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punkdotcom
Scratcher
42 posts

faction application!

A FACTION APPLICATION
for the roleplay fossilized!

- username without the @, nickname, and preferred pronouns

punkdotcom, taranza or koharu (nicknames are fine!), any/all (she/he preferred)

- faction and rank names

faction name ☘️ REIGN OF THE WILD
( note that there are a lot of ranks! although i have split it up into groups for easier viewing, it may still be a little confusing, feel free to ask me any questions :] )

KIT
-
0-6 moons old ☘️ THE RECEIVING YOUNGLINGS ( referred to mainly as “ receivers ” or “ younglings ”
are children, explore the wild + decide their future path

( now what you will see are the paths a kit can take, and the life they will follow! seeing how many ranks there are, it would be a slightly large faction, with cats equally spread across paths. the kits will have a say in their path, although it is mainly determined by their irp strengths and availability. )

THE MEDICAL PATH ⚗️
commonly referred to as “ healers ” ( training ) or “ medics ” ( trained )
( do note there is no real “ lead ” medic, the closest thing to it would be the rame. )
-
apprentice rank one, 7-9 moons, medicinal ⚗️ NATURE'S SEERS ( referred to mainly as “ seers ” )
learn basic herbs, learn to fly a microraptor ( rare ) anchiornis ( common ), prepare for 1st medical examination

apprentice rank two, 10-13 moons, medicinal ⚗️ NATURE'S WHISPERERS ( referred to mainly as “ whisperers/whispers ” )
learn basic treatments + more herbs, prepare for 2nd medical examination

apprentice rank three, 14-19 moons, medicinal ⚗️ NATURE'S DARIRRI ( referred to mainly as “ darirri ” )
learn the rest of herbs + treatments, learn to communicate with the afterlife, prepare for 3rd/final examination

adult rank one, medicinal, 20-50 moons ⚗️ NATURE'S MERAKI ( referred to mainly as “ the meraki/meraki ” or “ medics ” )
serve the faction, prepare for knowledge assessment

adult rank two, medicinal, 50-80 moons ⚗️ NATURE'S RAME ( referred to mainly as “ rame ” or “ senior medics ” )
serve the faction, prepare for retirement ( find a successor )
-
SUBSECTION - THE NURSE PATH ⚰️
commonly referred to as “ kitlings ” or “ funeral helpers ” ( training ), and “ nurses ” or “ funeral directors ” ( trained )
( the nurse path is an /extremely/ small subsection of the medical path with only 1-2 cats per rank whose only duties are assisting the pregnant, and conducting funeral services. although not very highly respected among the clan for the most part, a nurse's funeral service is the second-most extravagant, right behind council members. )
( they would commonly wear mini shovels as accessories, along with mini kit toys ( think mossball ) dangling like a baby mobile, although since there's so little of them it's really up to the roleplayer )
-
apprentice rank, 7-19 moons, medicinal, nursing ⚰️ LIFE'S RHYTHM ( referred to mainly by their names or official rank name due to their small size )
learn how to help the pregnant, assist with kitting, assist with funeral services, and prepare for final nursing assessment

adult rank, 20-80 moons, medicinal, nursing ⚰️ LIFE'S CADENCE ( same as with the apprentices )
help the pregnant, assist with kitting, assist with funeral services, and prepare for retirement ( choose a successor )

THE POETRY PATH ✒️
commonly referred to as “ writers ” ( training ) and “ poets ” ( trained )
( most likely would wear pebbles, quills, and have berry juice-dyed fur! )
( these cats aren't necessarily writing, think primary school art project, simple drawings of important events made with natural paint smeared on cave walls reserved for the poets, along with on leaves. they also have symbols which stand for different generations of cats. )
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apprentice rank one, 7-9 moons, lyrical ✒️ GRAMARY'S LEARNERS ( referred to mainly as “ learners ” )
learn basic rules of poetry systems, prepare for 1st lyrical examination

apprentice rank two, 10-13 moons, lyrical ✒️ GRAMARY'S HELPERS ( referred to mainly as “ the helpers ” )
learn more rules of poetry systems, practice art on small rocks, prepare for 2nd lyrical examination

apprentice rank three, 14-19 moons, lyrical ✒️ GRAMARY'S BALTER ( referred to mainly as “ the balter ” )
learn the last of poetry systems, practice more complicated art on larger rocks, study generation symbols, prepare for 3rd/final lyrical examination

adult rank one, 20-50 moons, lyrical ✒️ GRAMARY'S FAE ( referred to mainly as “ fae ” )
document the faction life, prepare for knowledge assessment

adult rank one, 50-80 moons, lyrical ✒️ GRAMARY'S FEATH ( referred to mainly as “ feath ” )
document the faction life, prepare for retirement ( find a successor )

