Discuss Scratch
- Discussion Forums
- » Help with Scripts
- » how do i make a good fight fight animation code wise?
- new_just_a_stickmon
-
Scratcher
2 posts
how do i make a good fight fight animation code wise?
ive seen a lot of good fight scene animators like alzter and i cant really make out the code, any help?
- noobthedood4
-
Scratcher
29 posts
how do i make a good fight fight animation code wise?
Idk usually animators will just record sounds, and animate the fights in other programs and just import them but IDK
- noobthedood4
-
Scratcher
29 posts
how do i make a good fight fight animation code wise?
Import each frame cuz you can’t import vidds
- new_just_a_stickmon
-
Scratcher
2 posts
how do i make a good fight fight animation code wise?
Import each frame cuz you can’t import viddsyeah i know that they do that but i mean only code wise. like… what do they use do make the fight scene actually look good
- noobthedood4
-
Scratcher
29 posts
how do i make a good fight fight animation code wise?
Show me an example
- EpicGhoul993
-
Scratcher
1000+ posts
how do i make a good fight fight animation code wise?
Most dedicated animators draw frames in other applications and port them over to Scratch. Sometimes the code is just this plus proper frame rate control:
If you want to code animations anyway, you may want to check out smooth movement scripts.
- Bouncing uses velocity (the one you see implemented in platformers)
- Idling often uses sine and cosine:
when I receive [scene v]
switch costume to [ v]
show
repeat ()
next costume
end
If you want to code animations anyway, you may want to check out smooth movement scripts.
- Bouncing uses velocity (the one you see implemented in platformers)
- Idling often uses sine and cosine:
((([sin/cos v] of (((timer) * (speed ::#777)) + (time offset ::#888))::operators) * ("bounciness?" ::#999)) + (center x/y ::#aaa))- Moving/dragging often slows down at the end of the movement:change x by (((target x ::#bbb) - (x position)) / (speed ::#ccc))
- Discussion Forums
- » Help with Scripts
-
» how do i make a good fight fight animation code wise?


