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- Jibanyan100
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15 posts
2D Game Camera System
I'm trying to make a 2D game like Devour where the camera is inbetween the character and the mouse, but the character slightly clips into the wall if you move the camera too much, and you can even clip out of bounds. When I try to make a script to gradually move the character according to the mouse, it just breaks it even more. Does anyone know how I can prevent the clipping?
- Jibanyan100
-
15 posts
2D Game Camera System
Ok so I found out how to fix it and it was embarrassingly easy, and I don't understand it at all. I blame Scratch. Anyway don't necropost or whatever so you don't get a mob telling you not to.
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» 2D Game Camera System