Discuss Scratch

sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

Hey guys I need help with some things! Sooo, the gist is that some code is not working right.
There is a variable called _questnumber, this changes by ONE when it receives a Quest Complete message, but it changes BY ONE EVERY SECOND IN THE LOADING SCREEN.
when I receive [ QuestComplete]
change [ _questnumber] by (1)

sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

Oh also there are 5 seconds in the loading screen if that can give some context

sabincruz wrote:

Hey guys I need help with some things! Sooo, the gist is that some code is not working right.
There is a variable called _questnumber, this changes by ONE when it receives a Quest Complete message, but it changes BY ONE EVERY SECOND IN THE LOADING SCREEN.
when I receive [ QuestComplete]
change [ _questnumber] by (1)

Last edited by sabincruz (March 6, 2024 19:36:49)

Evolet11
Scratcher
1 post

Monster Hunter Low Budget

try when i recieve quest complete change questnumber by 1, wait 3 seconds
Rook28081
Scratcher
43 posts

Monster Hunter Low Budget

sabincruz wrote:

Oh also there are 5 seconds in the loading screen if that can give some context

sabincruz wrote:

Hey guys I need help with some things! Sooo, the gist is that some code is not working right.
There is a variable called _questnumber, this changes by ONE when it receives a Quest Complete message, but it changes BY ONE EVERY SECOND IN THE LOADING SCREEN.
when I receive [ QuestComplete]
change [ _questnumber] by (1)

Maybe try using a selection system instead. Or make the monster it's self receive the signal. I know my boss fight game has similar code to what your doing.
This may help: https://scratch.mit.edu/projects/910093685/
The code I mean.

Last edited by Rook28081 (March 7, 2024 13:37:55)




This is a Signature.

I am Rook28 and I approve this message.
I spend my time coding on scratch and am always looking for feed back. I am the creator of my projects found here:https://scratch.mit.edu/studios/32125333/comments
and I am also the make for the scratch ultrakill engine found here: https://scratch.mit.edu/projects/799598921/editor/
And as always Happy hunting!
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

Thank you guys for your help!
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

@Rook28081 and @Evolet11 I will try your suggestions!
Rook28081
Scratcher
43 posts

Monster Hunter Low Budget

sabincruz wrote:

@Rook28081 and @Evolet11 I will try your suggestions!
Ok I look forward to your future work



This is a Signature.

I am Rook28 and I approve this message.
I spend my time coding on scratch and am always looking for feed back. I am the creator of my projects found here:https://scratch.mit.edu/studios/32125333/comments
and I am also the make for the scratch ultrakill engine found here: https://scratch.mit.edu/projects/799598921/editor/
And as always Happy hunting!
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

Rook28081 wrote:

sabincruz wrote:

@Rook28081 and @Evolet11 I will try your suggestions!
Ok I look forward to your future work
Thanks!
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

INFORMATION ABOUT MH Low Budget:
Bug fixes! Courtesy of @Evolet11 and @Rook28081
Added locale changes
Currently working on the Basic Longsword Sprite (It was a crappy sword sprite in the demo)
Also working on an OST!! Expect a few songs soon!
Create-Scratch101
Scratcher
100+ posts

Monster Hunter Low Budget

Next time you need help please link your project. Thanks!
















Hi!!!
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

sabincruz wrote:

INFORMATION ABOUT MH Low Budget:
Bug fixes! Courtesy of @Evolet11 and @Rook28081
Added locale changes
Currently working on the Basic Longsword Sprite (It was a crappy sword sprite in the demo)
Also working on an OST!! Expect a few songs soon!
Im also trying the music blocks on Scratch to see if those are good
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

Create-Scratch101 wrote:

Next time you need help please link your project. Thanks!
Sry @Create-Scratch101 the project is not yet out,
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

ANNOUNCEMENT GUYS, RELEASING A POLL ON https://scratch.mit.edu/studios/34683358, THIS POLL IS ABOUT POSSIBLE MONSTERS FOR THE FIRST 5 QUESTS IN THE INITIAL RELEASE OF MONSTER HUNTER LOW BUDGET
Rook28081
Scratcher
43 posts

Monster Hunter Low Budget

sabincruz wrote:

ANNOUNCEMENT GUYS, RELEASING A POLL ON https://scratch.mit.edu/studios/34683358, THIS POLL IS ABOUT POSSIBLE MONSTERS FOR THE FIRST 5 QUESTS IN THE INITIAL RELEASE OF MONSTER HUNTER LOW BUDGET
link no work



This is a Signature.

I am Rook28 and I approve this message.
I spend my time coding on scratch and am always looking for feed back. I am the creator of my projects found here:https://scratch.mit.edu/studios/32125333/comments
and I am also the make for the scratch ultrakill engine found here: https://scratch.mit.edu/projects/799598921/editor/
And as always Happy hunting!
sabincruz
Scratcher
45 posts
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

sabincruz wrote:

https://scratch.mit.edu/projects/980402313/
This is the poll link
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.
MonstieHuntie
Scratcher
7 posts

Monster Hunter Low Budget

sabincruz wrote:

Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.

Make a variable for each monster part and have the smithy check the variable's value.

I can't make the code show properly

Last edited by MonstieHuntie (March 12, 2024 00:26:12)

Rook28081
Scratcher
43 posts

Monster Hunter Low Budget

sabincruz wrote:

Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.
Try using lists! That is what I use. You just need to remember what the parts are… Also lists don't reset when you press flag as a bonus!



This is a Signature.

I am Rook28 and I approve this message.
I spend my time coding on scratch and am always looking for feed back. I am the creator of my projects found here:https://scratch.mit.edu/studios/32125333/comments
and I am also the make for the scratch ultrakill engine found here: https://scratch.mit.edu/projects/799598921/editor/
And as always Happy hunting!
sabincruz
Scratcher
45 posts

Monster Hunter Low Budget

Rook28081 wrote:

sabincruz wrote:

Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.
Try using lists! That is what I use. You just need to remember what the parts are… Also lists don't reset when you press flag as a bonus!
Thats the problem, idk how to make lists….

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