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Luc0719
Scratcher
9 posts

Super Mario Scralaxy - Official Bug Tracker

There is another glitch where when I feed Luma, I don't go to the galaxy at all but stay at the same place, then the stars and grand stars on the top laft of the screen are gone. Please fix this glitch soon!
fan99876
Scratcher
1 post

Super Mario Scralaxy - Official Bug Tracker

In The Undergruond i was going to the pipe it teleported me to the right of the pipe then in the underground and then i was soflocked in the superfice
gmanwheeler
Scratcher
1 post

Super Mario Scralaxy - Official Bug Tracker

*SUPER MARIO SCRALAXY GLITCHS BUGS INCORRECT POSSITIONS*
bug 1: i keep getting softlock at checkpoint 1 of world 2 scralaxy 1 level 1 when i die i get soft lock at the middle at top of the screen even when i restarted to checkpoint it still was there… in 0.7.5. uncomplete 1:theres like 3 boss aeras that don't have a boss yet. glitch 1 i was softlocked in the pipe for 4 secs how did i get in the pipe idk. recutseen 1:when i finish the cutseen it forces it me to do it again.
BlueRocket45
Scratcher
46 posts

Super Mario Scralaxy - Official Bug Tracker

(v0.6.9) once, I was playing the game and my computer crashed. And then Chrome permanently stopped working and I had to reinstall it. I was too scared to test it in newer versions ¯\_(ツ)_/¯
HappyDay-12
Scratcher
12 posts

Super Mario Scralaxy - Official Bug Tracker

(v07.2.6, Turbowarp) The pipe in the second level of Green Grass Galaxy and the pipe to bowser jr's bossfight glitch you back to where you were.
MarioMix123
Scratcher
40 posts

Super Mario Scralaxy - Official Bug Tracker

(v07.2.6, 60 fps Turbowarp) Bug 1: In The Underground before the main section and after the first checkpoint in the Bowser Junior level the pipes don't work and instead teleport you to an earlier area of the level. Despite this, the King Spearhead pipe works perfectly. Bug 2: The Hungry Luma that takes you to the Rabbit Race Scralaxy keeps me in Princess Toadstool's castle but makes it behaves like a normal level.

Last edited by MarioMix123 (April 8, 2024 16:07:46)

Lireg
Scratcher
2 posts

Super Mario Scralaxy - Official Bug Tracker

Hello,my current version is v06.9 and the waterfall after the Bunch of CheepCheeps dosen't spawn correctly,so that i can't reach the Star in Tiki beach! Even lugi can't get high enough! Can you please fix this? Thanks!
Lireg
Scratcher
2 posts

Super Mario Scralaxy - Official Bug Tracker

Well,I tried v0.7.2.6 now,It works!
AngeLRB2V
Scratcher
26 posts

Super Mario Scralaxy - Official Bug Tracker

Salut,
J'ai un bug dans votre version 0.7.2.6: Quand vous arrivez devant le château et que vous passez la cinématique, la porte n'apparaît pas et si vous appuyez sur Z à l'endroit où la porte était censé être, elle se relancera.
Sinon, j'adore vos jeux, ils sont géniaux.
AngeLRB2V
Scratcher
26 posts

Super Mario Scralaxy - Official Bug Tracker

J'ai un autre bug dans votre version 0.7.2.6: la fleur de feu dans la deuxième étoile de la première galaxy (green grass galaxy) apparaît et disparaît à des moments complètements random et apparaît même parfois 2 fois.
AngeLRB2V
Scratcher
26 posts

Super Mario Scralaxy - Official Bug Tracker

Nouveau bug (dans la même version): Lorsque je débloque Stéfano, Mario se transforme en un rectangle rouge.

Last edited by AngeLRB2V (May 5, 2024 09:03:59)

feistytiger23
Scratcher
57 posts

Super Mario Scralaxy - Official Bug Tracker

When you finish the cutscene, the door is not there and when you press z it redoes the cutscene. before you can go in.
devilmancuphead
Scratcher
1 post

Super Mario Scralaxy - Official Bug Tracker

Alright, so when i go into some pipes I end up respawning in the last checkpoint without having gone anywhere please fix this.
susamogus144
Scratcher
19 posts

Super Mario Scralaxy - Official Bug Tracker

There's is a bug on a finished level. The game is unbeatable on version 0.7.2. I was playing this version on Turbowarp, when i enter the pipe to finish 1-2, the game respawn Mario on checkpoint and play overworld music.pls fix that bug!!!!
sagetherabbit
Scratcher
2 posts

