Discuss Scratch

PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

Hello, Welcome to the Tower defense simulator topic!
Here we talk about the roblox game tower defense simulator.
I'd like to start this topic with the idea of a paintballer rework. Here we go!

Lvl 0: $700, Lead Detection, 4 Damage, 10 Range, 2 Splash Range, 2.8s.
1.4 DPS

Lvl 1: $300, 6 Damage, 12 Range.
2.1 DPS

Lvl 2: $750, 10 Damage, 3.5 Splash Range.
3.5 DPS

Lvl 3: $1600, 11 Damage, 1.4s.
7.8 DPS

Lvl 4: $3500, Hidden Detection, 15 Damage, 15 Range, 5 Splash Range, 1.2s.
12.5 DPS

Lvl 5: $9000, 18 Damage, 16 Range, 6 Splash Range, 0.6s.
30 DPS

(Also paintballer would have to be moved up to intermediate or advanced)
WindowsAdmin
Scratcher
1000+ posts

Roblox: The Tower Defense Simulator Topic!

Ok
PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

WindowsAdmin wrote:

Ok
Ok
deksiyos
Scratcher
1 post

Roblox: The Tower Defense Simulator Topic!

azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

i haven't played tds in a few weeks
azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

PlaceError wrote:

Hello, Welcome to the Tower defense simulator topic!
Here we talk about the roblox game tower defense simulator.
I'd like to start this topic with the idea of a paintballer rework. Here we go!

Lvl 0: $700, Lead Detection, 4 Damage, 10 Range, 2 Splash Range, 2.8s.
1.4 DPS

Lvl 1: $300, 6 Damage, 12 Range.
2.1 DPS

Lvl 2: $750, 10 Damage, 3.5 Splash Range.
3.5 DPS

Lvl 3: $1600, 11 Damage, 1.4s.
7.8 DPS

Lvl 4: $3500, Hidden Detection, 15 Damage, 15 Range, 5 Splash Range, 1.2s.
12.5 DPS

Lvl 5: $9000, 18 Damage, 16 Range, 6 Splash Range, 0.6s.
30 DPS

(Also paintballer would have to be moved up to intermediate or advanced)
are the upgrade names gonna be the same or no?
PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

azhuang2012 wrote:

PlaceError wrote:

Hello, Welcome to the Tower defense simulator topic!
Here we talk about the roblox game tower defense simulator.
I'd like to start this topic with the idea of a paintballer rework. Here we go!

Lvl 0: $700, Lead Detection, 4 Damage, 10 Range, 2 Splash Range, 2.8s.
1.4 DPS

Lvl 1: $300, 6 Damage, 12 Range.
2.1 DPS

Lvl 2: $750, 10 Damage, 3.5 Splash Range.
3.5 DPS

Lvl 3: $1600, 11 Damage, 1.4s.
7.8 DPS

Lvl 4: $3500, Hidden Detection, 15 Damage, 15 Range, 5 Splash Range, 1.2s.
12.5 DPS

Lvl 5: $9000, 18 Damage, 16 Range, 6 Splash Range, 0.6s.
30 DPS

(Also paintballer would have to be moved up to intermediate or advanced)
are the upgrade names gonna be the same or no?

Actually Maybe I’ll make new names
azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

you know what, ima make a tower

Submarine


Lvl. 0 - Submarine - $1,200
Damage - 2
Range - 18
Attack Speed - 0.4
DPS - 5

Lvl. 1 - Advanced Radar - $400
Damage - 2
Range - 18 -> 22
Attack Speed - 0.4
DPS - 5
- Hidden Detection

Lvl. 2 - Faster Shooting - $2,400
Damage - 2 -> 3
Range - 22
Attack Speed - 0.4 -> 0.2
DPS - 15
- Hidden Detection

Lvl. 3 - Metallic Bullets - $4,800
Damage - 3 -> 6
Range - 22 -> 24
Attack Speed - 0.2
DPS - 30
- Hidden Detection
- Lead Detection

