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- scrapper8163
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26 posts
Probably not possible but...
i need to tell the loudness of something thats playing on a sprite
- kRxZy_kRxZy
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1000+ posts
Probably not possible but...
Do you mean this block i need to tell the loudness of something thats playing on a sprite
- scrapper8163
-
26 posts
Probably not possible but...
no, bc the volume is always the same. loudness detects mic input, but i need it to detect the loudness of whats playing. something like thisDo you mean this block i need to tell the loudness of something thats playing on a sprite
Last edited by scrapper8163 (Jan. 23, 2025 19:03:58)
- kRxZy_kRxZy
-
1000+ posts
Probably not possible but...
That us already a block I thinkno, bc the volume is always the same. loudness detects mic input, but i need it to detect the loudness of whats playing. something like thisDo you mean this block i need to tell the loudness of something thats playing on a sprite
- scrapper8163
-
26 posts
Probably not possible but...
its notThat us already a block I thinkno, bc the volume is always the same. loudness detects mic input, but i need it to detect the loudness of whats playing. something like thisDo you mean this block i need to tell the loudness of something thats playing on a sprite

- JInkusuSPL
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35 posts
Probably not possible but...
I know what you mean, as in something like detecting how loud an audio file is?
for more clarification, do you mean as in something like the difference in sections of the wavelength of an audio file (visible in the audio editor in scratch where the audio file is represented)?
if so, that is not possible. but for a few things, you CAN however, make the illusion of some effects. for example, if you want to make the illusion of an audio visualizer, you can do such things.
for more clarification, do you mean as in something like the difference in sections of the wavelength of an audio file (visible in the audio editor in scratch where the audio file is represented)?
if so, that is not possible. but for a few things, you CAN however, make the illusion of some effects. for example, if you want to make the illusion of an audio visualizer, you can do such things.
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