THE FIGHTER PATH ⚔️
commonly referred to as “ mocklings ” ( training ) and “ fighters ” ( trained )
( they'd most likely wear something like number seven from https://scratch.mit.edu/projects/1097527335/ )
-
apprentice rank one, 7-9 moons, protective ⚔️ ENEMY'S TAUNTERS ( referred to mainly as “ taunters ” )
learn basic fighting moves, learn to fly a microraptor ( rare ) or an anchiornis ( common ), prepare for 1st protective examination

apprentice rank two, 10-13 moons, protective ⚔️ ENEMY'S DREAD ( referred to mainly as “ dreadlock ” )
learn mediocre fighting moves, prepare for 2nd protective examination

apprentice rank three, 14-19 moons, protective ⚔️ ENEMY'S NUMINOUS ( referred to mainly as “ numin ” )
learn advanced fighting moves, prepare for 3rd protective examination

adult rank one, 20-50 moons, protective ⚔️ ENEMY'S FIGHTER ( referred to mainly as “ fighter ” )
serve the faction, revise fighting strategies, prepare for knowledge assessment

adult rank two, 50-80 moons, protective ⚔️ ENEMY'S SUBDUER ( referred to mainly as “ doer ” )
serve the faction, revise fighting strategies, prepare for retirement ( find a successor )

THE HUNTER PATH ⛺️
commonly referred to as “ gatherers ” ( training ) and hunters ( trained )
( most likely would wear berries, and animal fur on their pelts! )
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apprentice rank one, 7-9 moons, hunting ⛺️ SURIVAL'S APPRENTICES ( referred to mainly as “ appies ” )
learn basic hunting moves, learn good sports to gather berries, learn to fly a microraptor ( rare ), anchiornis ( common ), prepare for 1st hunting examination

apprentice rank two, 10-13 moons, hunting ⛺️ SURIVAL'S MINIONS ( referred to mainly as “ nions ” )
learn mediocre hunting moves, prepare for 2nd hunting examination

apprentice rank three, 14-19 moons, hunting ⛺️ SURIVAL'S TEMPTATION ( referred to mainly as “ tem ” )
learn advanced fighting moves, prepare for 3rd/final hunting examination

adult rank one, 20-50 moons, hunting ⛺️ SURIVIAL'S AIDE ( referred to mainly as “ aide ” )
serve the faction, revise hunting strategies, prepare for knowledge examination

adult rank two, 50-80 moons, hunting ⛺️ SURIVIAL'S HOPE ( referred to mainly as “ hope ” )
serve the faction, revise hunting strategies, prepare for retirement ( find a successor )

THE COUNCIL PATH ⚜️
( referred to by said position “ referred to mainly ” ‘s; chosen by the council application and will be picked based on irp strengths, availability, activity, and overall do they think they’d be a good fit. also, there is only one apprentice rank, unlike some of the other ranks due to it's extremely small number. there will be seven cats picked as trainees, and two will be cast out of the program. because of this, each cat selected to be a council member will have a backup path. )
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apprentice rank, 7-19 moons, leadership ⚜️ LEADER'S TRAINEES ( referred to mainly as “ trainees ” )
learn the ways of the council, make connections, prepare for final leadship examination

deputy rank ( out of four ), 20-80 moons, leadership ⚜️ COUNCIL MEMBER ( referred to mainly as “ chandeheirs ” )
serve the factions via assisting the chandelier with decisions, i don't know how to to explain it besides kissing up to the main leader to become the main heir ( main heir is not necessarily a rank, just a listing of who's closest to the throne )

leader rank, 50-80 moons, leadership ⚜️ MAIN COUNCIL MEMBER ( referred to mainly as “ the chandelier ” )
serve the faction, prepare for retirement ( choose a successor )

MESSENGER RANK ✉️
( commonly known as “ talkers ” ( training ) and “ messengers ” ( trained )
( think hermes-like accessories, also there is only one apprentice and adult rank, unlike some of the other ranks due to it's extremely small number. )
-
apprentice rank, 7-19 moons, communication ✉️ MESSENGER'S ASSISTANTS ( referred to mainly as “ assisters ” )
learn the ways of the messengers, learn to fly a microraptor ( rare ), anchiornis ( uncommon ), or a laopteryx ( common ), care for their pterosaur, make connections, prepare for final communication examination

adult rank, 20-80 moons, communication ✉️ MESSENGER'S EXECUTOR ( referred to mainly as “ exes ” )
serve the factions via assisting the main messenger, care for their pterosaur, work to be the heir ( not a rank, as they would essentially be the same as an exe, just the next in line to the main messenger, also not nearly as competitive in general as for the chandelier position )

adult rank, 50-80 moons, communication ✉️ MESSENGER'S DEPUTY ( referred to mainly as “ the messenger ” )
serve the factions, care for their pterosaur, prepare for retirement ( choose a successor )

WISDOM RANK ⚓️

elder rank, 0-120 moons, wisdom ⚓️ WISDOM'S ELEGY ( referred to mainly as “ wisdom ” or “ elegy ” )
exist and get pampered LOL

JAIL RANK ☎️

prisoner rank, 19-120 moons, jail ☎️ JAIL'S CRIME ( referred to mainly as “ prisoners ” )
serve your time, work for rewards, stay out of trouble



- what makes your faction unique? ( wip, i'll keep adding onto this! )

