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- Mr_TheCool
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8 posts
Help with particles
I am trying to make some particle effects for a game I'm making. I need fire effects and a grey dust-cloud type-from-construction type effect.
So, what do I do?
So, what do I do?
- Yellowdash34
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6 posts
Help with particles
It needs to be in a separate sprite so it can move around, have effects on it and other things.
Draw the particles, then move then to wherever and make them activate however you want. Show them, then you can use effects on them, make them glide around, do a sound, or whatever you want, and then hide them again.
Draw the particles, then move then to wherever and make them activate however you want. Show them, then you can use effects on them, make them glide around, do a sound, or whatever you want, and then hide them again.
- gtoal
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1000+ posts
Help with particles
I am trying to make some particle effects for a game I'm making. I need fire effects and a grey dust-cloud type-from-construction type effect.
So, what do I do?
Have you tried using the search box at the top of the page? “particle effects” “smoke” “fire” “dust” etc?
- noahcraft102
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43 posts
Help with particles
you an just use clones It needs to be in a separate sprite so it can move around, have effects on it and other things.
Draw the particles, then move then to wherever and make them activate however you want. Show them, then you can use effects on them, make them glide around, do a sound, or whatever you want, and then hide them again.
- footsocktoe
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1000+ posts
Help with particles
I am trying to make some particle effects for a game I'm making. I need fire effects and a grey dust-cloud type-from-construction type effect.
So, what do I do?
A simple fire effect might be to create a “fire” sprite with three costumes, each one a different shape to the flame. Then ghost the sprite at 50% if you want to see through it.
A simple dust cloud can be made by using the bitmap paint editor and just making a “cloud” of random pixels in your desired color.
Another simple dust cloud would be to upload an image of a dust cloud to be the costume of the sprite and then ghost it 50% when the sprite is shown.
- WindowsAdmin
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1000+ posts
Help with particles
I am trying to make some particle effects for a game I'm making. I need fire effects and a grey dust-cloud type-from-construction type effect.
So, what do I do?
when green flag clickedBase
create clone of [myself v]
when I start as a clone
glide (1) secs to [random position v] :: motion
delete this clone
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