Lvl. 4 - Torpedo Strikes - $16,000
Damage - 6 -> 8
Range - 24 -> 28
Attack Speed - 0.2 -> 0.16
DPS - 50
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200
Splash Range - 4
Attack Speed - 4
DPS - 50

Lvl. 5 - Underwater Warhead - $36,000
Damage - 8 -> 16
Range - 28 -> 32
Attack Speed - 0.16 -> 0.12
DPS - 133.33
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200 -> 400
Splash Range - 4 -> 6
Attack Speed - 4 -> 3
DPS - 133.33
- Avoids Stuns

Total Cost - $60,800
Lvl. 5 Combined Damage - 416
Lvl. 5 Combined DPS - 266.66
PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

azhuang2012 wrote:

you know what, ima make a tower

Submarine


Lvl. 0 - Submarine - $1,200
Damage - 2
Range - 18
Attack Speed - 0.4
DPS - 5

Lvl. 1 - Advanced Radar - $400
Damage - 2
Range - 18 -> 22
Attack Speed - 0.4
DPS - 5
- Hidden Detection

Lvl. 2 - Faster Shooting - $2,400
Damage - 2 -> 3
Range - 22
Attack Speed - 0.4 -> 0.2
DPS - 15
- Hidden Detection

Lvl. 3 - Metallic Bullets - $4,800
Damage - 3 -> 6
Range - 22 -> 24
Attack Speed - 0.2
DPS - 30
- Hidden Detection
- Lead Detection

Lvl. 4 - Torpedo Strikes - $16,000
Damage - 6 -> 8
Range - 24 -> 28
Attack Speed - 0.2 -> 0.16
DPS - 50
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200
Splash Range - 4
Attack Speed - 4
DPS - 50

Lvl. 5 - Underwater Warhead - $36,000
Damage - 8 -> 16
Range - 28 -> 32
Attack Speed - 0.16 -> 0.12
DPS - 133.33
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200 -> 400
Splash Range - 4 -> 6
Attack Speed - 4 -> 3
DPS - 133.33
- Avoids Stuns

Total Cost - $60,800
Lvl. 5 Combined Damage - 416
Lvl. 5 Combined DPS - 266.66

Cool Idea! It would be nice if we had this in tds

(Edit: Also this would be REALLY overpowered lol)

Last edited by PlaceError (June 19, 2024 10:13:42)

azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

PlaceError wrote:

azhuang2012 wrote:

you know what, ima make a tower

Submarine


Lvl. 0 - Submarine - $1,200
Damage - 2
Range - 18
Attack Speed - 0.4
DPS - 5

Lvl. 1 - Advanced Radar - $400
Damage - 2
Range - 18 -> 22
Attack Speed - 0.4
DPS - 5
- Hidden Detection

Lvl. 2 - Faster Shooting - $2,400
Damage - 2 -> 3
Range - 22
Attack Speed - 0.4 -> 0.2
DPS - 15
- Hidden Detection

Lvl. 3 - Metallic Bullets - $4,800
Damage - 3 -> 6
Range - 22 -> 24
Attack Speed - 0.2
DPS - 30
- Hidden Detection
- Lead Detection

Lvl. 4 - Torpedo Strikes - $16,000
Damage - 6 -> 8
Range - 24 -> 28
Attack Speed - 0.2 -> 0.16
DPS - 50
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200
Splash Range - 4
Attack Speed - 4
DPS - 50

Lvl. 5 - Underwater Warhead - $36,000
Damage - 8 -> 16
Range - 28 -> 32
Attack Speed - 0.16 -> 0.12
DPS - 133.33
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200 -> 400
Splash Range - 4 -> 6
Attack Speed - 4 -> 3
DPS - 133.33
- Avoids Stuns

Total Cost - $60,800
Lvl. 5 Combined Damage - 416
Lvl. 5 Combined DPS - 266.66

Cool Idea! It would be nice if we had this in tds

(Edit: Also this would be REALLY overpowered lol)
i tried to balance it ok, i was looking at ranger's dps and stuff, so i made it a bit expensive for max
azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

also since it's only placable in water, it limits its range
kyren_hardy
Scratcher
2 posts

Roblox: The Tower Defense Simulator Topic!

PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

azhuang2012 wrote:

PlaceError wrote:

azhuang2012 wrote:

you know what, ima make a tower

Submarine


Lvl. 0 - Submarine - $1,200
Damage - 2
Range - 18
Attack Speed - 0.4
DPS - 5

Lvl. 1 - Advanced Radar - $400
Damage - 2
Range - 18 -> 22
Attack Speed - 0.4
DPS - 5
- Hidden Detection

Lvl. 2 - Faster Shooting - $2,400
Damage - 2 -> 3
Range - 22
Attack Speed - 0.4 -> 0.2
DPS - 15
- Hidden Detection

Lvl. 3 - Metallic Bullets - $4,800
Damage - 3 -> 6
Range - 22 -> 24
Attack Speed - 0.2
DPS - 30
- Hidden Detection
- Lead Detection

Lvl. 4 - Torpedo Strikes - $16,000
Damage - 6 -> 8
Range - 24 -> 28
Attack Speed - 0.2 -> 0.16
DPS - 50
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200
Splash Range - 4
Attack Speed - 4
DPS - 50

Lvl. 5 - Underwater Warhead - $36,000
Damage - 8 -> 16
Range - 28 -> 32
Attack Speed - 0.16 -> 0.12
DPS - 133.33
- Hidden Detection
- Lead Detection
- Torpedo Strikes
Damage - 200 -> 400
Splash Range - 4 -> 6
Attack Speed - 4 -> 3
DPS - 133.33
- Avoids Stuns

Total Cost - $60,800
Lvl. 5 Combined Damage - 416
Lvl. 5 Combined DPS - 266.66

Cool Idea! It would be nice if we had this in tds

(Edit: Also this would be REALLY overpowered lol)
i tried to balance it ok, i was looking at ranger's dps and stuff, so i made it a bit expensive for max

Oh, ok
PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

Also, I have Plans for a hardcore rework. These are my ideas for the zombies:

Abnormal
Wave 1
6 HP
Above Average Speed

Fast
Wave 6
3 HP
Very Fast Speed

Hefty
Wave 8
20 HP
25% Defense
Below Average Speed

Abnormal Boss
Wave 9
175 HP
30%
Below Average Speed

Unseen
Hidden
Wave 12
25 HP
Above Average

Breaker2
Wave 14
50 HP
Slighty Fast
Spawns Breaker At Death

Breaker
N/A
20 HP
Fast

Fallen
Immune to stun
Wave 18
180 HP
Fast

Fallen Necromancer
Wave 20
650 HP
Below Average Speed
Spawns 1-3 Fallens

Mega Hefty
Immune to stun
Wave 23
5000 HP
50% Defense
Very Slow Speed

Unseen Boss
Hidden
Wave 26
900 HP
Fast

Fallen Rusher
Immune to stun
Wave 28
250 HP
500 Shleid HP
Above Average Speed
Increases to Extremely Swift Speed When Shleid Is Broken

Breaker4
Wave 29
200 HP
35% Defense
Average Speed
Spawns Breaker3 On Death

Breaker3
N/A
100 HP
20% Defense
Above Average Speed
Spawns Breaker2 On Death

Fallen Reaper
Wave 30
Immune to stun
Immune to energy
20000 HP
5000 Shield HP
Very slow
Loses energy immunity once the shield is removed

Tank
Wave 32
6000 HP
Fast Speed

Mini-Curcuit
Wave 33
400 HP
Fast Speed
Increases speed of other enemies by 10%. Stacks 5 times

Boomer
Wave 33
3000 HP
Slighty Slow Speed
Explodes on death, which can stun towers

Fallen Warden
Immune to stun
Wave 35
12000 HP
Slow Speed
Can spawn a laser that sweeps across the area, stunning your towers and dealing 4-7 Damage to your base.

