Discuss Scratch

arjunmakesgames23
Scratcher
19 posts

Walking Animations

I need help with timing my walking animations so it doesnt look like the ground is ice
DragonPlusMaster
Scratcher
100+ posts

Walking Animations

You could use a wait block. If you have already, could you please explain further, or better yet, share the project?
arjunmakesgames23
Scratcher
19 posts

Walking Animations

Hey! I like your signature, i want to make it so the when my character lets say scratch bear walks it looks like the bear is walking but it is not in sync with the speed, i want a way to move my character its walking animation determines the speed
DragonPlusMaster
Scratcher
100+ posts

Walking Animations

definespeedswalkwiftimer>wthennextcostumeresettimerelsemovessteps

Maybe something along those lines?
arjunmakesgames23
Scratcher
19 posts

Walking Animations

ok i will try thanks 4 the help!
DragonPlusMaster
Scratcher
100+ posts

Walking Animations

arjunmakesgames23 wrote:

ya i found the perfect ratio go to the forrum and i can show you the exact code i used, just type “im here” once you are there
I'm here, I guess-
arjunmakesgames23
Scratcher
19 posts

Walking Animations

whenclickedsetwalkingtoinsert any number hereforeverspeedwalkingwalk1/walking*10


definespeedswalkwiftimer>wthennextcostumeresettimermovesstepselsemovessteps
DragonPlusMaster
Scratcher
100+ posts

Walking Animations

Does that work for your game? Or do you need more help?
arjunmakesgames23
Scratcher
19 posts

Walking Animations

ya, thanks, i like your signature
DragonPlusMaster
Scratcher
100+ posts

Walking Animations

arjunmakesgames23 wrote:

ya, thanks, i like your signature
Thank you. (my favorite part is the blinding people part lol)

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