Discuss Scratch
- Discussion Forums
- » Collaboration
- » VR Game in scratch.
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
I need lots more people that want to do this tho, preferably 5+
- IAMBash_Bro2010
-
Scratcher
100+ posts
VR Game in scratch.
I need lots more people that want to do this tho, preferably 5+I'm free to help out after March, so just over a month.
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
me too, gonna finish my game then would be up to give this a shot
- Thor82013
-
Scratcher
12 posts
VR Game in scratch.
This Guy Tried to make one:
https://www.youtube.com/watch?v=mvkNWFYt4RY
https://www.youtube.com/watch?v=mvkNWFYt4RY
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
Guys let’s try to get together a small team and we can decide what we want to get working on and then we can actually start development in march
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
People that would like to help out please tell me and I can add you too the studio
- humanmakedogpet
-
Scratcher
69 posts
VR Game in scratch.
and ask ggenjie for 3d code
i've only played their games
i've only played their games
- humanmakedogpet
-
Scratcher
69 posts
VR Game in scratch.
and i could use some help to make a 3D doors game on scratch,
I just need help for the room generation
I just need help for the room generation
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
and i could use some help to make a 3D doors game on scratch,
I just need help for the room generation
I think we should start with something smaller to start and then when we have a base we could work on some more intricate projects, because even getting VR in scratch is going to be difficult
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
But right now I think we should get a team together and assign roles to everyone Then we can start developing the game
- GAMECHILD23
-
Scratcher
17 posts
VR Game in scratch.
i gotta idea where basically the motion sensors press a certain button on a emulated keyboard. it would look like this if scratch had the capabilities:when player look [left v]::hat events
press [a v]::sensing
when player look [right v]::hat events
press [o v]::sensing
when player look [up v]::hat events
press [j v]::sensing
when player look [down v]::hat events
press [d v]::sensing
Then in scratch:when [a v] key pressed
look left::looks
when [o v] key pressed
look right::looks
when [j v] key pressed
look up::looks
when [d v] key pressed
look down::looks
You know, that actually makes a lot of sense. just write an outside program, that presses certain keys based on if the pitch, roll, or yaw in some sort of input device (vr headset or similar device) is beyond, below, or at a certain value. assign numbers and key combinations (for example, down look could be DL, then assign different values to it (can be decimals, depending on how severe the head is tilted down, for example, DL=1, DL=1.1, and so on)), and have the outside program running in the background, inputting those codes to scratch via the keyboard. It honestly sounds really hard, but also really interesting and cool to make.
- therealxylk
-
Scratcher
36 posts
VR Game in scratch.
i think my school computer would explode and create a crater the size of texas if this happens
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
i think my school computer would explode and create a crater the size of texas if this happenslol, would u like to help tho?
- Thor82013
-
Scratcher
12 posts
VR Game in scratch.
Here's part two: https://www.youtube.com/watch?v=Tfw6_yJK2G8
- samt4y
-
Scratcher
18 posts
VR Game in scratch.
Here's part two: https://www.youtube.com/watch?v=Tfw6_yJK2G8alr saw
- Discussion Forums
- » Collaboration
-
» VR Game in scratch.