Awakened Fallen
Immune to energy
Immune to stun
Wave 36
700 HP
Extremely Swift Speed

Necromancer Boss
Immune to stun
Wave 36
16000 HP
Above Average Speed
Can Summon 10-20 Fallens & 1-4 Awakened Fallens

Hefty King
Immune to stun
Immune to energy
Wave 39
20000 HP
20000 Shield HP
60% Defense
Very Slow Speed
Loses Energy Immunity once the shield is removed

Fast King
Immune to stun
Immune to energy
Wave 39
7000 HP
7000 HP
15% Defense
Very Fast Speed

Prince Fallen
Immune to everything a boss would be immune to
Wave 40
150000 HP
Very Slow
Fallen Stomp: Stuns Every tower in a radius
Fallen Aid: Spawns 2 Fallen Reapers at the entrance

Mega Tank
Wave 41
10000 HP
Fast Speed

Awakened Grave Digger
Immune to everything a boss would be immune to
Wave 42
100000 HP
Slow Speed
Has all of normal grave digger's abilities

Curcuit
Wave 43
8000 HP
Extremely Swift Speed
Increases speed of other enemies by 25%. Stacks 3 times

Awakened Molten Boss
Immune to everything a boss would be immune to
Wave 44
175000 HP
Slighty Slow Speed
Has all of normal molten boss's abilities

Awakened Fallen Reaper
Immune to stun
Immune to knockback
Immune to energy
Wave 45
35000 HP
5000 Shield HP
10% Defense
Above Average Speed

Fallen Cultist
Wave 45
9000 HP
500 Shield HP
10% Defense
Average Speed
Heals 7 nearby enemies by 10% of there HP

Awakened Patient Zero
Immune to everything a boss would be immune to
Wave 46
250000 HP
Slow Speed
Has all of normal patient zero's abilities
Goes to Slightly slow speed once index case is active

Fallen Ninja
Hidden
Immune to everything a boss would be immune to
Wave 47
5000 HP
Very Fast Speed

Fallen Legend
Immune to stun
Wave 47
60000 HP
Below Average Speed

Awakened Fallen Necromancer
Immune to stun
Wave 48
50000 HP
Below Average Speed
Can Spawn 20-40 Fallens, 5-15 Awakened Fallens And 1-2 Fallen Ninjas

Awakened Fallen King
Immune to everything a boss would be immune to
Wave 49
375000 HP
Below Average Speed
Has all of normal fallen king's abilities
Goes to average speed once rage mode is active

Void Guardian
Immune to everything a boss would be immune to
Wave 50
40000 HP
10000 Shield HP
25% Defense
Below Average Speed
Can stun 3 towers, which will spawn 3 awakened fallens

Void Terminal
Immune to everything a boss would be immune to
Wave 50
1200000 HP
Extremely Slow
1. Void Portals - Spawns in a portal, which can spawn a max of 20 enemies. Those enemies are:
Awakened Fallen
Fallen Cultist
Fallen Legend
Fallen Rusher
Fallen Reaper

2. Void Stomp - The void terminal stomps, which spawns a shockwave so large that it will stun all your towers

3. Void Clones: Spawns a weaker clone of the void terminal.

4. Void Shield - Gives himself a 8000 HP shield, which will also make him immune to energy untill the shield is broken

5. Void Thunderstorm: Decreases the firerate of 9 towers by 50%

6. Void Fog: Summons a fog across the map, which blocks your vision and lowers your tower's range by 20%

7. Unstable Rage: At 600000 HP, he throws his sword at your base, which will always lower your base hp to 1. He now can't use the void clones ability. He will now start using his abilites faster.

