Thiago_le_meilleur
-
Scratcher
1000+ posts
Official [scratchblocks] Testing Topic 9
set {scratchblocks testing [10 v] when :: control} to [2026] :: #abccba
#14392April 19, 2025 13:43:16
- GuardSystem
-
Scratcher
65 posts
Official [scratchblocks] Testing Topic 9
Does this work?
when this sprite clicked
change [clicks v] by (1)
if (clicks > 10 and functionLevel = 0)
set [functionLevel v] to 1
set [notation v] to "F₁(n)"
say "You unlocked the first fast-growing function!"
end
if (clicks > 100 and functionLevel = 1)
set [functionLevel v] to 2
set [notation v] to "Fω(n)"
say "You've reached omega growth!"
end
if (clicks > 1000 and functionLevel = 2)
set [functionLevel v] to 3
set [notation v] to "Fε₀(n)"
say "Welcome to epsilon zero!"
end
...
if (clicks > 100000000000000000 and functionLevel = 8)
set [notation v] to "F_Loader(n)"
say "LOADER'S NUMBER UNLEASHED!"
stop all
end
#14393April 19, 2025 13:44:22
- GuardSystem
-
Scratcher
65 posts
Official [scratchblocks] Testing Topic 9
Does this work?Ooppppsss! my badwhen this sprite clicked
change [clicks v] by (1)
if (clicks > 10 and functionLevel = 0)
set [functionLevel v] to 1
set [notation v] to "F₁(n)"
say "You unlocked the first fast-growing function!"
end
if (clicks > 100 and functionLevel = 1)
set [functionLevel v] to 2
set [notation v] to "Fω(n)"
say "You've reached omega growth!"
end
if (clicks > 1000 and functionLevel = 2)
set [functionLevel v] to 3
set [notation v] to "Fε₀(n)"
say "Welcome to epsilon zero!"
end
...
if (clicks > 100000000000000000 and functionLevel = 8)
set [notation v] to "F_Loader(n)"
say "LOADER'S NUMBER UNLEASHED!"
stop all
end
#14394April 19, 2025 13:46:29
#14395April 19, 2025 13:47:39
- GuardSystem
-
Scratcher
65 posts
Official [scratchblocks] Testing Topic 9
How to crash tutorial:
define Crash
create clone of [myself v]
when I start as a clone
create clone of [myself v]
delete this clone
#14396April 19, 2025 13:49:13
- GuardSystem
-
Scratcher
65 posts
Official [scratchblocks] Testing Topic 9
How to crash tutorial:Is this even allowed?define Crash
create clone of [myself v]
when I start as a clone
create clone of [myself v]
delete this clone
Sorry ST if it's not…
Last edited by GuardSystem (April 19, 2025 13:51:21)
#14397April 19, 2025 15:17:32
- wilsoncooper
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
Say {(::ring)[wow square text input](::ring)::#fff ring}::looks
#14398April 19, 2025 15:24:27
- Ronanpatrick
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
Say {(::ring)[wow square text input](::ring)::#fff ring}::looksif {(::ring)[Square text input????](::ring)::ring #ffffff}then{
say {(::ring)[Huh????](::ring)::ring #ffffff} for {(::ring)(5)(::ring)::ring #ffffff}secs::looks
}::control
#14399April 19, 2025 15:26:06
- shadow8737
-
Scratcher
500+ posts
Official [scratchblocks] Testing Topic 9
when @stopSign clicked:: events cat
…
IDC do anything you want
BRUH
#14400April 19, 2025 16:21:00
- Bilals992
-
Scratcher
100+ posts
Official [scratchblocks] Testing Topic 9
(:: ring) :: ring
Last edited by Bilals992 (April 19, 2025 16:21:34)












