Discuss Scratch

MrZipZipZip
Scratcher
37 posts

Wombo Combo Games - Looking for talented devs and your best projects!

TheUltimateHoodie wrote:

I'm sorry for being inactive for so long, is there anything you would like me to do?

hmmm let me think about it…
Also no need to apologize man, it’s fine.

Come check out my current project, Wombo Combo Games, a site, which im hoping to host a wide variety of high quality, free to play, fun games.
Learn more here: https://scratch.mit.edu/discuss/topic/745196/
Submit your best projects here: https://scratch.mit.edu/projects/975821617/

(Yes I know I’m a walking advertisement but that’s what the signatures are for)
MrZipZipZip
Scratcher
37 posts

Wombo Combo Games - Looking for talented devs and your best projects!

jaskeI wrote:

Could I join as a programmer?

Yes! is their anything specific you would like to work on?
also, sorry for the late reply, i wasn't notified for some reason

Come check out my current project, Wombo Combo Games, a site, which im hoping to host a wide variety of high quality, free to play, fun games.
Learn more here: https://scratch.mit.edu/discuss/topic/745196/
Submit your best projects here: https://scratch.mit.edu/projects/975821617/

(Yes I know I’m a walking advertisement but that’s what the signatures are for)
MrZipZipZip
Scratcher
37 posts

Wombo Combo Games - Looking for talented devs and your best projects!

erm boost

Come check out my current project, Wombo Combo Games, a site, which im hoping to host a wide variety of high quality, free to play, fun games.
Learn more here: https://scratch.mit.edu/discuss/topic/745196/
Submit your best projects here: https://scratch.mit.edu/projects/975821617/

(Yes I know I’m a walking advertisement but that’s what the signatures are for)
s40145539
Scratcher
7 posts

Wombo Combo Games - Looking for talented devs and your best projects!

MrZipZipZip
Scratcher
37 posts

Wombo Combo Games - Looking for talented devs and your best projects!

bump

Come check out my current project, Wombo Combo Games, a site, which im hoping to host a wide variety of high quality, free to play, fun games.
Learn more here: https://scratch.mit.edu/discuss/topic/745196/
Submit your best projects here: https://scratch.mit.edu/projects/975821617/

(Yes I know I’m a walking advertisement but that’s what the signatures are for)
MrZipZipZip
Scratcher
37 posts

Wombo Combo Games - Looking for talented devs and your best projects!

bump

Come check out my current project, Wombo Combo Games, a site, which im hoping to host a wide variety of high quality, free to play, fun games.
Learn more here: https://scratch.mit.edu/discuss/topic/745196/
Submit your best projects here: https://scratch.mit.edu/projects/975821617/

(Yes I know I’m a walking advertisement but that’s what the signatures are for)
s40145539
Scratcher
7 posts

Wombo Combo Games - Looking for talented devs and your best projects!

d0ge11
Scratcher
4 posts

Wombo Combo Games - Looking for talented devs and your best projects!

MrZipZipZip wrote:

Wombo Combo Games

Hey everyone, @mrzipzipzip here, I'm looking for talented developers for a pet project I have been conceptualizing for a month or so.
I present to you, Wombo Combo Games.


The overall concept is a website with a large library of high quality, free to play browser games. it would of course include some ports of popular games (if you have any good scratch port builds or fangames of popular titles, it would be greatly appreciated), but also scratch games made by people like you! ill feature any of your best projects on the site once it's up and running, of course with full credits and a link to your profile.

As for aesthetics, im thinking a color scheme of Black Yellow White, and Grey. I'd go for Nostalgia, with a space invader alien inspired logo. most free games websites have terrible designs, cluttered with annoying screen filling banner ads which make navigation impossible. I'm thinking a sleek, streamlined simple design, but not so simplified to the point it looses all charm

If you would like to join this project, comment what you wanna do on the team.
Artist
Designer
Musician

If you have any expertise in things like cloud programming, saves, or coding a site please tell me, would be very useful!
comment any project links under this project: https://scratch.mit.edu/projects/975821617/
here's a alternative, more Indepth submission form (scratches censor doesn't allow me to post the link, just copy from project): https://scratch.mit.edu/projects/975859446/
finally, here is the games studio (logo by me, WIP, very bad: https://scratch.mit.edu/studios/34750310/

Currently collaborating with Screviews, a review system entirely built on scratch!
heres the link to their page: https://scratch.mit.edu/discuss/topic/745312/

if you cant tell, I'm very passionate about this, i feel like a site like this unlocks all kinds of creative possibilities, and I'm hoping you feel think this is as cool is i do.