8. Void Deathwish: At 150000 HP, his speed goes up to below average.

Void Clone
Immune to everything a boss would be immune to
N/A
120000 HP
Very Slow




Last edited by PlaceError (June 23, 2024 19:54:17)

azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

PlaceError wrote:

Also, I have Plans for a hardcore rework. These are my ideas for the zombies:

Abnormal
Wave 1
6 HP
Above Average Speed

Fast
Wave 6
3 HP
Very Fast Speed

Hefty
Wave 8
20 HP
25% Defense
Below Average Speed

Abnormal Boss
Wave 9
175 HP
30%
Below Average Speed

Unseen
Hidden
Wave 12
25 HP
Above Average

Breaker2
Wave 14
50 HP
Slighty Fast
Spawns Breaker At Death

Breaker
N/A
20 HP
Fast

Fallen
Immune to stun
Wave 18
180 HP
Fast

Fallen Necromancer
Wave 20
650 HP
Below Average Speed
Spawns 1-3 Fallens

Mega Hefty
Immune to stun
Wave 23
5000 HP
50% Defense
Very Slow Speed

Unseen Boss
Hidden
Wave 26
900 HP
Fast

Fallen Rusher
Immune to stun
Wave 28
250 HP
500 Shleid HP
Above Average Speed
Increases to Extremely Swift Speed When Shleid Is Broken

Breaker4
Wave 29
200 HP
35% Defense
Average Speed
Spawns Breaker3 On Death

Breaker3
N/A
100 HP
20% Defense
Above Average Speed
Spawns Breaker2 On Death

Fallen Reaper
Wave 30
Immune to stun
Immune to energy
20000 HP
5000 Shield HP
Very slow
Loses energy immunity once the shield is removed

Tank
Wave 32
6000 HP
Fast Speed

Mini-Curcuit
Wave 33
400 HP
Fast Speed
Increases speed of other enemies by 10%. Stacks 5 times

Boomer
Wave 33
3000 HP
Slighty Slow Speed
Explodes on death, which can stun towers

Fallen Warden
Immune to stun
Wave 35
12000 HP
Slow Speed
Can spawn a laser that sweeps across the area, stunning your towers and dealing 4-7 Damage to your base.

Awakened Fallen
Immune to energy
Immune to stun
Wave 36
700 HP
Extremely Swift Speed

Necromancer Boss
Immune to stun
Wave 36
16000 HP
Above Average Speed
Can Summon 10-20 Fallens & 1-4 Awakened Fallens

Hefty King
Immune to stun
Immune to energy
Wave 39
20000 HP
20000 Shield HP
60% Defense
Very Slow Speed
Loses Energy Immunity once the shield is removed

Fast King
Immune to stun
Immune to energy
Wave 39
7000 HP
7000 HP
15% Defense
Very Fast Speed

Prince Fallen
Immune to everything a boss would be immune to
Wave 40
150000 HP
Very Slow
Fallen Stomp: Stuns Every tower in a radius
Fallen Aid: Spawns 2 Fallen Reapers at the entrance

Mega Tank
Wave 41
10000 HP
Fast Speed

Awakened Grave Digger
Immune to everything a boss would be immune to
Wave 42
100000 HP
Slow Speed
Has all of normal grave digger's abilities

Curcuit
Wave 43
8000 HP
Extremely Swift Speed
Increases speed of other enemies by 25%. Stacks 3 times

Awakened Molten Boss
Immune to everything a boss would be immune to
Wave 44
175000 HP
Slighty Slow Speed
Has all of normal molten boss's abilities

Awakened Fallen Reaper
Immune to stun
Immune to knockback
Immune to energy
Wave 45
35000 HP
5000 Shield HP
10% Defense
Above Average Speed

Fallen Cultist
Wave 45
9000 HP
500 Shield HP
10% Defense
Average Speed
Heals 7 nearby enemies by 10% of there HP

Awakened Patient Zero
Immune to everything a boss would be immune to
Wave 46
250000 HP
Slow Speed
Has all of normal patient zero's abilities
Goes to Slightly slow speed once index case is active

Fallen Ninja
Hidden
Immune to everything a boss would be immune to
Wave 47
5000 HP
Very Fast Speed

