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- » I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
- HitSpace
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Scratcher
16 posts
I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
I'm making a TurboWarp game called Shapeshooter, where you control a shape that shoots bullets at your opponent, and the last one standing wins. Link for those who want to see. Right now I'm wondering how to get the bullets to transfer to other players. And don't get me started on what I'm planning to add:
Does anyone know how to make the bullets work?
- A deathmatch gamemode
A battle royale gamemode
Leaderboards
Events
Does anyone know how to make the bullets work?
- bigbrain134
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Scratcher
4 posts
I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
go to griffpatchs ray casting episode
- HitSpace
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Scratcher
16 posts
I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
go to griffpatchs ray casting episodeI'm trying to make sure all the bullets appear in the same spot for every player across the cloud, And which raycasting episode am I supposed to check?
- SSSouple
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Scratcher
47 posts
I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
Cloud isn't working at the moment, but rest assured, the Scratch Team is working their hardest to fix it!! 

- HitSpace
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Scratcher
16 posts
I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
Cloud isn't working at the moment, but rest assured, the Scratch Team is working their hardest to fix it!!I'm making the game in TurboWarp, not normal Scratch.
- bigbrain134
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Scratcher
4 posts
I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
I believe episode 2
- BlazingDan
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Scratcher
100+ posts
I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work
your hosting method is not very professional, use this tool instead to make it more professional.
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» I'm making a cloud multiplayer-based game in TurboWarp, and I'm unsure on how to make something work



