Discuss Scratch

7Phyzon
Scratcher
5 posts

Is there a way scratchers who aren't too famous can get more noticed?

I wondered whether there was a way so that scratchers who aren't too famous can get more noticed?
I try to make my projects as good as possible with lots of experience but nobody seems to go inside them.
Adam_1242
New to Scratch
1 post

Is there a way scratchers who aren't too famous can get more noticed?

maybe you could put your projects in more studios

Last edited by Adam_1242 (March 29, 2024 02:31:56)

_3rr0r404
Scratcher
11 posts

Is there a way scratchers who aren't too famous can get more noticed?

Well it depends on what you're good at! I'll look at your stuff and edit with some advice

when I receive [help user v]
repeat until <advice given>
repeat until <all projects seen>
look at [project] for (60) secs
think [about the project]
add [advice] to [post v]
end
share advice [post v]
end

Edit:
Okay! So your first project is an intro. It looks cool, but it's also a little overstimulating? And when people look for things to engage, they want a bit more to do.
For the second, it's a simple game. Well made, but it escalates quickly and people don't like to read instructions.
Now the advice:
People look for something that makes them want to keep playing. You have a good concept, but what's the reward for escaping the cursors? Why should we try to run from them?
You can build on a lot here, but first the games need a few things:
add [concept] to [games v]
add [purpose] to [games v]
add [reward] to [games v]
broadcast [well done! v]

Last edited by _3rr0r404 (March 29, 2024 03:40:17)


Visii!
7Phyzon
Scratcher
5 posts

Is there a way scratchers who aren't too famous can get more noticed?

I know, the game I made actually is a beta , if you read in the credits, and the ULTIMATE version makes it so that your score can give you coins.
I've already designed 70+ skins and each one has a bonus. Its going to take a bit to be released though. Also the characters will have custom drops

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