Fallen Legend
Immune to stun
Wave 47
60000 HP
Below Average Speed

Awakened Fallen Necromancer
Immune to stun
Wave 48
50000 HP
Below Average Speed
Can Spawn 20-40 Fallens, 5-15 Awakened Fallens And 1-2 Fallen Ninjas

Awakened Fallen King
Immune to everything a boss would be immune to
Wave 49
375000 HP
Below Average Speed
Has all of normal fallen king's abilities
Goes to average speed once rage mode is active

Void Guardian
Immune to everything a boss would be immune to
Wave 50
40000 HP
10000 Shield HP
25% Defense
Below Average Speed
Can stun 3 towers, which will spawn 3 awakened fallens

Void Terminal
Immune to everything a boss would be immune to
Wave 50
1200000 HP
Extremely Slow
1. Void Portals - Spawns in a portal, which can spawn a max of 20 enemies. Those enemies are:
Awakened Fallen
Fallen Cultist
Fallen Legend
Fallen Rusher
Fallen Reaper

2. Void Stomp - The void terminal stomps, which spawns a shockwave so large that it will stun all your towers

3. Void Clones: Spawns a weaker clone of the void terminal.

4. Void Shield - Gives himself a 8000 HP shield, which will also make him immune to energy untill the shield is broken

5. Void Thunderstorm: Decreases the firerate of 9 towers by 50%

6. Void Fog: Summons a fog across the map, which blocks your vision and lowers your tower's range by 20%

7. Unstable Rage: At 600000 HP, he throws his sword at your base, which will always lower your base hp to 1. He now can't use the void clones ability. He will now start using his abilites faster.

8. Void Deathwish: At 150000 HP, his speed goes up to below average.




nice
azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

only thing is maybe the Void Shield should have more then 8k because the players most likely would have other stuff then accel like ranger or enginneer
PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

azhuang2012 wrote:

only thing is maybe the Void Shield should have more then 8k because the players most likely would have other stuff then accel like ranger or enginneer
Fair enough.
PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

Oh and btw, should I make a full layout about how many enemies will spawn?
azhuang2012
Scratcher
9 posts

Roblox: The Tower Defense Simulator Topic!

PlaceError wrote:

Oh and btw, should I make a full layout about how many enemies will spawn?
i mean if you have time lol
PlaceError
Scratcher
41 posts

Roblox: The Tower Defense Simulator Topic!

Also, Here is the finished layout of my Hardcore rework. Enjoy!


Wave 1
7× Abnormal

Wave 2
8× Abnormal

Wave 3
10× Abnormal

Wave 4
13× Abnormal

Wave 5
17× Abnormal

Wave 6
9× Fast

Wave 7
3× Fast 5× Abnormal 10× Fast

Wave 8
15× Hefty

Wave 9
20× Abnormal 2× Fast 6× Hefty 1× Abnormal Boss

Wave 10
10× Hefty 6× Fast

Wave 11
1× Abnormal Boss 9× Hefty 1× Abnormal Boss

Wave 12
16× Unseen

Wave 13
3× Unseen 15× Fast 5× Unseen

Wave 14
13× Breaker2

Wave 15
25× Unseen 10× Abnormal

Wave 16
2× Abnormal boss 15× Fast

Wave 17
6× Hefty 6× Unseen 6× Breaker2 6× Fast 1× Abnormal Boss

Wave 18
5× Fallen 1× Abnormal Boss

Wave 19
6× Fallen 40× Abnormal 10× Breaker2

Wave 20
1× Abnormal Boss 6× Fallen 1× Abnormal Boss 10× Unseen 15× Breaker2 1× Fallen Necromancer

