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UnknowniBlox
Scratcher
65 posts

=/- The World's Hardest Kaizo -\= □ ◦ ○ | Available Roles: ○ Programmers ○ | □ Level Designers □ | ◦ Graphics ◦ | □ Playtesters ○ | ○ Designers ◦ | ○ ◦ □



I've always wanted to make a kaizo of The World's Hardest Game, since it's been my favorite flash game. This project is to recreate the base WHG in scratch, and then building new features and levels based off of the main game.

The development studio is
UnknowniWHGKBeta Features
And the studio the final project will be published on is
UnknowniBlox Games

What the roles should do in the development team:
  • The Designers: The designers make ideas and send them to Programmers for making and testing.
  • Graphics: The graphics designers are there to make the looks for features.
  • Level Designers: They are supposed to make the designs for levels and ideas on how they work and which ideas affect the level.
  • Programmers: The purpose of the programmers is to code in ideas for features made by Designers and make the levels by Level Designers.
  • Playtesters: The playtesters are supposed to test the features programmed in by the Programmers to check for bugs and to test the difficulty of the levels.

For Designers, Graphic Designers, and Level Designers, Please send them the ideas that you want by the comments on the Beta Testing Studio, not the main studio.

For references for designs and stuff, please play the flash version of The World's Hardest Game.


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UnknowniBlox
Scratcher
65 posts

=/- The World's Hardest Kaizo -\= □ ◦ ○ | Available Roles: ○ Programmers ○ | □ Level Designers □ | ◦ Graphics ◦ | □ Playtesters ○ | ○ Designers ◦ | ○ ◦ □

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UnknowniBlox
Scratcher
65 posts

=/- The World's Hardest Kaizo -\= □ ◦ ○ | Available Roles: ○ Programmers ○ | □ Level Designers □ | ◦ Graphics ◦ | □ Playtesters ○ | ○ Designers ◦ | ○ ◦ □

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