Super Mario Scralaxy - Official Bug Tracker

For some reason when I clicked to start a new game and I went through the story about once every year stuff falls from the sky When it said “Loading assets…” it went to 900 and something rather than 835 and Mario spawned in the void BEHIND where he should have been. The game treated it like he was endlessly falling even though I could still see the top of his cap. I couldn't jump out and Mario was endlessly screaming. VERY weird. Any ideas as to how this happened?
Luc0719
Scratcher
9 posts

Super Mario Scralaxy - Official Bug Tracker

Im sorry but in v0.7.3.5, There is a lot of glitches. Firstly, in the second level of the first galaxy underground where there is the platforms and the fifty coin on the bottom of the second colomn, The platforms disappear too early, not allowing the player to collect the fifty coin. Next, IDK if this is a glitch but there is a goomba following mario non stop in the back screen. Then, The phirana plants in the second level of the first world (Undergroud) Is glitched as they always face upwards, even at the parts where they are supposed to face horizontal. Please fix these glitches soon as I really like this game.
a_turtle_who
New Scratcher
1 post

Super Mario Scralaxy - Official Bug Tracker

In v0.7.3.5, in the airship level, there is a glitch that practically makes the game unbeatable. The stage is mostly fine, until you get to the pipe that leads you to the boss fight. For some reason, similar to the second level of the first galaxy, it just sends back a bit to the first section, essentially making it unbeatable. Because it is the first level you get a grand star, You can't access any of levels beyond that unless you. use a ‘secret’ way that most players will never find out. Now, it is likely that this is a turbo warp issue, but the game needs turbo warp to be playable. Can you please fix this glitches?
feistytiger23
Scratcher
57 posts

Super Mario Scralaxy - Official Bug Tracker

Moving platforms are pretty buggy
MarioJellyfish
Scratcher
11 posts

Super Mario Scralaxy - Official Bug Tracker

hitting a ? block and twirl you get another coin. in v0.7.3.5
Zocker_tutor
Scratcher
1 post

Super Mario Scralaxy - Official Bug Tracker

redyoshi857 wrote:

Hi there! I'm part of a collab group called the Scralaxy Team, and we're working on a game called Super Mario Scralaxy. You can find our main studio here. I've decided to make a bug tracker thread so we can organize known bugs and patch them out easier.

If you find a bug, just let me know by replying and I'll add it to the tracker. We'll remove it once it's patched. Thanks!

IT'S NOT A BUG, IT'S A FEATURE
- Restarting the game removes unlocked characters (currently, it clears save data, this will be fixed once we implement saving)
- Going back levels causes objects to respawn

FIXED BUGS (0.5.7)
(SMS-001) Diving into the side of a pipe causes the player to enter the pipe and softlock (discovered by @redyoshi857)
(SMS-002) Some stars do not display animations correctly (discovered by @redyoshi857)
(SMS-003) Luigi, Waluigi, and Wafano can jump through the character and partner blocks (discovered by @redyoshi857)
(SMS-004) Exiting a stage while in a minecart softlocks the game (discovered by @redyoshi857)
(SMS-006) Minigames are completely broken (discovered by @MegaHedgehog)
(SMS-008) It is possible to walk left or right to go to next/previous screen in the character and partner rooms in the castle (discovered by @redyoshi857)
(SMS-009) Selecting the test room for Dev Start acts the same as selecting the Mushroom Festival (discovered by @ToadfanSchool)
(SMS-010) After collecting a star you can still move and jumping into a pit during this time softlocks the game (discovered by @DD-8861)
(SMS-005) Diving into a wall in some levels can get you stuck and cause the game to crash (discovered by @PusheenGames23)
(SMS-007) Changing screens sometimes launches player to the top of the screen (discovered by @PixelKing777)
(SMS-013) Changing characters near a wall causes the player to sometimes shoot up to the top of that wall (discovered by @Hasanmajid10)
(SMS-014) Diving into a spring while touching a wall causes the player to launch to the top of the wall (discovered by @ZappyBarbecue10)
(SMS-017) Standing next to a wall and turning around causes the player to shoot up to the top of the wall (discovered by @redyoshi857)
(SMS-012) Jumping sometimes causes the jumping voice clip to repeat twice (discovered by @Sonic0906_2)
(SMS-047) Player is unable to take damage from regular enemies (discovered by @ZappyBarbecue10)
(SMS-051) Touching the side of a pipe still allows you to descend, clipping into the floor (discovered by @gaming_spider999)
(SMS-034) Clicking green flag during objective-a-thon causes objective and highscore to not hide (discovered by @RainbowDash6)