Wave 21
2× Abnormal boss 20× Hefty

Wave 22
10× Fallen 2× Abnormal Boss

Wave 23
3× Abnormal Boss 7× Fallen 12× Breaker2 15× Hefty 1× Mega Hefty

Wave 24
3× Fallen 35× Fast

Wave 25
3× Abnormal Boss 20× Hefty 50× Abnormal

Wave 26
12× Fallen 25× Fast 30× Unseen 1× Unseen Boss

Wave 27
1× Mega Hefty 15× Fast 2× Abnormal Boss 15× Fast 2× Abnormal Boss

Wave 28
3× Fallen Rusher

Wave 29
25× Breaker2 6× Breaker4 1× Mega Hefty

Wave 30
1× Mega Hefty 3× Fallen Necromancer 25× Fallen 1× Mega Hefty 1× Fallen NecroMancer

Wave 31
7× Fallen Rusher 50× Unseen 3× Unseen Boss

Wave 32
35× Fallen 7× Breaker4 2× Unseen Boss 2× Fallen Rusher 1× Tank

Wave 33
6× Mega Hefty 10× Breaker4 50× Breaker2 8× Mini Circuit 10× Boomer

Wave 34
5× Fallen Rusher 9× Mega Hefty 15× Mini Circuit

Wave 35
1× Fallen Warden 30× Boomer 1× Fallen Reaper

Wave 36
35× Fallen 10× Fallen Necromancer 15× Awakened Fallen 1× Necromancer Boss

Wave 37
100× Hefty 20× Breaker4 3× Tank

Wave 38
9× Fallen Rusher 1× Tank 1× Fallen Reaper 1× Tank 10× Mini Circuit 1× Tank 1× Necromancer Boss

Wave 39
1× Fallen Warden 10× Mega Hefty 5× Hefty King 2× Tank 3× Fast King

Wave 40
1× Fallen Warden 2× Tank 3× Unseen Boss 5× Fallen Necromancer 50× Fallen 1× Prince Fallen 10× Awakened Fallen 20× Boomer 5× Unseen Boss

Wave 41
2× Tank 8× Fast King 3× Unseen Boss 20× Mini Curcuit 1× Mega Tank

Wave 42
2× Fallen Reaper 8× Hefty King 3× Fallen Warden 20× Boomer 1× Awakened Grave Digger

Wave 43
10× Curcuit 10× Fallen Rusher 5× Hefty King 5× Fast King

Wave 44
20× Fallen Necromancer 4× Fallen Reaper 25× Awakened Fallen 1× Necromancer Boss 1× Awakened Molten Boss

Wave 45
1× Fallen Reaper 10× Fallen Cultist 60× Fallen 15× Awakened Fallen 2× Necromancer Boss 3× Fallen Reaper 1× Awakened Fallen Reaper

Wave 46
15× Hefty King 25× Mini Curcuit 10× Curcuit 40× Boomer 4× Fallen Warden 10× Fast King 1× Awakened Patient Zero

Wave 47
4× Mega Hefty 10× Fallen Ninja 5× Fallen Legend 100× Fallen 20× Awakened Fallen 5× Fallen Warden 10× Fast King

Wave 48
5× Unseen Boss 9× Hefty King 5× Unseen Boss 9× Fast King 5× Unseen Boss 20× Fallen Necromancer 3× Necromancer Boss 20× Fallen Rusher 1× Awakened Fallen Necromancer

Wave 49
30× Awakened Fallen 10× Fallen Legend 25× Unseen Boss 100× Fallen 6× Fallen Warden 25× Fallen Ninja 1× Awakened Fallen Necromancer 1× Awakened Fallen King

Wave 50
4× Fallen Legend 30× Unseen Boss 70× Unseen 16× Fallen Ninja 80× Fallen 35× Awakened Fallen 12× Hefty King 12× Fast King 20× Breaker4 30× Breaker2 6× Fallen Cultist 4× Necromancer Boss 15× Fallen Necromancer 15× Mega Hefty 35× Abnormal Boss 1× Awakened Fallen Necromancer 20× Fallen Rusher 6× Void Guardian 1× Void Terminal 10× Breaker2 8× Abnormal

Last edited by PlaceError (June 30, 2024 05:56:34)

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