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- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
i remeber playing this
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
swing to the swoosh!
11111111111111111111111!11111111111!4!11111111111!11111111111111111111111111111111111111!11111111111!5!11111111111!1111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111
11111111111111111111111!11111111111!4!11111111111!11111111111111111111111111111111111111!11111111111!5!11111111111!1111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- -FlamingFire-12
- Scratcher
100+ posts
Save Codes For Tile Dash
I verified project R (1111111114113111111111117311111111117331111111117333111111111!!@2111111111!!!5111111111!!@2111111111@33311193T66633331111P666633331Z31Z3T66333311111P6663333A1Z31Z3T63333A11111P663333A11931Z3T3333A111111P63333A111Z311P3333)
wait until <When a scratch project crashes my computer just for reporting it for being inappropriate>
SCREAM
- -FlamingFire-12
- Scratcher
100+ posts
Save Codes For Tile Dash
Cube: RAHHHHHH swing to the swoosh!
11111111111111111111111!11111111111!4!11111111111!11111111111111111111111111111111111111!11111111111!5!11111111111!1111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111
wait until <When a scratch project crashes my computer just for reporting it for being inappropriate>
SCREAM
- -FlamingFire-12
- Scratcher
100+ posts
Save Codes For Tile Dash
Project R continued: 1111111114113111111111119311111111119331111111117333111111111!!@2111111111!!!5111111111!!@2111111119222211193T66633331111P666633331Z31Z3T66333311111P6663333#1Z31Z3T63333#!1111P663333#!!931Z3T3333#!!!111P63333#!!!Z311P3333
(Also I'm planning to let you save levels without verifying them)
(Also I'm planning to let you save levels without verifying them)
wait until <When a scratch project crashes my computer just for reporting it for being inappropriate>
SCREAM
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
What about Difficult Levels? Where To put the legitimate verification video or .gif? Project R continued: 1111111114113111111111119311111111119331111111117333111111111!!@2111111111!!!5111111111!!@2111111119222211193T66633331111P666633331Z31Z3T66333311111P6663333#1Z31Z3T63333#!1111P663333#!!931Z3T3333#!!!111P63333#!!!Z311P3333
(Also I'm planning to let you save levels without verifying them)
Last edited by Draked12 (June 15, 2024 08:14:28)
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
Also I like to report a bug.
The bug:
Mobile Load Button Is Broken, instead of it loading the complete level, It Loads half of a level.
The bug:
Mobile Load Button Is Broken, instead of it loading the complete level, It Loads half of a level.
Last edited by Draked12 (June 15, 2024 08:19:56)
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
Suggestions:
1. Add Coins (that suppose to be scattered all around the level).
2. Add Reward when beating this level (it can be xp, stars, diamonds, Other coins, etc.).
3. An Abillity to change seasons seasons (instead of only spring, it can be also be night, autumn, summer and winter).
4. An Abillity to save/load your stats and icon (will be added in the main menu).
5. Add Autosaves (if your planning to add suggestion 4).
6. Add sfx (like when placing each block, deleting (air block)).
7. Revamp the current ‘you win’ screen.
THATS SO FAR I CAN THINK OF!
1. Add Coins (that suppose to be scattered all around the level).
2. Add Reward when beating this level (it can be xp, stars, diamonds, Other coins, etc.).
3. An Abillity to change seasons seasons (instead of only spring, it can be also be night, autumn, summer and winter).
4. An Abillity to save/load your stats and icon (will be added in the main menu).
5. Add Autosaves (if your planning to add suggestion 4).
6. Add sfx (like when placing each block, deleting (air block)).
7. Revamp the current ‘you win’ screen.
THATS SO FAR I CAN THINK OF!
Last edited by Draked12 (June 15, 2024 08:35:48)
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
d
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- -FlamingFire-12
- Scratcher
100+ posts
Save Codes For Tile Dash
hmmm I think im doing 4 and 5
wait until <When a scratch project crashes my computer just for reporting it for being inappropriate>
SCREAM
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
ok
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
saving codes to here is impossible unless going to see inside. its still possible before the menu came. after when the menu implemented, its basically impossible.
the way to save codes correctly before the menu update:
1. verify it once
2. click green flag
3. verify it again
4. save the code
5. paste it in forums
after this, its impossible due to green flag does NOT save the level.
edit: I really wished this variable and script was added back.
the way to save codes correctly before the menu update:
1. verify it once
2. click green flag
3. verify it again
4. save the code
5. paste it in forums
after this, its impossible due to green flag does NOT save the level.
edit: I really wished this variable and script was added back.
Last edited by Draked12 (June 18, 2024 19:00:43)
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- -FlamingFire-12
- Scratcher
100+ posts
Save Codes For Tile Dash
saving codes to here is impossible unless going to see inside. its still possible before the menu came. after when the menu implemented, its basically impossible.
the way to save codes correctly before the menu update:
1. verify it once
2. click green flag
3. verify it again
4. save the code
5. paste it in forums
after this, its impossible due to green flag does NOT save the level.
edit: I really wished this variable and script was added back.
