Discuss Scratch
- sabincruz
-
45 posts
Monster Hunter Low Budget
Hey guys I need help with some things! Sooo, the gist is that some code is not working right.
There is a variable called _questnumber, this changes by ONE when it receives a Quest Complete message, but it changes BY ONE EVERY SECOND IN THE LOADING SCREEN.
There is a variable called _questnumber, this changes by ONE when it receives a Quest Complete message, but it changes BY ONE EVERY SECOND IN THE LOADING SCREEN.
- sabincruz
-
45 posts
Monster Hunter Low Budget
Oh also there are 5 seconds in the loading screen if that can give some context
Hey guys I need help with some things! Sooo, the gist is that some code is not working right.
There is a variable called _questnumber, this changes by ONE when it receives a Quest Complete message, but it changes BY ONE EVERY SECOND IN THE LOADING SCREEN.
Last edited by sabincruz (March 6, 2024 19:36:49)
- Evolet11
-
1 post
Monster Hunter Low Budget
try when i recieve quest complete change questnumber by 1, wait 3 seconds
- Rook28081
-
43 posts
Monster Hunter Low Budget
Maybe try using a selection system instead. Or make the monster it's self receive the signal. I know my boss fight game has similar code to what your doing. Oh also there are 5 seconds in the loading screen if that can give some contextHey guys I need help with some things! Sooo, the gist is that some code is not working right.
There is a variable called _questnumber, this changes by ONE when it receives a Quest Complete message, but it changes BY ONE EVERY SECOND IN THE LOADING SCREEN.
This may help: https://scratch.mit.edu/projects/910093685/
The code I mean.
Last edited by Rook28081 (March 7, 2024 13:37:55)
- sabincruz
-
45 posts
Monster Hunter Low Budget
@Rook28081 and @Evolet11 I will try your suggestions!








- Rook28081
-
43 posts
Monster Hunter Low Budget
Ok I look forward to your future work @Rook28081 and @Evolet11 I will try your suggestions!
- sabincruz
-
45 posts
Monster Hunter Low Budget
Thanks!Ok I look forward to your future work @Rook28081 and @Evolet11 I will try your suggestions!
- sabincruz
-
45 posts
Monster Hunter Low Budget
INFORMATION ABOUT MH Low Budget:
Bug fixes! Courtesy of @Evolet11 and @Rook28081
Added locale changes
Currently working on the Basic Longsword Sprite (It was a crappy sword sprite in the demo)
Also working on an OST!! Expect a few songs soon!
Bug fixes! Courtesy of @Evolet11 and @Rook28081
Added locale changes
Currently working on the Basic Longsword Sprite (It was a crappy sword sprite in the demo)
Also working on an OST!! Expect a few songs soon!
- Create-Scratch101
-
500+ posts
Monster Hunter Low Budget
Next time you need help please link your project. Thanks!
- sabincruz
-
45 posts
Monster Hunter Low Budget
Im also trying the music blocks on Scratch to see if those are good INFORMATION ABOUT MH Low Budget:
Bug fixes! Courtesy of @Evolet11 and @Rook28081
Added locale changes
Currently working on the Basic Longsword Sprite (It was a crappy sword sprite in the demo)
Also working on an OST!! Expect a few songs soon!
- sabincruz
-
45 posts
Monster Hunter Low Budget
Sry @Create-Scratch101 the project is not yet out, Next time you need help please link your project. Thanks!
- sabincruz
-
45 posts
Monster Hunter Low Budget
ANNOUNCEMENT GUYS, RELEASING A POLL ON https://scratch.mit.edu/studios/34683358, THIS POLL IS ABOUT POSSIBLE MONSTERS FOR THE FIRST 5 QUESTS IN THE INITIAL RELEASE OF MONSTER HUNTER LOW BUDGET
- Rook28081
-
43 posts
Monster Hunter Low Budget
https://scratch.mit.edu/studios/34683358, THIS POLL IS ABOUT POSSIBLE MONSTERS FOR THE FIRST 5 QUESTS IN THE INITIAL RELEASE OF MONSTER HUNTER LOW BUDGETlink no work ANNOUNCEMENT GUYS, RELEASING A POLL ON
- sabincruz
-
45 posts
Monster Hunter Low Budget
https://scratch.mit.edu/projects/980402313/This is the poll link
- sabincruz
-
45 posts
Monster Hunter Low Budget
Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.
- MonstieHuntie
-
7 posts
Monster Hunter Low Budget
Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.
Make a variable for each monster part and have the smithy check the variable's value.
I can't make the code show properly
Last edited by MonstieHuntie (March 12, 2024 00:26:12)
- Rook28081
-
43 posts
Monster Hunter Low Budget
Try using lists! That is what I use. You just need to remember what the parts are… Also lists don't reset when you press flag as a bonus! Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.
- sabincruz
-
45 posts
Monster Hunter Low Budget
Thats the problem, idk how to make lists….Try using lists! That is what I use. You just need to remember what the parts are… Also lists don't reset when you press flag as a bonus! Hey everybody!!! I need some help with an Inventory system, btw the inventory is to keep track of monster parts, so that the Smithy can check if you have the required items to forge something, I don't have the smithy or inventory coded yet btw.