PHEW! now that all the ranks are finally done, what makes the reign of the wild unique?
( keep in mind this is mainly me yapping about the clan and isn't really formatted for the most part to answer the question, although all the info is there! )
first off, unlike your average clan, warriors and medicine cats are split across six paths and one subsection of a path! receiving younglings, better known as kits oorp, will be factored into either the medical, nursing ( subsector of medical ), poetry, fighter, hunter, council, or messenger path! do note that a kit's path will depend on irp strengths, availability, and some section will require application! also keep in mind that due to the fact that the warriors and medicine cats have been split into six, there will be much less cats per rank than the average warriors in the clan, although not every group has the same amount! here's the order of most to least occupied ( hunters and fighters are mostly the same amount, with hunters having slightly more, and nurses with five cats at the /very/ most ):
-
HUNTERS ⛺️
FIGHTERS ⚔️
MEDICS ⚗️
POETS ✒️
COUNCIL MEMBERS ⚜️
MESSENGERS ✉️
WISDOM RANK ⚓️
NURSES / FUNERAL ORGANIZERS ⚰️
-
JAIL RANK ☎️

training will work like hogwarts style! ( think like the boat when the reach hogwarts training, but with more than just hagrid ) multiple cats will train all apprentices, with cats assigned to each level ! ( just adding a note that everyone in the clan wouldn't refer to them by their individual rank ( ex. assisters, exes, etc. ) but instead by a collaborative name! ( ex. talkers and messengers ) anyways, continuing on! they will be omnivores, although fighters will eat mostly meat while medics and nurses mostly plant, although that isn't strictly enforced! 1-3 members from each of the six groups ( excluding council members once a week, as they are to prepare for the after-meal ceremony ) are apart of the meal preparation group, which is mainly led by the nurses, and cats in this group will receive a good amount of respect. they will be split into two groups with a roughly even amount in each, one “ chefs ” and the other “ waiters ”, and the rest is pretty much self-explanatory. and yes, they get their own mini kitchen :3 mealtime will be a restaurant-like setup, although of course, everything is free. meals will be set in giant elephant ear leaves on the ground of a cave-like rock ( but obviously a lot smaller ) and cats will be free to sit wherever they like, however council members and meal prep workers, take priority. now some of you may be wondering what i mean under the receiving younglings tab by “ explore the wild ”. surely that can't be safe! so basically the role of a child is whichever parent is not kitting will show kits unable to walk yet around the territory in what is called a “ child basket ” ( think a mini basket / bird nest made of moss and branches to carry young kits, yes this makes sense irp as they're light enough to carry. also if neither parent is kitting, both of them will accompany the kits ! ) once the children can walk, they can explore freely with only one cat's supervision. ( remember, this isn't necessarily the parent! ) then when their 4-5 moons they will start to really consider what they'll be as an apprentice, and at 5 moons the councilors with take them each into the councilor's chamber ( think leader's den but for 5 cats ), and will spend a few minutes assessing their strengths and weaknesses, and pick their faction, which will be announced to the public at a ceremony once they turn six moons old. this isn't really related but something i wanted to add in, the jail rank ! ( hopefully ) not to heavily populated, when a cat commits a crime they'll either be sent here, or if it's really bad, be exiled. it works like how you'd expect a jail to, nasty food, traps ( prison cells ), public service, etc. once they'd serve their given time, they'll be free to leave !

- what dinosaur traits tend to be most common?
the group will be a lot like the therizinosaurus, troodon, and oviraptor, with slightly longer claws than your average joe, and feathery-like fur. children with have mini sharp crests like that of the oviraptor which slowly shrink and eventually disappear at around 6 moons old. also this isn't very dinosaur-y think average colored pelts but bright contrasting eyes.

- where would this faction be located?
in project!

- any other ideas?
tbh honest, i think what should be here was put in the “ what make your faction unique? ” and i think that's where it fits best.

- will you lead the faction? if not, who will?
i will not be the main leader, although i still will lead the faction!

- what role will you be taking, if any?
i will be secondary leader! ( no this is not an official rank, i will explain in in the spiritual section, also i'd most likely have two characters due to reasons explained later! ) as for the other leader + other high-ranks would be open to application :3

- regardless of the owner, tell us about the character who will lead the faction!
like i said before, i'm not quite sure who the other leader is yet although here's some stuff about the secondary leader!
-
NAME
formal identity ⊹ táphos'reil

NAME REASONING
prefix ⊹ táphos ⊹ ancient greek word for amazement ( it's greek since all the dinsosaur name are based off greek )
suffix ⊹ reil ⊹ typical suffix for second leader

PERSONALITY
positive ⊹ attentive, strategic, agreeable
neutral ⊹ reserved, blunt, childish
negative ⊹ gullible,

- how will this faction be lead?
they'll be led by the main leader, who consolidates with the secondary leader in private to make decisions!

- what is this faction's belief system?
down below!

RELIGONS
wildlings ⊹ primary religion
dinolings ⊹ secondary religion
starclan ⊹ tertiary religion

- will this faction allow other cats on its territory?
nope! they will have a space dedicated to visitors, although this is people they have invited.

Last edited by punkdotcom (March 3, 2025 16:28:53)

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