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- Lord_Vader123456789
-
Scratcher
14 posts
Delete all clones
This is stupid why we don't have it already. In fact, its so stupid that I originally thought it existed! Now I have to do crazy workarounds to get each clone to individually self-delete. Basically it is a block like this
The inputs would be all clones and clones of this sprite.
delete all clones of [ v]
The inputs would be all clones and clones of this sprite.
- PsychicAura
-
Scratcher
100+ posts
Delete all clones
when I receive [delete all clones v]
delete this clone
now just put a broadcast whenever you need to clear all clones. what's so crazy about the workaround? It literally only uses 2 more blocks.
Last edited by PsychicAura (Nov. 25, 2022 21:59:12)
- Lord_Vader123456789
-
Scratcher
14 posts
Delete all clones
It needs to be attached to a specific clone, right?
- selfexplanatory
-
Scratcher
100+ posts
Delete all clones
when I receive [delete clones in all sprites v]
delete this clone //put this broadcast in every sprite, with this same code
when I receive [delete only this sprite v]
delete this clone //only put it in the sprite
- k0d3rrr
-
Scratcher
1000+ posts
Delete all clones
You can do this with already existing blocks, and also, this has been suggested before: https://scratch.mit.edu/discuss/topic/72480/
- AbrahamAgana8
-
Scratcher
2 posts
Delete all clones
hi i used this one for deleting all clones of one sprite with heavy inspo from selfexplanatory
when this sprite clicked
broadcast [delete all clones ] and wait
when I receive [delete all clones]
if <(costume [number]) = 2> then
delete this clone
end
- AbrahamAgana8
-
Scratcher
2 posts
Delete all clones
hi i used this one for deleting all clones of one sprite with heavy inspo from selfexplanatoryby the way you will need to do this for every spritewhen this sprite clicked
broadcast [delete all clones ] and waitwhen I receive [delete all clones]
if <(costume [number]) = (2)> then
delete this clone
end
Last edited by AbrahamAgana8 (March 4, 2025 05:25:55)
- scratchnikcool
-
Scratcher
8 posts
Delete all clones
It needs to be attached to a specific clone, right?Yes, it does. Here's a workaround that needs to be attached to the clone code
if <(deleteallclones?) = [1]> then
delete this clone
end
Last edited by scratchnikcool (April 29, 2025 17:42:19)
- NegativeFourteen
-
Scratcher
2 posts
Delete all clones
It needs to be attached to a specific clone, right?Yes, it does. Here's a workaround that needs to be attached to the clone codeif <(deleteallclones?) = [1]> then
delete this clone
end
thank you so much
- karate3434
-
Scratcher
5 posts
Delete all clones
What if there are more than 1 clones and you want to delete them at the same time?
when green flag clicked
say [how, how, how, how, HOOOWWWW??!!]
Last edited by karate3434 (Oct. 12, 2025 00:04:22)
- medians
-
Scratcher
1000+ posts
Delete all clones
What if there are more than 1 clones and you want to delete them at the same time?The broadcast does that if you're referring to the workaround. It doesn't delete only one clone, as clones receive broadcastswhen green flag clicked
say [how, how, how, how, HOOOWWWW??!!]
- ThatOneNewCoder
-
Scratcher
1 post
Delete all clones
Hi
Last edited by ThatOneNewCoder (Today 09:49:00)
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