———————————————————————————————————————————————————-

Here is the current list of game concepts. this is not finalized and is subject to change.
respond with your best concepts! if your hoping to pitch, id suggest you have developed your concept thoroughly.
maybe even have some concept art to go along

respond with the game you may want to work on, or your own concept! i would absolutely love to hear ur guys ideas

Crazyfin9999
Infinite Island
A game sort of like infinite craft, but set in a large world where you can craft infinite items, bosses and NPCS. you could just bring 2 items to the crafting table and

it will pop out the result. bosses can drop things and pick them up. for example, fire + mountain = volcano, then spawning a volcano creature, or combining iron and clothes for some armor, giving extra protection. it would also include quest for a more interesting gameplay loop.

the art style would be pixel art similar to games like Stardew Valley or terraria. it could utilize a ChatGPT extension on platforms like https://penguinmod.com/
it would have some sort of filter in place to block the ai from being able to make the weird stuff infinite craft does, like… this: https://scratch.mit.edu/projects/977371766/

the combat mechanics could possibly be based around those in binding in Issac.

MrZipZipZip
?
A top down multiplayer shooter game set in the first world war. think FunnyAnimatorJimTV's splatoon game, but set in a damp, dark setting
of early industrialized warfare and the rot of the trenches. As you can tell, very similar

the multiplayer gameplay would most likely have a variety of game modes, for example, one based around capturing key objectives and Flag points, sort of like battlefields conquest mode.

Others might include a gas attack game mode, in which you have to attack i set amount of time, or Campaign, based of battlefield ones Operations game mode, in which multiple maps are played in succession, with cutscenes in-between, representing one military operation.

The player classes would be:
Rifleman (Self explanatory)
Medic (carbines, heal, maybe stimulants)
Support (LMGS, could place stationary Heavy MGs, Call in ammo dog)
Assault (shotguns? grenade bags, shields block 60% of damage, can break)
Engineer (Place fortifications like barbed wire or sandbags, use semi automatic pistols)
Officer ( Use revolvers, call in things like aerial bombing runs, artillery strikes on targets, AI controlled reinforcements)

Maps could include locations, like:
Passchendaele
Somme (1916)
Devils Anvil (Verdun 1916)
Marne (1914)
Hamel (1918, combined warfare)
Tannenberg (1914)


Thats it for now. I have some more that are semi-fleshed out that I hope to share soon.

Thank you for reading! - MrZipZipZip



Hi, my name is d0ge11.

As you know I have experience with scratch code, converting scratch projects to .exe files and so on. I am currently learning how to do HTML and can probably get your website up. I also have game ideas', for example a Guts and Blackpowder like zombie survival game set in the crusades. Map idea's I have are the siege of antioch, as the crusaders breach through the walls they see several hundred commoners and soldiers just standing there, they start to run towards them and there is an eerie feeling. The next one is Jerusalem, you start out at The Church of the Holy Sepulchre as you and 5 other men have went away from the main company of men to pray. But as you go back you start to encounter more and more civilians gone savage and by the time you reach the main core you find they have all been infected by those from antioch (yes they in cannon fail to survive). Next is constantinople, your playing as a byzantine horseman, your division is ambushed by the savages and you try and fight as much as possible but only two of you survive. Finale one is Santiago. You are a priest on a pilgrimage, as you are praying a savage child rushes towards you and tries to eat you. You quickly pick up a small knife which a person leaving by accidently dropped and kill it. You end up being bitten and try and escape, you succeed and meet an ummayad army passing by which understands your situation and helps you. Little do they know you are infected and soon they shall be too….
MrZipZipZip
Scratcher
37 posts

Wombo Combo Games - Looking for talented devs and your best projects!

d0ge11 wrote:

MrZipZipZip wrote:

Wombo Combo Games

Hey everyone, @mrzipzipzip here, I'm looking for talented developers for a pet project I have been conceptualizing for a month or so.
I present to you, Wombo Combo Games.


The overall concept is a website with a large library of high quality, free to play browser games. it would of course include some ports of popular games (if you have any good scratch port builds or fangames of popular titles, it would be greatly appreciated), but also scratch games made by people like you! ill feature any of your best projects on the site once it's up and running, of course with full credits and a link to your profile.