KNOWN BUGS (0.5.7)
(SMS-011) Pressing Up and Right while entering Bowser Jr's Airship crashes the game (discovered by @redyoshi857)
(SMS-015) Timer in Time Attack mode causes large amounts of lag to the game (discovered by @redyoshi857)
(SMS-016) Dev Mode cheat list overlaps the button to toggle cheats (discovered by @redyoshi857)
(SMS-018) Husk does not have animations and is just an overlay of Luigi (not really a bug but needs to be changed ASAP as it detriments from using Husk) (discovered by @redyoshi857)
(SMS-019) Stefano is unlocked after beating Caveman Cliff Hike, not Showdown on the Falls (discovered by @redyoshi857)
(SMS-020) Using the Invincibility cheat causes game to crash (discovered by @redyoshi857)
(SMS-021) Watching the whole cutscene where Peach is kidnapped doesn't count the cutscene as finished, so the music still plays and you can click to skip (discovered by @redyoshi857)
(SMS-022) Coin blocks give all 10 coins at once rather than one at a time (discovered by @redyoshi857)
(SMS-023) Midway through the Cloud Ship Scralaxy Time Trial there's a spot that causes you to glitch through the floor and die (discovered by @redyoshi857)
(SMS-024) Ceiling detection can sometimes cause the player to glitch through the floor and die (possibly related to SMS-023?) (discovered by @DjDmaster)
(SMS-025) Fireballs do not have wall or ceiling detection (discovered by @DjDmaster)
(SMS-026) Infinite coins at the end of The Underground (discovered by various people)
(SMS-027) Bosses do not despawn after leaving the boss screen (discovered by @DjDmaster)
(SMS-028) Objective-a-thon timer counts down while in pause menu (discovered by @DjDmaster)
(SMS-029) Sometimes the warp pipe to Green Grass Scralaxy does not appear (discovered by @ZappyBarbecue10)
(SMS-030) Cutscene does not count as “finished” unless clicked to skip, even if you do so after the intended end (discovered by @redyoshi857 and @ZappyBarbecue10)
(SMS-031) Star collection screen overflows through costumes causing a different character to sometimes appear (discovered by @ZappyBarbecue10)
(SMS-032) Diving or jumping into a galoomba sometimes causes the player to take damage (discovered by @redyoshi857 in 0.2.9, @ZappyBarbecue10 post-0.4.8)
(SMS-033) Time Attack mode does not exit when exiting a stage (discovered by @ZappyBarbecue10)
(SMS-035) Jump noise plays multiple times when jumping (discovered by @ExplodedMushroom)
(SMS-036) In mobile mode jumping is only possible at lowest height (discovered by @ZappyBarbecue10)
(SMS-037) Pausing during cutscenes is possible (discovered by @ZappyBarbecue10)
(SMS-038) Ongoing wall collision issues (discovered by @ZappyBarbecue10)
(SMS-039) Double jump possible in starting room of castle when entering doors (discovered by @scramaso)
(SMS-040) Possible to get stuck in broken Mushroom Festival level from unfinished missions. Will be fixed when all levels are implemented! (discovered by @lev1up)
(SMS-041) Falling into a pit while switching screens causes either death or wall clipping (discovered by @theboss19283)
(SMS-042) Turning into Fire Mario and entering a pipe at the same time causes the powerup to not go away eventually (discovered by @theboss19283)
(SMS-043) Dying while in a minecart causes all enemies to do no damage to you for the rest of the minecart segment (discovered by @redyoshi857)
(SMS-044) Minecart levels are way too difficult for their location in the game
(SMS-045) Background in the Peach getting kidnapped cutscene shakes out of place exposing the bugged out normal game behind (discovered by @redyoshi857 and @Speedy663)
(SMS-046) Exiting Spearhead Showdown does not despawn Giant Spearhead (discovered by @gaming_spider999)
(SMS-048) Minecart Mayhem is unable to be beaten (discovered by @redyoshi857)
(SMS-049) Collecting Cloud Ship Scralaxy's Grand Star does not allow the player to open the door to the Basement (discovered by @redyoshi857)
(SMS-050) Star counter in pause menu renders above guide and shop (discovered by @redyoshi857)
(SMS-052) “Welcome to the Scralaxy” text does not disappear immediately when exiting a level (discovered by @gaming_spider999)
(SMS-053) On the 7th screen of The Adventure Begins, going back a level causes repeated death (discovered by @gaming_spider999)
(SMS-054) Hitbox sometimes is visible (discovered by @gaming_spider999)
(SMS-055) Mario's dive will sometimes cause him to use Luigi voice clips (discovered by @SuperStarterSquad)
(SMS-056) It is possible to double-jump in a minecart (discovered by @SuperStarterSquad)
BUG: when i end the cutscene where princess peach gets abducted i cant go forward. if i go backwards the background and charachters dissapear

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