This variable is finally added back with icon savecodes.
wait until <When a scratch project crashes my computer just for reporting it for being inappropriate>
SCREAM
- -FlamingFire-12
- Scratcher
100+ posts
Save Codes For Tile Dash
Suggestion 1: guess im gonna have to learn to animate without using the scratch effects. Suggestions:
1. Add Coins (that suppose to be scattered all around the level).
2. Add Reward when beating this level (it can be xp, stars, diamonds, Other coins, etc.).
3. An Abillity to change seasons seasons (instead of only spring, it can be also be night, autumn, summer and winter).
4. An Abillity to save/load your stats and icon (will be added in the main menu).
5. Add Autosaves (if your planning to add suggestion 4).
6. Add sfx (like when placing each block, deleting (air block)).
7. Revamp the current ‘you win’ screen.
THATS SO FAR I CAN THINK OF!
Suggestion 2: For that I will need to give different XP ratings to different levels,get back to the menu, and save your xp somehow. Maybe I can use the gamestarted variable.
Suggestion 3: I could add that to the menu or air blocks,maybe both
Suggestion 6: I think I can implement that along with 3 and maybe 7
Suggestion 7: Yeah old win screen feels a bit generic now. I still will need to keep the list so people can easily copy paste.
wait until <When a scratch project crashes my computer just for reporting it for being inappropriate>
SCREAM
- -FlamingFire-12
- Scratcher
100+ posts
Save Codes For Tile Dash
VOTE FOR V1.31:
A: Fading Grass block
B: Random Icon Generator
C: Seasonal Menu
You can vote:
A full vote to one choice
Or 2 half votes for another choice.
If its a tie.I will implement the tied feqatures
A: Fading Grass block
B: Random Icon Generator
C: Seasonal Menu
You can vote:
A full vote to one choice
Or 2 half votes for another choice.
If its a tie.I will implement the tied feqatures
Last edited by -FlamingFire-12 (June 27, 2024 00:42:32)
wait until <When a scratch project crashes my computer just for reporting it for being inappropriate>
SCREAM
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
Tough Dicission, Defiently not Option B because its kinda useless and bit annoying, Either A or C, but for now, C, Because Option A its a bit of do with trolling (unless if it textured diffrentley). Option C for now. I might change my mind later although. VOTE FOR V1.31:
A: Fading Grass block
B: Random Icon Generator
C: Seasonal Menu
You can vote:
A full vote to one choice
Or 2 half votes for another choice.
If its a tie.I will implement the tied feqatures
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
For Suggestion 2 that you gave me feedback, These script that i can think of (for checking the level).Suggestion 1: guess im gonna have to learn to animate without using the scratch effects. Suggestions:
1. Add Coins (that suppose to be scattered all around the level).
2. Add Reward when beating this level (it can be xp, stars, diamonds, Other coins, etc.).
3. An Abillity to change seasons seasons (instead of only spring, it can be also be night, autumn, summer and winter).
4. An Abillity to save/load your stats and icon (will be added in the main menu).
5. Add Autosaves (if your planning to add suggestion 4).
6. Add sfx (like when placing each block, deleting (air block)).
7. Revamp the current ‘you win’ screen.
THATS SO FAR I CAN THINK OF!
Suggestion 2: For that I will need to give different XP ratings to different levels,get back to the menu, and save your xp somehow. Maybe I can use the gamestarted variable.
Suggestion 3: I could add that to the menu or air blocks,maybe both
Suggestion 6: I think I can implement that along with 3 and maybe 7
Suggestion 7: Yeah old win screen feels a bit generic now. I still will need to keep the list so people can easily copy paste.
when I receive [YOU WIN v](the 8883984983994948384 is a savecode placeholder)
if <(AmplifiedCode) = [8883984983994948384]> then
change [XP v] by (XPValue)
end
Last edited by Draked12 (June 29, 2024 11:17:59)
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
We Might Also Have To Note People To “Verify The Level Twice For The Correct Save Code”.
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
1111111141111111111113111111111111311111111111131111111117R13111111117NLR311111117NLN631111117NLNL63111117NLNLN6311117NLNLN66311118MKMKM663111118MKMKM631111118MKMK6311111118MKM63111111118MKQ31111111118Q1311111111111151111 Floating Thingy
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
- Draked12
- Scratcher
100+ posts
Save Codes For Tile Dash
Easy, just hold jump into the grey box and hold until the level is impressed. I verified project R (1111111114113111111111117311111111117331111111117333111111111!!@2111111111!!!5111111111!!@2111111111@33311193T66633331111P666633331Z31Z3T66333311111P6663333A1Z31Z3T63333A11111P663333A11931Z3T3333A111111P63333A111Z311P3333)
Last edited by Draked12 (June 29, 2024 10:32:44)
move (87) steps :: hatjust a normal script
say <@greenFlag mouse down? :: looks> for [#FCBA03] secs :: list
change volume by (864769086) :: cap
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