As for aesthetics, im thinking a color scheme of Black Yellow White, and Grey. I'd go for Nostalgia, with a space invader alien inspired logo. most free games websites have terrible designs, cluttered with annoying screen filling banner ads which make navigation impossible. I'm thinking a sleek, streamlined simple design, but not so simplified to the point it looses all charm

If you would like to join this project, comment what you wanna do on the team.
Artist
Designer
Musician

If you have any expertise in things like cloud programming, saves, or coding a site please tell me, would be very useful!
comment any project links under this project: https://scratch.mit.edu/projects/975821617/
here's a alternative, more Indepth submission form (scratches censor doesn't allow me to post the link, just copy from project): https://scratch.mit.edu/projects/975859446/
finally, here is the games studio (logo by me, WIP, very bad: https://scratch.mit.edu/studios/34750310/

Currently collaborating with Screviews, a review system entirely built on scratch!
heres the link to their page: https://scratch.mit.edu/discuss/topic/745312/

if you cant tell, I'm very passionate about this, i feel like a site like this unlocks all kinds of creative possibilities, and I'm hoping you feel think this is as cool is i do.


———————————————————————————————————————————————————-

Here is the current list of game concepts. this is not finalized and is subject to change.
respond with your best concepts! if your hoping to pitch, id suggest you have developed your concept thoroughly.
maybe even have some concept art to go along

respond with the game you may want to work on, or your own concept! i would absolutely love to hear ur guys ideas

Crazyfin9999
Infinite Island
A game sort of like infinite craft, but set in a large world where you can craft infinite items, bosses and NPCS. you could just bring 2 items to the crafting table and

it will pop out the result. bosses can drop things and pick them up. for example, fire + mountain = volcano, then spawning a volcano creature, or combining iron and clothes for some armor, giving extra protection. it would also include quest for a more interesting gameplay loop.

the art style would be pixel art similar to games like Stardew Valley or terraria. it could utilize a ChatGPT extension on platforms like https://penguinmod.com/
it would have some sort of filter in place to block the ai from being able to make the weird stuff infinite craft does, like… this: https://scratch.mit.edu/projects/977371766/

the combat mechanics could possibly be based around those in binding in Issac.

MrZipZipZip
?
A top down multiplayer shooter game set in the first world war. think FunnyAnimatorJimTV's splatoon game, but set in a damp, dark setting
of early industrialized warfare and the rot of the trenches. As you can tell, very similar

the multiplayer gameplay would most likely have a variety of game modes, for example, one based around capturing key objectives and Flag points, sort of like battlefields conquest mode.

Others might include a gas attack game mode, in which you have to attack i set amount of time, or Campaign, based of battlefield ones Operations game mode, in which multiple maps are played in succession, with cutscenes in-between, representing one military operation.

The player classes would be:
Rifleman (Self explanatory)
Medic (carbines, heal, maybe stimulants)
Support (LMGS, could place stationary Heavy MGs, Call in ammo dog)
Assault (shotguns? grenade bags, shields block 60% of damage, can break)
Engineer (Place fortifications like barbed wire or sandbags, use semi automatic pistols)
Officer ( Use revolvers, call in things like aerial bombing runs, artillery strikes on targets, AI controlled reinforcements)

Maps could include locations, like:
Passchendaele
Somme (1916)
Devils Anvil (Verdun 1916)
Marne (1914)
Hamel (1918, combined warfare)
Tannenberg (1914)


Thats it for now. I have some more that are semi-fleshed out that I hope to share soon.

Thank you for reading! - MrZipZipZip



Hi, my name is d0ge11.

As you know I have experience with scratch code, converting scratch projects to .exe files and so on. I am currently learning how to do HTML and can probably get your website up. I also have game ideas', for example a Guts and Blackpowder like zombie survival game set in the crusades. Map idea's I have are the siege of antioch, as the crusaders breach through the walls they see several hundred commoners and soldiers just standing there, they start to run towards them and there is an eerie feeling. The next one is Jerusalem, you start out at The Church of the Holy Sepulchre as you and 5 other men have went away from the main company of men to pray. But as you go back you start to encounter more and more civilians gone savage and by the time you reach the main core you find they have all been infected by those from antioch (yes they in cannon fail to survive). Next is constantinople, your playing as a byzantine horseman, your division is ambushed by the savages and you try and fight as much as possible but only two of you survive. Finale one is Santiago. You are a priest on a pilgrimage, as you are praying a savage child rushes towards you and tries to eat you. You quickly pick up a small knife which a person leaving by accidently dropped and kill it. You end up being bitten and try and escape, you succeed and meet an ummayad army passing by which understands your situation and helps you. Little do they know you are infected and soon they shall be too….

yoooooo welcome to the team! game concept sounds awesome, and the html expierence is def going to be helpful. i can send the full info doc if you wish

Come check out my current project, Wombo Combo Games, a site, which im hoping to host a wide variety of high quality, free to play, fun games.
Learn more here: https://scratch.mit.edu/discuss/topic/745196/
Submit your best projects here: https://scratch.mit.edu/projects/975821617/

(Yes I know I’m a walking advertisement but that’s what the signatures are for)

Powered by DjangoBB